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  1. jerichothebard

    Post your characters here!

    Jericho Arnon Cloistered Cleric 6 of ORB (Domains: Knowledge, Sun, Music) INT:12 STR:8 DEX:14 CON:8 WIS:16 CHA:17 assorted skills, +12 Knowledge: Religion (+9 ranks, +1 Int bonus, +2 masterwork holy scripture) , +16 Knowledge History (+9 ranks, +1 Int bonus, +6 for bardic knowledge ability...
  2. jerichothebard

    Have you ever broken apart a normal magic item?

    Bear in mind here that this is exactly the sort of thing to make players just obsessed... I would say only do this if you can afford/want players to spend hours looking for it, being paranoid about what ate the other one or where it went, asking every merchant, rumor-monger and ale-wife if she...
  3. jerichothebard

    Need San Francisco gaming info

    I haven't been to the one on Divisidero, but the one in Palo Alto is ok (I wouldn't call it anything better than ok). I live a little north of Palo Alto, on the Penninsula (the suburban area between San Jose and San Francisco), so I usually patronize Gator Games in San Mateo / Belmont. I...
  4. jerichothebard

    Help me progress my current plot (My player's stay out!)

    A wealthy gnome approaches and offers to hire them as bodyguards as he flees with his family away from the coming army. then they get attacked, and from that point on, the PCs are known "gnomish sympathizers"... and will be hunted down. jtb
  5. jerichothebard

    Age-old locations / Astrolabes

    Yes, although according to this page, astrolabes were the precursors to other, more sophisticated navigational instruments like the sextant. http://www.mat.uc.pt/~helios/Mestre/Novemb00/H61iflan.htm jtb
  6. jerichothebard

    Planar Structure for Campaign

    Here is the intro my players got to our cosmology: So, basically, you have the big four elemental planes - Fire, Earth, Water, Air, which have their same general properties that you are probably used to. A fifth one, Spirit, is conceptually a combination of the Astral, Ethereal, Shadow, + &...
  7. jerichothebard

    Cha vs. blackmail

    Not exactly, although I have set it up so that the party had no choice but to perform some 'morally questionable' deeds, and this got them pretty much run out of town. I railroaded them a bit, but their own bungling performance of the deeds got them in trouble more than anything else...
  8. jerichothebard

    How do you DM's deal with "Dogpile on the evil wizard" tactics?

    Mirror Image. Which wizard is which? Add in a Dimension Door, and then, when they do figure it out, you move to another section of the map and take your remaining images with you, thus muddying the waters again. Mirror image says you can rearrange at will while moving, so even add in...
  9. jerichothebard

    need ideas for roleplaying cleric

    Regenerate is a 7th level spell - so only a few more levels to go before you get your hand back! In the meantime, find traps and silence are second level spells, and dispel magic is a 3rd level spell. Those should serve to cover your rogue's absence for a while. And gentle repose is second...
  10. jerichothebard

    Game Bloopers and Quotes

    Awwww... now I really want to know the details!
  11. jerichothebard

    Infiltration?! (Your input desired...)

    It certainly worked for the Trojans. I have to agree with the sneak in, make a surgical strike, get the heck out approach. Do you have access to teleport (even a one-time scroll to get out?) jtb
  12. jerichothebard

    Katana wielding

    My favorite moment in that scene is when Qui-gon and Maul are separated by the force field, and Darth maul is pacing like a caged tiger, with all that restless deadly energy and focus, and Qui-gon is in seiza with his lightsaber closed, meditating. You really get an incredible feel for who and...
  13. jerichothebard

    A Little Help Please: Spells for Lvl 13 Wizard

    the only real benefit is that the dice of damage cap is higher. Otherwise, it's pretty much the same spell as Fireball.
  14. jerichothebard

    Katana wielding

    Now THAT, I agree with! We were both pretty inexperienced at the time, and she got angry. She was very apologetic afterwards, which was cute. In an "I'm in agony over here, do you mind?" sorta way.
  15. jerichothebard

    Blood Sacrifice resources?

    Going completely off the wall here, but the Palladium system has a mechanic for that. It is a spell point system, to start with. Each person has a specific amount of spell points, (called PPE, IIRC), which most don't ever learn to use specifically, save for spellcasters. At the moment of...
  16. jerichothebard

    Paladins and Behavior

    Irony i·ro·ny n. pl. i·ro·nies 1 - The use of words to express something different from and often opposite to their literal meaning. 2 - An expression or utterance marked by a deliberate contrast between apparent and intended meaning. 3 - A literary style employing such contrasts for...
  17. jerichothebard

    Katana wielding

    ummm... maybe, but I sincerely doubt it. They might be legal to own, but not carry. In California, at least, you would be busted for brandishing a deadly weapon if you were carrying it, or carrying concealed if it was sheathed. And yes, I'm dead serious.
  18. jerichothebard

    Infiltration?! (Your input desired...)

    I hate to be a downer, but damn... you are in over your head. Write the city off and try to contain the damage. I don't know - I mean, maybe the Universe expects you to take it over, but with that much firepower concentrated in one area, it really sounds like a plot device more than an actual...
  19. jerichothebard

    Katana wielding

    Pretty much spot on. That, and reaction time. I wasn't terribly good at it, but picked up enough of the basics. I did get some great use out of my superior reach - at 6'-6", my lunge was pretty far out of anyone else's range. But then the short, cute, French exchange student swatted that...
  20. jerichothebard

    Katana wielding

    In the case of slashing swords and/or Asian martial arts, I think that is true. However, having done a fair amount of fencing in college, I can attest that the foil and epee, and therefore by extension the rapier, all use a thumb-aligned grip. Middle and index fingers hold the sword, while...
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