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    Eberron magic items

    You can alway set the caster level below your own, as long as the Caster Level is sufficient for the effect. for example, Also see Caster Level Since the spell is 1st level, you can set the caster level to 1 and save. 16,000 gp on the gloves and 32,000 gp on the tools. (which translates into...
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    Spell Purchasing for Wizards Created Above 1st Level

    Aha. so you did intend for that large a number of spells. In that case, double the numbers on my chart :) Note about first level spells: a scroll of a 1st level spell costs 25g which is less than the 50 gp it would cost to crib notes. Since you can crib from a scroll too, just buy 1st level...
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    Spell Purchasing for Wizards Created Above 1st Level

    1,000 pages is a lot! :D All cantrips (19 in the PHB) = 18 pages (All wizards can prep Read Magic, so why put it in a book?) 5 first level spells = 5 pages 4 second level spells = 8 pages 4 3rd level spells = 12 pages 4 4th level spells = 16 pages 4 5th level spells = 20 pages 4 6th level...
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    Anti-magic VS vampires

    Well, Fast Healing is an EX ability and that's what puts it in gaseous form ... so ... :]
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    Eberron magic items

    I believe it is a 1st level spell so you can set the CL to 1: 1 (spell level) x 1 (cl) x 2,000 (use activated) x2 (tools: no space limitation) x4 (duration measured in rounds) = 16,000 gp. or if you make it into gloves as you did, 1 (spell level) x 1 (cl) x 2,000 (use activated) x4 (duration...
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    Eberron magic items

    The items are not bad, I would price the artisan items closer to 50k, but I would also change the wording so they granted the appropriate feat, if the character did not have it.
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    Spell Purchasing for Wizards Created Above 1st Level

    This sort of thing is precisely why the amount of resources you begin with at a higher level is lower than the amount you would have if you had "played through". The ability to say "all the spells I will be getting when we start cost x gp and make a blessed book a worthwhile item" as opposed to...
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    Metamagic Spells

    If so, could you Maximize a Summon Monster spell to get maximum hps on the creature? I don't think so for either case, but I can support it :D
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    Epic weapon blues

    Isn't a +6 weapon (+6 with no special abilities) an epic weapon?
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    Magically Enhanced Natural Attacks?

    Theoretically, it should be balanced to enchant his horns as a weapon. This should be handled in game ... in a lighthearted, light RPG session. 1) Get a manicure. Special revitalizing oils and waxes bring out the natural healthy color of the minotaurs horns as well as strengthen them against...
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    Anti-magic VS vampires

    Heh. Took me a moment to figure out you were bolding the (EX) abilities... I was reading it ... and tried to click to see monster... then got to blood drain and was about to say "What does Blood Drain have to do with the question?" :P
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    Spell Purchasing for Wizards Created Above 1st Level

    Well, it's not as great as that sounds. Even then, the wizard still has to pay 100 gp per spell level to scribe the spell. I completely disagree. :) While leveling the only way to be assured of having the spell you want (outside of the freebies for leveling) is through paying to crib them from...
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    Spell Conversion Levels 0 and 1

    The Psionics Handbook does not always scale DC with augmentation. Also, Sleep's augmentation is copied from Daze, Psionic. It and Sleep both of which affect 4HD without augmentation. Deep Slumber affects 10 HD and is level 3, or +4 spell points. The sleep above would affect 8 HD for the same...
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    Spell Conversion Levels 2 and 3

    2 spells from the Draconomicon Since the Dragonblooded Sorcerer is going to be using these spells, I also need to convert these spells: Dragon Breath: As written. Except no bonus damage and or usages for level. Spell Points: 5 (wizard) or 4 (Sorcerer, this replaces the bonus to caster level)...
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    Sexy Spell Points System

    Whoops. That'll be in the eratta :D Right, however, I am looking into changing the spell levels for those spells. And a Barbarian spell caster is only fatigued for the encounter and then the spell points return. Or are you referring to his threshold? ... hmm... i have to look into that. I...
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    Spell Conversion Levels 2 and 3

    Yay! Actual feedback! Yay! /dance! :D That's a great idea. I'm not as familiar with PsiHandbook as I'd like and so that didn't occur to me. Energy Ball Level: Kineticist 4, Sor/Wiz 3 Spell Points: 7 (Kineticist) or 5 (Sor/Wiz) Upon casting this spell, you choose cold, electricity, fire, or...
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    Spell Conversion Levels 0 and 1

    Let's branch out and add some more spell classes "Level 0" Still Needs to be addressed: Create Water Cure Minor Wounds Detect Poison Dancing Lights Flare (Probably will be moved to 1st level) Ghost Sound Inflict Minor Wounds Know Direction Light Message Open/Close Prestidigitation Purify Food...
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    Spell Conversion Levels 2 and 3

    A follow up to Spell Conversion Levels 0 and 1 Again, I'll first address the spells actually used by the characters and add others as I can. Sorcerer/Wizard Level 2 Acid Arrow: As written except damage is 2d4 in the first round and 2d4 in the second round. Augment: Every +3 Spell Points...
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    Sexy Spell Points System

    Wizard IOU one Wizard.
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    Sexy Spell Points System

    Wilder IOU one Wilder.
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