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    Are you excited about the Forgotten Realms setting changes?

    True, there is many variables to consider. True that this survey is not an exact science. But no surveys are, though some are more or less bias. For our purposes this gives a rough idea, and overall the exact make up of the 35.37% doesn't matter because the percentage is constant between the two...
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    D&D 4E LAST CHANCE TO WIN FREE 4e Rulebooks DEADLINE JAN 30th!!! GET ENTRIES IN!!

    Is the material collected in one place? Link some examples of which online material you and Zelc are refering to.
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    D&D 4E LAST CHANCE TO WIN FREE 4e Rulebooks DEADLINE JAN 30th!!! GET ENTRIES IN!!

    I just emailed you. The file was missing from your email, send it again but to the email I just replied to you from. Perhaps yahoo messed it up or filtered it for some reason.
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    D&D 4E LAST CHANCE TO WIN FREE 4e Rulebooks DEADLINE JAN 30th!!! GET ENTRIES IN!!

    Only material printed in WOTC rulebooks that are official rules are allowed. So that means no Dragon or Dungeon and no Unearthed Arcana. I will edit the post above for clarity. This is nothing against the 3rd party materials or the optional rules, but those things do not go through the same...
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    Are you excited about the Forgotten Realms setting changes?

    The mistake your making Mourn is combining the new people playing 4e FR with the old people playing 4e FR. You have to remove the 35.37% from that first total. They are players that were already there. This is the correct math: Previous fans are equal to 35.37% (1st group) + 2.04% (2nd group) +...
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    Are you excited about the Forgotten Realms setting changes?

    For those arguing about the math, this is exactly why it is correct. I too do not see what some people are having touble with. The first group is players already playing and staying. The poll states more people leaving then coming in. Over twice the amount actually.
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    Are you excited about the Forgotten Realms setting changes?

    I would prefer to keep things positive. You are judging my intentions and reading into my words wrong. I am merely saying by what we've seen so far my opinion is some neglect towards the Spirit of Forgotten Realms, and that I hope that this wasn't the case. I agree with the need for the changes...
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    Are you excited about the Forgotten Realms setting changes?

    His math is correct. The 35.77% are current fans who like the changes. Either at 3e or 4e, they are on board with Forgotten Realms. There are 11% who are now considering playing the realms and like the changes who didn't like the realms previously. There are nearly 30% though who liked the way...
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    Possible Rules Patent?

    Well, that is my point. Everythign attmpeted in the last 35 years has failed to be patent worthy. No one has come up with it. Also, even D&D was patented in the beginning, the patent would be up by now. So RPGs as is are not patentable. Game mechanics are not patentable. You cannot take and...
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    D&D 4E How would you re-envision Darksun with 4e?

    Warning: My article contains a little bit of Spoliers of the first and second Prism Pentad books. Tyr controls iron, is a major trade hub between balic and urik and the outlaying cities leading to Nibenay and Gulg. The iron is key to understanding the citystate's role in the setting. Balic is...
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    Possible Rules Patent?

    Considering how patents work, what in a rpg can be patented? There is plenty of materials that can be protected by copyrights and trademarks, but what about the game system or how it is delivered to the public can they innovate and own, keeping competitor's from following them. Anything I can...
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    Are you excited about the Forgotten Realms setting changes?

    Well, are you? Now that we know some of the changes coming, what are your first impressions? I would like to see the results in the poll. thanks :)
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    Are you excited about the Forgotten Realms changes?

    Well, now that we know about the changes coming, let me know how do you feel about it in this poll. EDIT: DANG IT...left the poll off :P Ignore this post.
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    Why D&D Is Better Than World of Warcraft

    This is a major part of boosting the D&D market. Imagine (if done right) being able to get in a pick up game at any time of the day over the internet. Each DM acting essentially as a mini server. Could be really inspiring to play with people in that fashion. There needs to be a way to keep DMs...
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    Why D&D Is Better Than World of Warcraft

    Aside from STREAMLINED rules (not "lite" rules) This is one of the most important elements right here. Personally, I thinking WOTC should offer DMs sanctioning, give them points for running adventures in game stores, school clubs and conventions. The points lead to getting special rewards and...
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    Why D&D Is Better Than World of Warcraft

    I never said that WOW does D&D better than D&D. Only thing I said was that if D&D doesn't remove its barriers to entry and get noticed by casual players plopping down and playing it, then WOW will over shadow D&D. Right now, the sales figures and head counts show that WOW is winning. What WOW...
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    Why D&D Is Better Than World of Warcraft

    Thing is, that doesn't matter when the WOW player has to read 100's of pages of rules to get playing or needs a group of 2-5 people to play with locally with their schedules tha same as his. Until those barriers are removed, WOW will win out to D&D.
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    Why D&D Is Better Than World of Warcraft

    Problem is, for most of the non-story driven groups with poor or mediocre DMs, WOW is a suitable replacement for D&D if the social aspect of D&D doesn't matter to you. Once that becomes true for them, the convience of getting a fantasy fix by hoping online and logging in out weighs the pains of...
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    Why D&D Is Better Than World of Warcraft

    This is the whole point of my barriers to entry boiled down. I agree 100%.
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    Why D&D Is Better Than World of Warcraft

    I think it is a bit of what we both are talking about. Video games only do the non spotaneous programmed content. This tends to be repeative tasks. This is why player driven content (such as housing, guilds, pvp and vanity crafting) is so important to the long term success of a MMO. MMOs need...
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