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    Converting monsters from Dungeon Magazine

    The conjurer puppet base stats work fine for this guy, too, with a few adjustments: With the higher Str, Grapple will be at a whole +1! Or maybe just that adjustment. For feats, with could give them Power Attack (seems fitting). Improved Sunder also?
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    Converting monsters from the second edition Monstrous Compendiums

    Agreed on the nasty, and evasion. So rogues will be springy and feeling fine...and we'll have droopy fighters and wizards about. Huff, puff...
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    Converting monsters from Imagine Magazine

    Neutralize poison causes the black widow totem's poison to become inactive for one minute. +4 natural armor? Poison (Ex): Injury, Fort save DC X, primary damage 1d6 Con, secondary damage 2d6 Con. The save DC is Constitution-based. +2 racial bonus to the save DC?
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    Converting Monsters from Polyhedron Magazine

    Can drop back to +5 natural to give AC 17, but that doesn't seem like much for something made of iron. Str 21 does sound a bit much; I'm not sure that 15 isn't too low. Str 17? Also: Wilbur's bite counts as a magic weapon, for purposes of overcoming damage reduction. Do you mean 20 ft...
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    Converting Monsters from D&D Official Video Games

    Sure is! Looks done to me :)
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    Special Conversion Thread: Frogs n' Toads

    I'd say stick with Con 10 and just give them HD 1/2.
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    Converting monsters from First Edition modules

    Control Temperature (Su): Aeraldoth can control the temperature of the air around him, in a radius of 100 feet. As a swift action, he can raise or lower the temperature by 10 degrees. This change affects the entire radius, and additional uses of the ability are cumulative with the previous...
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    Converting First Edition monsters from DRAGON magazine

    Since it's "roll randomly", we could state something like: "40% chance of hitting frog, 60% chance of hitting target frog is attached to".
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    Special Conversion Thread: Frogs n' Toads

    That sounds fine to me. Let's stick with Con 10.
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    Converting Psionic Creatures

    Str 8 sounds fitting, as it doesn't exert much physical force. The Str would really just be used for its sting attack. Not so sure on Search, but ranks in Spot and Listen would be important, I think. Telekinetic Force and Telekinetic Thrust are definites for powers. Edit: and now I see you...
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    Converting First Edition monsters from DRAGON magazine

    Sounds plausible, but I'd like to see the official rule for it. I checked the SRD under Grapple, but I could not find it.
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    Special Conversion Thread: Frogs n' Toads

    Agreed. Anyone touching the frog must succeed at a Fort save or succumb to the effects of the frog's poision. ContactPoison (Ex): Contact, Fort DC X, initial effect nauseated for 1d6 minutes, secondary effect nauseated for 1d2 hours. The save DC is Constitution-based. If the poison is...
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    Converting Monsters from D&D Official Video Games

    Oh, right: weapon focus. :o Well hey, looks done to me, then :)
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    Converting Monsters from D&D Official Video Games

    Slams still need to be dropped to +3 melee. Otherwise looks good.
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    Free Tome of Horrors revised tomorrow (11/14)!

    Awesome! Thanks for sharing :)
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    Converting Maztica and Horde monsters

    Quicken Shadow Walk, for mystery? Or Quicken Chain Lightning, for power?
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    Converting monsters from First Edition modules

    Control Weather can cover weather summoning. For predict weather, perhaps just some flavor text: Aeraldoth can predict the weather with astonishing precision, and has been known to offer accurate predictions up to a week in advance. We can give him Knowledge (Weather) (or Knowledge (Nature))...
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    Converting Monsters from D&D Official Video Games

    DC 12 for the check sounds reasonable.
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    Converting Maztica and Horde monsters

    +3 keen merciful sounds good.
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    Converting True Dragons

    I think it would be an interesting mechanic, if it worked through telepathy, but at the same time, it may make the ability too powerful. I'll admit I'm on the fence on this one. What do others think?
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