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  1. Trouvere

    Swamp Trek III: The Search for Ter-raen

    Some of this disarray is a side-effect of the discontinuous nature of PbP. Gildrim has been through this swamp before. The worst it got that time was very deep wading. No one, besides the dog, needed to swim at any time. He would certainly have told Richard this, and advised him to wear his...
  2. Trouvere

    Swamp Trek III: The Search for Ter-raen

    "Cut off the heads and scorch the stumps," says Gildrim tiredly, and clearly. "It's the only way."The relevant Knowledge should be arcana, for magical beasts, which Gildrim doesn't have, but I don't think that makes a difference to anyone else. However, Bardic knowledge 26 is worth something.
  3. Trouvere

    Swamp Trek III: The Search for Ter-raen

    OOC: I can see it.
  4. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    Keldar takes advantage of Turket's preoccupation with his busy life. OOC: 1d20+10=29, 1d6+3+1d6=13. Crit confirmation 19 (miss? otherwise another 5)
  5. Trouvere

    Swamp Trek III: The Search for Ter-raen

    "Whit!?" Gildrim explodes. "She's Sister Anemone, in th' service ay Galatea! Daes naebody tak ony tent tae me! Ah tauld ye aboot her oan th' wey. Did... did Ah nae?" OOC: :p
  6. Trouvere

    Swamp Trek III: The Search for Ter-raen

    "No tribute, lad - peyment, for days' labourin'!" Gildrim grumbles. "Onyway, lest time, we haed a dog wi' us, an' his legs war lang eneuch tae mak his wey throu th' mire. Altho why ye aye want tae traivel wi' mair than ye can cairy oan yer ain shouders, Ah dinnae ken."
  7. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    Fimble just doggedly maintains his focus.
  8. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    OOC: if the rule is that making an attack as an AoO breaks concentration, then Fimble wouldn't take one. Keldar's action for round 2 is in 969. Tarag's round 2 action is in 959 and his AoO in 968.
  9. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    I don't believe saving a few hours (or possibly not, if events higher in the initiative order make a posting irrelevant) is worth the loss of cooperative team potential, and Tarag's full potential. I'd rather have a good fight than a marginally quicker one, in a game that's going to last months...
  10. Trouvere

    Swamp Trek III: The Search for Ter-raen

    Gildrim gets to his feet, an expression crossing his face that, if it were possible to read, says now is not the time to tell Karl that a shocker lizard makes its home in the ruined Manor's shoe closet. "Erf and th' lassie are mair at hame in th' swamp than Ah am, an' Ah'm nae sae shuir that...
  11. Trouvere

    Swamp Trek III: The Search for Ter-raen

    I guess. For various reasons, I've been uninspired to post for the last few days. Sorry. Anyway, Gildrim has a +7 in Survival and Richard +6, beating Weel's +4 and Karl's +1, so I suppose the way to go is to have Gildrim, who has been to the manor before, lead the way with Richard, shiny new...
  12. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    Keldar nips around past Tommy to come at Turket from the side. His rapier thrust is not up to his usual standard. "We didn't come back!" he needles. "We've been hiding upstairs watching you for two weeks! You're boring."Move around the long way to N1; rapier attack 1d20+10=14...
  13. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    OOC: so far as I know, a rope of entanglement doesn't require a ranged touch roll, nor does it offer a save. It just... entangles someone within 20 ft. The downside - for a PC - is that someone will destroy your 21,000 gp magic item inside two rounds.
  14. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    I don't see how Turket can have enough actions to do everything he did, except under some very specific circumstances. He needs Quick Draw to be able to draw two objects as free actions, since his move action is used to command the rope. However, he needs a standard action to throw the rope...
  15. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    "Maybe you should think about surrendering," says Keldar, with his eye on Tarag. Fimble scurries to the corner of the room to hem Turket in, pulling out his little silver dagger, which he waves menacingly. "Sharp and shiny!" he announces.That just plain isn't right, 'Nock. Fimble to P1...
  16. Trouvere

    Swamp Trek III: The Search for Ter-raen

    Gildrim squares his shoulders and recounts once again his tale of failure, in abbreviated form. "Ye must knaw hauf th' tale frae Erf. Efter he left us tae bring th' wee green lassie tae ye, Ter-raen an' Karm an' Ah went back in. We war ootmatchit by undeid aneath th' hoose. Ah wis th' anely...
  17. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    Keldar sweeps out his blades, involuntarily ducking the blast of flame. Sacrificing power for precision, he pricks Turkey in the gizzard with the tip of his rapier, and steps alongside him. OOC: 1d20+8=23, 1d6+3+1d6=7 (lethal, piercing and magic this time). Step to P3, to set up a flank.
  18. Trouvere

    Swamp Trek III: The Search for Ter-raen

    "Thaur's lost, an' thaur's lost, an' Ah'm ane ay thaim for shuir," the dwarf says. "But richt eneuch, Ah'm Gildrim Nurazak, an' Ah'm standin' haur wi' mah health. Sae is Corvin lookin' tae rescue me, aw tae avenge mah deith? Acause th' talk in th' village wis mair ay th' latter. An' it seems...
  19. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    Fimble gesticulates dramatically. With cracking and grinding sounds and the merest rush of chilly air, a great smooth gleaming wall of ice appears, cutting the room in two about fifteen feet behind the wizards.Fimble acts before Tommy (init 12 vs 4). We're in the surprise round, so Tommy has...
  20. Trouvere

    Swamp Trek III: The Search for Ter-raen

    "Whit's he got tae be sae happy aboot?" Gildrim mutters sourly.
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