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  1. V

    To Walk/Hussle while moving silently?

    Agreed. I'm all for scaling things, and wish that more such cases were described in either the DMG or PHB. Dave
  2. V

    Speeding up combat?

    I did this for a whole night of gaming once, and I may go back to it. I have a group of 8 players, and the average level for that night was 21. So, lots of attacks, lots of options, lots of dice damage. I had everyone figure out, ahead of time, the average damage for all their attacks (and...
  3. V

    Spell Save DC Based on Character Level

    The only thing I don't like about taking the ability modifier out of the equation is that the game's "balance" is built assuming that the ability modifier is in there. One of the effects of all the buffing spells and buffing items is that it will alter the save DCs of spells and other effects...
  4. V

    what is the deadliest Ice/Snow monster

    A Colossal Red Dragon. Seriously, everyone buffs up against cold and then a Red Dragon pops out of the cake. :) Dave
  5. V

    The problem with D&D

    What a fun post. Bleh. Dave
  6. V

    Spell Save DC Based on Character Level

    I was thinking about that as I typed my answer, and decided that I wouldn't put my thoughts into that post. But, now that you ask, I think that I would allow it, yes. I, for one, think of the Sorcerer as a wee bit tougher than the Wizard (though I'm not interested in defending that position)...
  7. V

    Spell Save DC Based on Character Level

    I think those feats are too costly. I like the idea of a feat being necessary though. Potent Spell [General] Your spells are more potent than usual. Prerequisite: Ability to cast 1st level spells, Spellcraft 4 ranks Benefit: The DCs of all your spells are the higher of the DC generated...
  8. V

    Druids as the only Healers?

    I suppose that what happens is determined by the DM. What would you like to happen? I'd think that druids would be sought-after by those who need healing, but, since I see druids as rather introverted and uninterested in hanging out in town centers and the like, that this would mean that...
  9. V

    Paladins: Why are they balanced?

    I've always found that a paladin, in order to be a "strong" class, requires a bit more tweaking on the DM's part than I'd like. Without a mount, without throwing occasional disease at the party, without fighting a substantial number of Evil enemies, the paladin becomes a little less enjoyable...
  10. V

    What comes after Greater XX?

    Legendary, Mythic, Super, Super-Duper, Uber, Mod, Hip, Groovy... :) Okay, maybe not. How about... Lesser (regular) Greater Heroic Epic Legendary Mythic Or something like that? Dave
  11. V

    Fishers find CR10 Squid!

    Note to self: "Always turn down invitations to Boz's place." :) Dave
  12. V

    Ideas for hero points?

    I made up a big pile of cards, each one details a way to use one or more Hero Points. I hand these out for excellent playing, or as other rewards. Players can then play a card during the game and apply its effect to the character. Some of them include being able to auto-stabilize at -9...
  13. V

    Sorcerer - Int Bonus to Spells Known?

    Agreed. The ability is a little too useful if it's not slightly constrained. Forcing the character to burn up that first level feat could do it. So could foregoing the familiar, perhaps (depending upon the campaign). Dave
  14. V

    A Variant Rogue

    I still don't get the necessary connection between being good at finding and handling traps, and being good at finding vital spots on enemies and delivering wicked attacks. I think that even the Sneak Attack and Trap Sense abilities are separate enough to warrant separating. Maybe getting even...
  15. V

    Dead Levels: Great Idea, But Let's Develop It

    I was wondering if maybe it would be useful to capitulate to the excellence of multiclassing and prestige classes, and rebuild the core classes as maxing out at 10th level. Some are easier to do than others, and it's probably more work than it's worth. But, if the "sweet spot" of D&D is 6th to...
  16. V

    A Variant Sorcerer With Personalized Flavor

    I like it. I have a player who wanted to pick some non-standard spells, and we decided that if a bard has it on his list, then a sorcerer could pick from that list as well, but I like that you have a mechanic in place to handle the issue. Dave
  17. V

    I need to find a 5' by 5' piece of wood

    I did too. How about 25 1-square-foot tiles? How about four 2.5' x 2.5' boards? Dave
  18. V

    An Elegant Fighter Fix

    I'm one of those weirdos who thinks that the fighter doesn't need any fixing. That said, I do know that when I get to play, and I multiclass with something else, there are some pretty boring levels. The adjustments here don't offer too much, and so aren't going in the wrong direction (i.e...
  19. V

    Powers for Int Items

    I don't know if there are any, but I agree with the implication that the few that are in the DMG aren't enough. I've always created my own powers for Intelligent Items (since 1e) on the grounds that I prefer things to be more campaign-specific and unique. But, a resource of more things...
  20. V

    Bluff to Distract - Hide - Re-enter Combat

    Only it you have no allies that are also in combat, and your enemies somehow end up "out of initiative." If you leave an encounter, and then encounter the same enemies again, perhaps (if the conditions are met), otherwise no. It's probably better not to mix invisibility with concealment (even...
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