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  1. Trouvere

    Swamp Trek III: The Search for Ter-raen

    Gildrim greets the others gruffly. Last nights news has been preying on his mind, since he returns to it at once. "Weel, haur we are. Th' hotheids are oot thaur somewhaur huntin' th' lizardfowk, an' thocht thay'd hae foond anither excuise suiner aw latter, thay're wavin' mah deid body as thair...
  2. Trouvere

    Swamp Trek III: The Search for Ter-raen

    Gildrim sits silently, chewing his beard. After a while, he asks, "Did they seek th' blessin' ay Sister Anemone afair they gaed?"
  3. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    OOC: while I remember, Fimble's initiative 1d20+3=12, though goodness knows what he'll do.
  4. Trouvere

    Swamp Trek III: The Search for Ter-raen

    Gildrim starts in his chair. "Eh? Hrumm." He stops with mouth agape. If he says that he is the very dwarf, then they'll be wanting to know what happened, how he evaded certain death, and why he's back here now with new companions. But if he denies all knowledge, the villagers will no doubt...
  5. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    OOC: "to see who goes first"? Pfft! Init 1d20+8=25. I'm assuming Keldar is adjacent to Turket - that was the point of hanging the Rope Trick in front of the cellar door, after all. In which case: unarmed strike (for the SA) 1d20+7=18, 1d3+2+1d6=11 (max damage!). IC: Keldar bounces onto the...
  6. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    "Tommy, it's a recursive dimensional inversion!" Fimble squeaks. "I think you'll find it's a flipfish," says Keldar, getting to his feet hastily to avoid it. "No, no," Fimble explains agitatedly, "to put it simply, under the greater pressure of the magical energies that maintain the operation...
  7. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    "If we get to feeling too foolish, we'll skip out and come back another day," Keldar returns. "You know, I don't think anyone had onions," he adds after a moment. "It's... I think it's coming from Tarag's haversack and my quiver."
  8. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    "I, uh, well, I suppose," says Keldar. He jiggles with the ribbon tying back his long blond hair, and resumes his normal be-hatted form, looking darker, smaller and crestfallen. "Turkey'd have been all 'Aiee! It's my evil twin!', only, you know, good, because he's already evil, and we'd...
  9. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    I'm not going anywhere, but ack, it has been painfully slow. We crafted those items in real time, and possibly slower, and that was back at the end of October! I'm very aware of the tendency for the game to become The Keldar Show, but when I stop posting, nothing happens at all. Surely it...
  10. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    Fimble, who until now has been doing nothing but concentrating hard, takes charge. He mutters a few words to dismiss his invisibility spell, upon which he and Tarag reappear in the others' sight. At the same moment, his illusionary wall vanishes. "Close up that gap!" he whispers. While Tarag...
  11. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    Keldar flaps his hand next to his mouth to indicate the desire to whisper. "There's no stale food, so he's not out of town," he says. "I say we wait for him to come home from his night of nefarious wrongdoing. You might want to close up that hole in the wall, Wartytoad. But first, let me just...
  12. Trouvere

    Swamp Trek III: The Search for Ter-raen

    "Ah've steyed haur owernicht afair, ay coorse," Gildrim reminds the others. "It's a couthie wee toun. But thaur's a sheriff wha wisnae sae fond ay... well, nae me, but th' laddie wha wis wi' us. Sin he's nae haur noo, Ah widnae worry. But mebbe we shoud airt oot th' Marchwand estaiblishment...
  13. Trouvere

    Swamp Trek III: The Search for Ter-raen

    Gildrim was approved just before Christmas. He's not very close to 5th!
  14. Trouvere

    Swamp Trek III: The Search for Ter-raen

    "Aw richt, laddie. Lat's see if we can owerpower some veecious mushrooms an' ruits withoot gettin' intae tay much trooble. We willnae gae far," Gildrim says.
  15. Trouvere

    Swamp Trek III: The Search for Ter-raen

    "Ah dinnae knaw aboot Gildrim aither," the dwarf answers. "Ah dinnae need sleep, but Ah widnae say Grendath gies me th' spells Ah want sae much as th' anes he daes...." Gildrim hums and mutters and lays a hand on Karl, whose condition barely changes. "As ye see. But haud yer wheesht, Karl...
  16. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    Keldar lifts his hat momentarily to regain his normal appearance, sheathes his weapons, and irritably slaps the silence-basket closed. "He's not home," he whispers. "Let's go! But I do want to check his kitchen to see whether he has any fresh food in." He lifts the lid again, with an...
  17. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    Keldar displays his hands occupied with rapier and short sword, shrugs, and inclines his head to the nearest door.
  18. Trouvere

    Swamp Trek III: The Search for Ter-raen

    "Eh? Did Ah nae say? Cragger's Rest. That's whaur we're goin' awready," Gildrim says.
  19. Trouvere

    A Rather Odd Shovel [Judge: Bront]

    Keldar flips down the basket lid with the tip of his short sword. "Bedroom?" he breathes.Fimble needs to keep line of effect to maintain the Silent Image covering the hole in the wall, and we need to keep within 10 feet of him to stay invisible. Probably should have cast invisibility sphere on...
  20. Trouvere

    Swamp Trek III: The Search for Ter-raen

    "At this juncture, Ah ordinar' get tae graiplin' and sweirin'.. but a horse is a wee bit lairger than a gait," Gildrim observes. "If ye've a way wi' ainimals, noo's th' time."
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