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    My take on the Arcane Archer

    This does not actually bear directly on your Arcane Archer, but I thought I should share it with you. It is my (untested) house rule on death spells: When you cast a death spell on someone, roll 1d8 (possibly it should be 1d10? Death spells tend to be single-target, and direct-damage tends to...
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    My take on the Arcane Archer

    My thoughts, round 2: - Why does the class get Reflex good? I'd have expected Fortitude and Will since it's a "might and magic" hybrid class. - Save-or-die abilities are somewhat contentious. I can easily agree with your argument for removing Arrow of Death, but I didn't bother to myself...
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    My take on the Arcane Archer

    Personally, my changes to the Arcane Archer are more conservative: -Depending on the campaign, I may or may not drop the "elf" prerequisite -I add half casting, starting at lvl 2 and every 2 levels thereafter. - I let them use the Arrow of Death 1/day - I let the Arcane Archer mix and match uses...
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    Looking for extremely powerful epic monsters

    Ah. You weren't joking when you said extremely, then, I see. That's pretty far above the waters I normally swim in (Nothing above lvl/HD 50 is my general rule) but I'll see if I can help you all the same. Here is my suggestion: The return of Tharizdun, at the head of a world-devouring horde of...
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    Looking for extremely powerful epic monsters

    I think I can help you, but I have to ask: How powerful are your characters? What classes and levels are they? First you say you need five Great Prismatic Wyrms to challenge them, then you say Grazz't (presumably referring to Sep's build) with six marillith bodyguards can stave them off. But...
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    How usable is Call of Cthulhu d20 magic?

    Keep in mind, just because you *could* cast everything from the safety of your basement and then sleep off the effects, doesn't mean the option is available to you. Usually, (and especially in Modern, where there's no such thing as a dungeon crawl) PCs are under pressure to get things done...
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    (Cydra Rogues' Gallery-My Players STAY OUT)

    Thank you, Jester, and congratulations on finishing Empires of Chaos. Now, just give me all your notes, monsters and NPC stat blocks and I'll never bother you again. :p But seriously, *wow*. For actually making an epic campaign work for so long, both in time and levels, making it so obviously...
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    Modus operandi for a Marut?

    Shin Okada, your thinking matches mine almost perfectly. The only difference is, I didn't think of using Thinaun. That is what I will do. Although I'm not quite sure, as I mentioned in the OP, if the Marut would actually kill him. It feels rather heavy-handed, and I reiterate, the point isn't...
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    Modus operandi for a Marut?

    In my home campaign, there is a PC who's died and been resurrected, unless I miscount, six times. I figure such an excessive number of resurrections is sufficient grounds for a Marut inevitable to be dispatched against him. Now the question is, what would the Marut's response be? Killing him...
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    Asha'mans Holistic Guide to Fiends

    Since all my lesser devils went MIA, I’ll have to give you what I’d planned instead. Hopefully you’ll approve. Note that he borrows heavily from the Dicefreaks conception, as most of my builds will. Mephistopheles, the Lord of Loss --- CR 25 LE medium outsider (lawful, evil, extraplanar...
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    Eadric et. al. (The Paladin and his Friends).

    Sep, I recently had an odd thought, rereading the poem about the Adversary and the Ancient. I hope you can answer, that it doesn't fall under "this is not something I want to talk about from a metagame perspective": In Urgic thought, (well, actually Oronthonian religious thought in general...
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    A strange idea...

    I don't think this could be balanced unless the whole system is reworked. On the standard action attacks that will likely be by far the most common, you're handing out huge attack bonuses that throw the attack-AC relationship even more completely out of whack than it already gets at high level...
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    Super Hero Classes

    The Comedian is textbook chaotic evil. Selfish, violent, undisciplined and completely void of empathy. The comparison with batman appears as a total non-sequitur to me.
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    Asha'mans Holistic Guide to Fiends

    No offence in any way, I love feedback. And you're right that most people would probably prefer stats they can use in a game. I think I can add the pit fiend, gelugon and malebranche later today. Just stick around. As for Asmodeus' summoning ability, you're right that summoning anything less...
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    (Cydra Rogues' Gallery-My Players STAY OUT)

    Well? I need my Jester-fix! :D Or if you'd prefer to post the final (so I assume) update to Empires of Chaos, that works too. :p
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    Asha'mans Holistic Guide to Fiends

    Didn't I say "low power"? As is implied by the moniker ”holistic”, let us begin at the very top… or bottom, from another point of view: Asmodeus, King of Hell --- CR 27? LE medium outsider (lawful, evil, extraplanar, baatezu) Init +11; Senses see in darkness, remote sensing, portfolio...
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    Asha'mans Holistic Guide to Fiends

    In this thread, I intend to collect a lot of stat blocks for evil outsiders, which I have decided to revise for use in a new campaign. I feel that 3.5 in many ways went too far in powering up the evil outsiders of 3.0, so these statblocks will in large part be hybrids of the 3.0 and 3.5...
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    (Cydra Rogues' Gallery-My Players STAY OUT)

    It seems kind of odd that Lucifer would be THAT much more powerful than Asmodeus... but I guess you have an explanation for that, too?
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    (Cydra Rogues' Gallery-My Players STAY OUT)

    I more or less just realized: During Great Conflicts, the party interacted a lot with some rather significant planar lords, namely Grazz't, Lucifer and Asmodeus. What was your vision of these entities? Did you stat them? If so, what did the stats look like? (hint, hint)
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    Pixie (How to lower the cr without changing the race )

    How about just using a Grig? They actually get a slightly better AC and have the same bonus feats. Although the loss of permanent greater invisibility hurts, you can make it work at the level you'll be playing at.
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