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    Dark Sun previews

    Actually, all the monsters there I think have really quite high At-Will damage. Maybe for MM3 we're going to see a boost in damage amounts across the board?
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    Substantial Rules Updates today from WotC

    Just the fact that the majority of the changes for the PHB were adjustments to clarify skills and conditions...basically stuff that would be in the 'rules' but not the powers. It's even more important for 'beginners'.
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    Substantial Rules Updates today from WotC

    I especially like the changes to Aid Other. Makes Diseases nasty again. Also, I get the feeling that the Essentials rulebooks are locked in now.
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    Dark Sun Hopes & Dreams & Fears & Nightmares

    I've made the comment to my players that the PoL setting is as much of a setting now as Eberron or the Forgotten Realms is. I wonder what the page count would be if you took all the PoL fluff and compiled it. I'd bet it's on the order of a Campaign Guide.
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    With TORG having a possible buyer I'm jonesing for some Cross Genre Gaming

    The Drama Deck is one of the most innovative mechanics in an RPG. I'm working on getting it converted to D&D 4e. As for the setting/system, I'm the opposite. I think the system had some problems (mostly the MASSIVE number of skills and the 'glass jaw ninja' issue), but the setting itself...
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    4e Scouring of Gate Pass - reworking the encounters

    One of the things I observed from my first session was that the first encounter, and glancing at later encounters, some of those too...have too many types of monsters in them. It's very tough to keep a handle on everything.
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    New D&D Red Box pictured in the wild

    I hope they don't. But then again, I'm a HUGE Elmore fan.
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    4e Scouring of Gate Pass - reworking the encounters

    I'm game for that. Session 1 is on Friday.
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    Number of monsters and length of combat?

    Just running the numbers...say for Level 10 skirmishers...the total hp for the encounter goes from 530 hp for 5 Level 10s...to 640 hp for 8 Level 7s. Obviously there is some impact from reduced defenses, but I wonder how much of an impact. For Level 8s, that's the equivalent to another...
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    Number of monsters and length of combat?

    Yes, I've done both of those. The issue with effect durations/ongoing damage/saves/death saves caused me issues, and I didn't really think that we had that much difference on combat length when we tried that. As for the hp change, it seemed to speed things up a bit, but I think I need...
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    Number of monsters and length of combat?

    Double post, please delete.
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    Number of monsters and length of combat?

    Been doing a lot of thinking lately about ways to speed up combat. Currently, one of the aspects I'm thinking about is the paradigm that each combat must be challenging to the PCs. Realistically, the PCs are going to win any combat that is equal to their level, yet that combat still is going...
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    Number of monsters and length of combat?

    Been doing a lot of thinking lately about ways to speed up combat. Currently, one of the aspects I'm thinking about is the paradigm that each combat must be challenging to the PCs. Realistically, the PCs are going to win any combat that is equal to their level, yet that combat still is going...
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    D&D 4E Using the Torg Drama Deck in D&D 4e

    My latest blog post: Arcane Springboard: Using the Torg Drama Deck in D&D 4e (Part 1)
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    Death Wight: The Return of Level Drain

    Only problem with that is it's something that only happens once every 400 attack rolls. I'm not sure that's common enough to really be worth it.
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    WoBS - in Eberron {spoilers}

    Not really sure yet. Some connection with the Quori seems to be in order, although from what I understand (I haven't read that far in the actual adventures) is that they're associated with the dreams of a dragon?
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    Shardminds in Eberron

    Three words: Living Siberys Dragonshards. :D
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    WoBS - in Eberron {spoilers}

    I think it'd be a shame not to run this on (almost) current day Khorvaire. There are some alterations to geography and history that would be needed, but nothing major. Now admittedly, I'm basing my decisions on mostly the first few advenutres and the Campaign Guide, so I may need to make...
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    Dual-GMing

    Yeah, that scenario would certainly work much better than one involving a custom campaign.
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    Dual-GMing

    I did this with one of my players and it didn't work out as well as I'd hoped. If you're going to run an episodic campaign, that's one thing...but any attempt at having a long story based campaign in which decisions made by one DM can affect the other is more likely to have problems.
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