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    How long should a round represent?

    I agree that I have found the 6s round to be too short. I feel like when I watch all the actions players do and the moving around the board it feels like it is going on under the influence of a haste spell. I mean, I've seen players in 3e/PF launch 5 or more arrows from a composite longbow in...
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    Victories and No Defeats in D&D

    Well, this speaks to the spirit of this thread. You can't expect a player to accept capture if they are going to be worse off then dying. If the GM captures a player who surrenders and offers a fair amount of treasure for their life and takes the situation to rob them then the player won't...
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    Victories and No Defeats in D&D

    It doesn't help if your GM doesn't accept capture and punishes you for it. I was playing in a Dark Sun campaign and the GM had us getting pounded by Dark Sun elves that had long bows and were using them in an ambush. We'd already lost 50% of our force (unconscious and bleeding out in...
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    L&L 3/05 - Save or Die!

    This is as good as the campaign I played in that thought it would be a good plot device if he had a nuclear bomb/missile detonate inside the cargo hold of our ship playing Alternity. The GM kept insisting that he had calculated that according to the rules the bulkheads of the ship would contain...
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    Mearls New Campaign

    There is always better. There is always worse. People will always compare apples to oranges and apples to other apples. Even if you made two classes and their abilities balanced then the next person to write an article for their blog, splat book, or magazine would work to 'correct' a problem...
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    L&L 3/05 - Save or Die!

    What I find interesting is this discussion is currently all swirling around the proper representation of Medusa in DnD. The history of Medusa and monsters in DnD has historically been quite varied. There have been the Great Monster Medusa of say Birthright or Ravenloft and then there have been...
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    Rule of Three 3/6

    I think 'self healing' is too binary and a gamey way to look. Healing works for some classes like Paladins have 'lay on hands' and other divine classes have healing. A fighter should have tricks for damage avoidance. This could be parries, using armour better to cushion a blow (Barbarian...
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    New WotC Article - The Role of Skills

    Recently, I've been thinking of skills in RL because I annually get a flood of people that are trying to learn to do taxes and be the new help for the season. After seven years, I've grown in my own skill as I know more on the topic and problems because I have dealt with these situations. The...
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    L&L 3/05 - Save or Die!

    This is the point where you see your veins turning black and your skin going grey but you haven't petrified yet. Your body is still fighting off the 'poison' of petrification.
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    Mearls New Campaign

    One of the quotes from the L&L article this week intrigued me. It is different enough from the currently 11 page discussion on Save or Die mechanics that I thought it deserved a separate thread here. I find it interesting to see what Mike Mearls has chosen as his base set of rules and that he...
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    L&L 3/05 - Save or Die!

    Lots of thoughts from 11 pgs of reading. 1> I agree with having hit points being an affect on SOD mechanics. We discussed several ideas in the previous SOD thread. I proposed that SOD mechanics would put a 'flag' on the character that would go into effect when they received enough physical...
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    Feats and How to Ruin Them

    The problem that I have with the +1 concept to skills or attacks or damage to represent that you are a 'dedicated' specialist is that soon every player needs to have a similar bonus to 'keep' up. Then it is the monsters and NPCs that need the same bonus to 'keep' up. It becomes a mindset and a...
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    Feats and How to Ruin Them

    If they are going with feats then I'd like to avoid them being the 'add on power'. This has been the past trouble with Feats as they were 'awarded' by level and they kept adding extra power with each feat to the base class. Feats would further add power on to previous feats making them even...
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    New WotC Article - The Role of Skills

    A few things; 1> When they speak of using attributes, I believe they are speaking of the pre-3e way of handling 'skill' checks. The DM asked you to roll a d20 and see if you rolled equal or less than your attribute. A modifier was sometimes applied to the attribute depending on how difficult...
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    How many hits should a 1st level Fighter be able to take?

    I agree the question of HP is really more complex then what is being presented. I've already pointed out length in rounds of combat which affects the length of game playing time is more important for consideration. There is also the consideration of how much the HP change from one level to the...
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    Once, Twice, Three times a Daily

    I think it is the GM's obligation to get player's to expend resources on imperfect knowledge. This is part of the way you avoid the '15 min' work day. Sometimes you have a room of bedsheets strung up to look like ghosts with a few wires to make them move and a wizard blasts with their...
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    How many hits should a 1st level Fighter be able to take?

    I like this question better than the question of 'how many hit points'. When someone brings up hit points, I always need to know something of what is doing the damage? Are we talking broadswords, scimitars, daggers, dragons? I can change these values up or down to get the number of 'hits'...
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    L&L: Putting the Vance in Vancian

    Since there have been several mentions of 'what WotC should do or you won't buy there product'; I'll start here. Survey's of public opinion on products is a funny animal. For example, there were plenty of survey's for the introduction of 'Green' cleaner products and laundry choices. A sure...
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    D&D 5E (2014) D&D Next: Deal with it, DM?

    I wouldn't worry on that. There have always been more rules then people have used. This has been true of the core rules, the auxiliary core rules, setting rules, and 3rd party produced materials. Not everyone uses everything from the FR. Not everyone uses encumbrance. Not everyone uses time...
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    L&L: Putting the Vance in Vancian

    You can go back earlier than the 1e AD&D. The OD&D rules Cyclopedia had things like Paladin and Druid (and several others) being classes that were entered after getting to name level. You could not start as a Paladin but had to earn that class through deeds of your previous levels (good...
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