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  1. M

    Did You Marry a Gamer?

    Not yet, but next June I will be. :) Not only is she a gamer but her comic book collection dwarfs mine. And her Star Wars toy collection. Hopefully she doesn't ask for a prenup :D
  2. M

    DM Schticks That Grind Your Gears

    With player permission of course. It became sort of a ritual in my old gaming group. *Quickly unhands Dagger75's character sheet*
  3. M

    DM Schticks That Grind Your Gears

    I don't consider fudging a DM annoyance or a necessity, simply a playstyle choice. Some DM's are better at concealing their fudging from others though. When that Deathknight misses the cleric three times in a row with his Sword of Insta-Death you know something's up heh. Myself, I make all...
  4. M

    The Fine Art of Quitting a Bad Game

    Six of one, a half dozen of the other. I choose to ignore the absurdity of finding gold in ruins or on monsters, you choose to ignore the usefulness of gold in a campaign world. As long as it floats you and your players' boats, it's all good. ;) Edit: Though if you'll notice, most of your...
  5. M

    The Fine Art of Quitting a Bad Game

    Gold and loot can function as another means of character progression. It's true some DM's don't get it. Suspension of disbelief problems - "Why the heck would an Ankheg keep 200 gp in its burrow???" coupled with a disinclination for selling magic items = why do the characters need gold? As...
  6. M

    DM Schticks That Grind Your Gears

    Your post reminded me of Chekhov's Rifle, a dramatic technique that doesn't really apply to a single room but does in an adventure or campaign. The concept comes from Anton Chekhov, a Russian playwright (no, not Mr. Chekhov from the Enterprise...) and states more or less "If a loaded rifle...
  7. M

    Fairbanks, Alaska game looking for players

    New FR campaign looking for players in Fairbanks/North Pole AK area. Shoot me a PM if interested.
  8. M

    DM Schticks That Grind Your Gears

    Here's one that I'm sorta reluctant to include because I'm not sure how common this is. One of my DM's from my early gaming days (who was a fan of the Incredibly Convoluted Mystery) I felt was guilty of this but I had no real proof, just a very strong suspicion. The Story Does Not Remain The...
  9. M

    DM Schticks That Grind Your Gears

    If you look back at the responses given and read a bit more closely into them, you'll notice reasons why they are so irritating to some players that might not be readily apparent. For example, one of my devices was the Super-competent Stealthy Omniscient NPC. Having a smart, powerful villain...
  10. M

    DM Schticks That Grind Your Gears

    Easy, sailor. I am the OP and I DM too (or at least I did back home, still searching for a regular group in godforsaken Alaska). This wasn't meant as a malicious post. Unless you've spent very little time as a player you had to have run into a plot device, schtick, DM fiat or what have you...
  11. M

    DM Schticks That Grind Your Gears

    And a couple more, these ones for the RP'ers: It's the end of the world as we know it, and it's not fine You ask the GM over and over what kind of game he's going to run. He says "Heavy RP" you say cool. You ask him about the region where the game is starting. He gives it to you. You then...
  12. M

    TSR Q&A with Gary Gygax

    Gary, first of all many thanks for creating a game that's given me and my friends endless hours of enjoyment over the last 20 some-odd years. In talking with many of my fellow gamers most of us seemed to have experienced sometime in our early gaming career the "Wonder moment." A time when we...
  13. M

    DM Schticks That Grind Your Gears

    Here's another one: The Impossibly Convoluted Mystery That Just Won't End. No matter how hard you try, you can't figure out Who is behind all the nasty goings on, because by the time you get there, the villains are long gone and have not left any obvious clues. Any obtuse clues gathered are so...
  14. M

    DM Schticks That Grind Your Gears

    The direct opposite of the railroad session and just as bad. Been there and done that too.
  15. M

    DM Schticks That Grind Your Gears

    When playing with a new DM, what sort of tricks/situations/DM techniques just make you grit your teeth? Here's a couple that get me: 1. The Railroad Adventure - Everyone's been involved with this one at one time or another. No matter what you do, the thingamabob will be stolen by whoseywhatsis...
  16. M

    The Fine Art of Quitting a Bad Game

    I agree DM's need to be somewhat of a control freak, but the wording in your first post was kind of unclear. Without actually being there, it's rather hard to judge what exactly went on. The impression I got was that AO walked into an established group, saw a bunch of heavily geared players...
  17. M

    Why is Min/Maxing viewed as bad?

    In my experience: Munchkin = A player who is totally concerned with how much mayhem and destruction he (and it's ALWAYS a he) can cause. Roleplaying is nonexistant, with the exception of intimidating NPC's with his uberness. Flavor is thrown out completely in favor of exploiting rules. Rules...
  18. M

    The Fine Art of Quitting a Bad Game

    Interesting. Was the holy avenger the 1st edition, uber 50% magic resist kind or the 3.0 kind? While indeed there are two sides to every story IMO I do see some warning signs that would be offputting to me. You allow this paladin to start play with one of the most powerful weapons in the game...
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