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  1. F

    D&D is not a supers game.

    Previous editions are not quite a few years back, and people and games changed since the "glory days" of 1E. I started playing in 1992, and we never played those "low level games" you speak of, where random death was just around the corner.
  2. F

    So its all about combat again?

    The skill challenge system was stupid and useless since a) the math did not work at all, and was never really fixed (which kind of showed it was not playtested at all) and b) The success/failure mechanic was far too rigid to do any good, and discouraged people from taking part unless they had...
  3. F

    Monte on Logic in RPGs

    Sometimes there are only wanna-be experts though. And once you enter the realms of fantasy, things are even more prone to lead to disputes. Should elves have some inherent advantages? Dwarves? What should a certain spell do to rock and wood? What's the effect of keeping an enemy from resting...
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    Bounded Accuracy L&L

    That's not going to matter in 5E, since BAB doesn't go up. But at level 20 rolling a die won't really matter anyway when fighting an orc because you have enough hitpoints to ignore the damage he can do, and do enough damage to obliterate it once you hit - which you'll do sooner or later. It's...
  5. F

    Monte on Logic in RPGs

    The problem Monte doesn't even mention is that "logical" has different meanings for people. People have different expectations depending on their own experiences and education. One of my players is a fireman. He has much more experience with fire and burning houses than I do. What I may consider...
  6. F

    Do people in your games actually use "builds"

    I let my players change their characters as they see fit, retroactively changing classes and feats and stats. As long as the character's "feel" doesn't change too drastically it's all good.
  7. F

    Bounded Accuracy L&L

    That was my understanding as well. Since stuff doesn't level with the PCs, and since PCs take and deal more damage the higher level they are, anything they struggled to kill/destroy at level 1 should be trivial at level 20. But some people seem to have issues with the "level up and get better"...
  8. F

    GM Confessional: I fudged like a Banshee (just not on the dice rolls)

    I wing stuff a lot, and I recycle all statted NPCs very often. There are several ways to lessen the load on GMs, I listed some here.
  9. F

    So its all about combat again?

    A robust system to handle "social combat" - like negotiations, con jobs, and spying - with as much depth as combat itself would be nice.
  10. F

    Bounded Accuracy L&L

    It's not about grim and gritty, it's about progression. In every D&D edition characters at least could do and take more damage as they gained more levels. Which means that things that were hard to destroy or kill at level 1 ceased to be so at higher levels. Who here really wants to have a level...
  11. F

    Bounded Accuracy L&L

    Have you ever played D&D? Any edition? Where you struggle with an orc at level 1, yet after a year of slaughtering monsters, killing the exact same type of orc is now easy? That's called leveling up. This is rude and insulting. Knock it off. -- PCat At the highest level you are supposed to be...
  12. F

    Bounded Accuracy L&L

    "My game was ruined when a wizard animated a wooden door and had it fight all my NPCs!"
  13. F

    Bounded Accuracy L&L

    It boggles the mind that people can't simply say "Yeah, a wooden door should be no challenge at level 20. Now, about this other point..." and instead have to keep defending such stupidity.
  14. F

    Bounded Accuracy L&L

    Willingly taking a break to do some exercise is not "being held up". Challenging yourself is not teh same as being challenged by something else.
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    Bounded Accuracy L&L

    Can you honestly imagine a level 20 D&D party that might be held up by a wooden door? In any edition? A party that can take a level 20 foe, but can't destroy a wooden door as easily as a sheet of paper?
  16. F

    Bounded Accuracy L&L

    That is an interpretation that does not fit the text posted. The text claims that if the party has no one with a high strength score, then a wooden door might present a challenge at level 20. As I said, I hope the dev simply was sloppy, and posted that line without thinking it through, and...
  17. F

    Bounded Accuracy L&L

    Oh, no, that the DC remains at 17 without scaling according to the party level is very good. No probem there. That a dev seems to think forcing a wooden door open with brute strength alone is anything anyone might care about at level 20 is what is bad. If the party is able to deal with level 20...
  18. F

    Bounded Accuracy L&L

    Using strength to open a door is obsolete at level 20. The example is stupid, and hopefully a mistake.
  19. F

    Bounded Accuracy L&L

    The point is that the dev who blogged it was does not realize that any level 20 party able to kill a dragon will not, in no way, be challenged by a wooden door. Not at all. No matter their strength scores. If you can kill a dragon you can destroy a wooden door without trying. Otherwise something...
  20. F

    Bounded Accuracy L&L

    Because that's what they wrote in the Blog? They really seem to think that unless you have a really strong character in the party who is able to force a door open, a wooden door will be a challenge for a level 20 party. Which means they apparently do not think all the other ways to deal with a...
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