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  1. BenBrown

    [Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)

    Hú Lí nods. "I will keep watch for these berries. I hope they will ease your mind." Hú Lí examines the drawings. "Yes," she says, "I see. Even if this is not the way to depart this island, this will give us some better idea of where we are. . . but I believe, master Kane, that you are...
  2. BenBrown

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    There doesn't appear to be any way to lock the trap door from outside. Jumping of the roof is long enough you could make it a charge attack, but you would take falling damage (2d10). If you're trained in acrobatics, you can make a roll to reduce the damage.
  3. BenBrown

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    The trap door opens to reveal the top of a ladder. The room below is lit only by a few lanterns in addition to the light from above. Goldenhorn can see nothing moving below, but hears a faint sound of breathing.
  4. BenBrown

    [Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)

    Hú Lí looks a little surprised by this. "Yes," she says, "If you wish, we shall speak." She takes a few steps away from the camp so that they can speak without being overheard.
  5. BenBrown

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    If you want to take that last roll as your "rampage" attack roll and take another for this round, go ahead. I should know about this, I'm playing a barbarian in another thread. Mind you, I think only once has he critted something and had anything in range left to hit
  6. BenBrown

    [Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)

    "Captain Kovack was the master of the ship on which we sailed," Hú Lí explains. "We boarded the ship in Daunton, many of us bound for a festival in the Valley of Bone. The festival was to be for the marriage of a daughter of a king, and there was to be competitions in fighting," she taps her...
  7. BenBrown

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Bluesfella, you had moved Zardi to somewhere he couldn't make a charge attack from. I'm going to go with your intent here rather than your post "What's going on up there?" comes a cry from inside. A tough looking hobgoblin with a heavy flail steps out of the door to look, whereupon Zardi...
  8. BenBrown

    L4W Discussion Thread V

    I'm doing some levelling up of characters, and realized that I forgot to stick in DM credits in the XP award I did for Get Me to the Church on Time. Any suggestions as to what to do?
  9. BenBrown

    [Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)

    "No one need sleep outside," Hú Lí says. "The shelter is large, and we are all weary. There will be many chances for all of us to work, and we will need everyone if we are to leave this island." She turns to Gelik and Ishirou. "Do either of you have any skills that may help us leave this...
  10. BenBrown

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    The archers continue loosing arrow after arrow at Ismene until the nearest one notices something on the roof. He gives a brief strangled shout, turns and shoots, followed by his fellows who move into a better position and do the same. Only one shaft strikes, and the goblin that loosed it is...
  11. BenBrown

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    That's one move action. You still get a minor and a standard.
  12. BenBrown

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    It's about 15' up to the roof directly from N22, and 10' from O22. DC20 athletics check, and climbing is at half speed (but I'm not going to count the first 5', so it's effectively 4 squares to get to the top)
  13. BenBrown

    [Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)

    Hú Lí steps forward, putting her flute away and stepping around the potential building materials. "We shall use this!" she says, pointing at a stout timber, "The branch is long and straight!" she taps on her drum for emphasis. "We shall use this!" she says, pointing at a coiled liana, "The vines...
  14. BenBrown

    [Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)

    Looks like we'll need a DC 19 no matter what we do. My best is Bluff at +11, so I could do the "convince an NPC" thing again, or we could go with nature or such. Anyone want to volunteer to make the final roll? If we screw it up, there's always APs.
  15. BenBrown

    [Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)

    Looks like we'll need a DC 19 no matter what we do. My best is Bluff at +11, so I could do the "convince an NPC" thing again, or we could go with nature or such. Anyone want to volunteer to make the final roll? If we screw it up, there's always APs.
  16. BenBrown

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Yes, that is correct, although it's only one roll for each move action
  17. BenBrown

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Yes, you'll have concealment. Plus they've got other targets they're concentrating on.
  18. BenBrown

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Ignoring the arrows flying at her, Ismene advances towards the door, followed by Carlotta, sword drawn, and Thais, her hands crackling with arcane energies. "Listen, you baboon-faced worm," she shouts. "This is my valley, and I'm here to fight for it!" There's a rattling sound as a door...
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