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  1. K

    Tactical Encounter Problems

    Good suggestions so far, but I wanted to highlight this one. Suggestions so far have focused on negative reinforcement ("Punish the players for turtling up!"), but consider positive reinforcement as well. Add some terrain or a special zone that grants the players a boon that the monsters can't...
  2. K

    Uncommon Items 5 or More Levels Lower Than You...

    Yes, I'm talking about a house rule for my game, not the Scales of War game. I'm not the DM in the Scales of War game, and it's pretty unreasonable of me to expect the DM to implement house rules just for me. I'm just trying to find a 'fire-and-forget' rules fix for my own campaign, so I don't...
  3. K

    Beast Form and Utility Powers?

    Ah, excellent. I was confused when I noticed that Serpent's Dash (the Coiled Serpent PP's Utility Power) had the Beast Form keyword. I guess that's just an error, or something still awaiting revision.
  4. K

    Beast Form and Utility Powers?

    How do Utility Powers interact with Druid's Wild Shape? Can you only use them in Beast Form if they have the Beast Form keyword? I remember hearing somewhere that there was eratta to change this, but looking over the relevant PDF, I don't see anything.
  5. K

    Uncommon Items 5 or More Levels Lower Than You...

    You guys both seem to be saying, "It's not a problem. DM fiat!" but I think it is a problem when the only solution is DM fiat. The campaign I'm trying to insert my Druid into is run by a very by-the-books DM. The rules say high-level starting characters can only buy common items with their...
  6. K

    Advice for Paragon design

    Honestly, with the recent updates to the monster math, Paragon plays a lot like Heroic. This is coming from the perspective of a player, not a DM, but currently playing through Scales of War with my group, and combats seem really similar to Heroic-tier combats. The monsters put out enough damage...
  7. K

    Uncommon Items 5 or More Levels Lower Than You...

    Obviously, I'm not expecting my DM to create a house rule on my behalf. I was just explaining the process that lead me to see this new quirk in the rarity rules. It makes no sense that a level 5 Druid has a reasonable chance of finding Clawed Gloves, but a level 18 Druid (one of the most...
  8. K

    Uncommon Items 5 or More Levels Lower Than You...

    ... are treated as Common items. What do people think of this as a house rule to fix item rarity? I'm trying to build a new Druid in case my current character dies. My current character is level 18, which means this Druid will start at least level 18. The problem is that my Druid really...
  9. K

    Homebrewing Dark Sun Themes- Innate Mage and Alley Rat

    Thanks for your responses, guys. As for the fire and lightning... I honestly thought those were two of the strongest. Factoring in things like multiattacks, minor action attacks, APs, and Leader-granted attacks, they can really eek out some huge damage from that seemingly tiny bonus. It did...
  10. K

    I have Heroes of Shadows

    I'm buying this book solely for the Necromancer. I don't care for Essentials-style classes, but Necromancers are simply my favorite standard fantasy trope, so I'm going to play one no matter how crappy and option-barren it is, dagnabbit. With that said... how crappy is it? How option-barren...
  11. K

    The vampire starts with just 2 healing surges

    I think this is really, really condescending and I just don't get it. Why are "dark evil bastard loner" fantasies any more moronic than "I can control matter with my brain" power fantasies? Or "I'm going to play a Fighter with 20 strength haha who's the jock stuffing nerds into lockers now"...
  12. K

    Legends and Lore: Balance

    I can see arguments for reducing or eliminating balance... but only if you put big flashing warning signs up around the weaker options saying: "WARNING: This particular race/class/combo is meant to be challenging and difficult to play, blah blah blah." Nothing sucks worse than being a new...
  13. K

    The vampire starts with just 2 healing surges

    "Other party members can pick up the slack!" is not a selling point for a class.
  14. K

    Can free actions be used as interrupts?

    So I take it this means you can no longer 'pop' Resistive Formula to gain the THP just before you get smacked by an attack? That stinks. That was a major selling point of it.
  15. K

    The vampire starts with just 2 healing surges

    I want to run a game with two vampires, an Artificer with Comrade's Succor, and the world's grumpiest high-Con Defender who carries the whole dang team. (Hopefully not literally... though after the first combat, he might have to.)
  16. K

    Homebrewing Dark Sun Themes- Innate Mage and Alley Rat

    Nearly a week and no responses! Too boring? Too rambling? Also considering adding an extra trained skill to all other themes. Athasian Minstrel would grant training in Thievery, Noble Adept would grant training in Diplomacy, Templar would grant training in Intimidate, so on and so forth in...
  17. K

    The vampire starts with just 2 healing surges

    Level 1 vampires are going to be hilariously frail. Last night, my level 18 Hybrid Swordmage/Artifcer with something like 22 Constitution got alpha-striked by basically an entire githyanki army. By the end of the fight, he'd burned 6 surges, 3 after the first round. What would a vampire do in...
  18. K

    Legends and Lore: Balance

    I like your idea in spirit, but this would never, ever work. I've found that once you get past early heroic, virtually every enemy has access to at least one ranged attack or area attack. Once the wizard begins his doom-spell, all the baddies are going to step back and start lobbing rocks right...
  19. K

    Githyanki Silver Weapon + Psychic Lock = No Go?

    Oh, sexy. Thank you. Follow up question: does using a GSW in this fashion "overwrite" the power's Keywords? Or just tack Psychic on in addition? If you use it with, for example, Swordburst, does that make it a Psychic, Force, Implement, Arcane power? Or just a Psychic, Implement, Arcane power?
  20. K

    What does the Artificer, Seeker and Runepriest need?

    Every time I try to make an Artificer, I'm always forced to ask myself: "Wait. Why don't I just make it a Hybrid Swordmage/Artificer?" You lose out on some healing potential (and this gets worse past level 16... whereas every other flavor of Leader gets an extra use of their heal, you're still...
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