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  1. M.T. Black

    D&D General 100 Fabulous D&D Links

    Thank you so much! I write the Dragon posts because of folks such as yourself
  2. M.T. Black

    D&D General 100 Fabulous D&D Links

    Each week, I send out a newsletter with 10 links to interesting D&D material I've found on the internet. Most of the links are to DM tips, but they also include things such as adventures, monsters, and other resources. Below are 100 of the most recent links I've found, along with a bit of...
  3. M.T. Black

    OSR Old school wizards, how do you play level 1?

    Yeah. Nearly 40 years later (!) and those two characters still loom large in my D&D consciousness. The name Zyx came from a recipe book - the player was looking at the index upside down and those three letters popped out. Rixx was actually Asterix initially, but I made the player change it (I...
  4. M.T. Black

    OSR Old school wizards, how do you play level 1?

    This has been very useful and has highlighted a bunch of different play-styles. Having said that, the most common answers seem to be darts, daggers, and oil. I'm interested in the idea that level 1 characters tended to avoid fights. I started with B/X in '83 as youngster, and we played Keep on...
  5. M.T. Black

    OSR Old school wizards, how do you play level 1?

    You’ve cast your single spell for the day and combat breaks out again. How do you spend your turns?
  6. M.T. Black

    D&D General Alternatives to spell slots and spell points

    Yeah. My proposed system gives you two spell casts before you make a check, and a way to recharge on a short rest. So I think it will be ok. I didn't want the magicians spamming cantrips in my system - spells are meant to be pretty cool. The magicians have handguns if they run out of spells
  7. M.T. Black

    D&D General Alternatives to spell slots and spell points

    I liked the idea of a ritual for recovery, but you are right that it might make recovery too hand wavy. It really depends on the DM. The one-shot scenario I'm using this for has a bit of time pressure, so it's probably ok. At the very least, I might say you can only recover your equilibrium...
  8. M.T. Black

    D&D General Alternatives to spell slots and spell points

    It's a Black Hack variant. The spells are level-less (at this stage) and the stat numbers would scale with your level. I think you would top out at about level 10.
  9. M.T. Black

    D&D General Alternatives to spell slots and spell points

    Thank you for the suggestions, they've been very helpful! Here's the current draft (flavor from Hermetic magic):
  10. M.T. Black

    D&D General Alternatives to spell slots and spell points

    recharge on a ritual - I like it! I could see how you could tie that into a hermetic magic system
  11. M.T. Black

    D&D General Alternatives to spell slots and spell points

    Yeah, this is similar to Black Hack 2. I'm thinking about using this mechanic
  12. M.T. Black

    D&D General Alternatives to spell slots and spell points

    Does DCC just lists the spells and you mark them off when you cast them?
  13. M.T. Black

    D&D General Alternatives to spell slots and spell points

    These are helpful suggestions. I might let the magician cast each spell once, and then cast it subsequent times at a cost of damage to themselves.
  14. M.T. Black

    D&D General Alternatives to spell slots and spell points

    I have a little Weird World War II game I run at conventions. It is currently 5E, which works surprisingly well but is a bit heavy for the two-hour experience. I'm migrating this game over to something inspired by Black Hack, but I'm a bit stuck on the Magician (wizard equivalent)...
  15. M.T. Black

    Dragon Reflections #69

    For those interested, I've posted up my synopsis of The Strategic Review #1 on EnWorld.
  16. M.T. Black

    OD&D The Strategic Review #1

    TSR was founded in 1973 in Lake Geneva, Wisconsin, and published Dungeons & Dragons the following year, alongside several other games. Early in 1975, the organization launched a newsletter called The Strategic Review and released seven issues in total. This series of posts will examine those...
  17. Strv101_Page_1.jpg

    Strv101_Page_1.jpg

  18. M.T. Black

    Dragon Reflections #69

    Oh, interesting. What program do you use to do simulations?
  19. M.T. Black

    Dragon Reflections #69

    I have thought about it. Perhaps when I get to 100 issues I'll collect them up and publish them. I imagine interest would be pretty modest! Some of the early articles were a bit rough as I hadn't hit my stride. I've been (very slowly) rewriting them on my blog.
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