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  1. Dungeoneer

    13 True Ways and 13th Age Bestiary releases incoming!

    Nice! Hahahah! The book looks awesome... now I'm super impatient to get my copy!
  2. Dungeoneer

    Will there be a 4.75 a la Pathfinder?

    You make it sound like 13A kicks tactical map combat to the curb. It doesn't. It just streamlines it. You CAN run mapless combats, but I think most people are going to use a map but employ the fast-and-loose near-far-engaged system rather than counting squares and worrying about OAs. If...
  3. Dungeoneer

    Will there be a 4.75 a la Pathfinder?

    That's your opinion, but as someone coming right out of 4e it directly scratches my itch.
  4. Dungeoneer

    Stat Balance

    Oh, right! Don't know how I missed that. i not reed gud, I guess! That does make sense.
  5. Dungeoneer

    Will there be a 4.75 a la Pathfinder?

    So, I guess you haven't heard of 13th Age?
  6. Dungeoneer

    Stat Balance

    A fair point! Actually, using the WIS score bothers me more than the CON score. CON I can justify as maybe just an innate ability to absorb a certain number of hits. WIS... well I suppose one could claim it's a monk-like ability to anticipate and avoid attacks?? But at least the number of...
  7. Dungeoneer

    So You're Just Not "Feeling It" for 5e - What ARE you excited about?

    My excitement for 13th Age is only growing. It is a clever, modern take on D&D that is willing to slaughter some sacred cows without losing the 'feel' of the game. It's got a small design team that really puts their unique stamp on things, but they do listen to the players. Basically, if you...
  8. Dungeoneer

    Stat Balance

    Yeah, I get what you're saying I guess... it just seems very weird. Traditionally HP has been strictly CON-based. So this isn't a general guideline or anything, but I noticed it in the Druid's class write-up. Because the Druid is such a flexible class that can be built numerous different ways...
  9. Dungeoneer

    Non Player Cards: An NPC Inspiration Deck

    This is a pretty cool idea: a deck of cards that can be used to generate and inspire NPCs for any fantasy tabletop game. Click on over and check it out.
  10. Dungeoneer

    Stat Balance

    I dunno, your solutions seem like they work fine balance-wise but they don't feel right. I mean, 13A is supposed to be a "love letter to D&D," so having a situation where HP could be based on CHA seems very strange. And I say that as someone who doesn't mind slaughtering sacred cows! 13 True...
  11. Dungeoneer

    D&D General Monster ENCyclopedia: Barghest

    Love these! Great work! Looking forward to more!
  12. Dungeoneer

    13 True Ways and 13th Age Bestiary releases incoming!

    Rumor has it that the 13th Age Bestiary is starting to ship to customers.
  13. Dungeoneer

    D&D 5E (2014) Lost Mine of Phandelver (pretty much the worst adventure title in the history of D&D)

    Alternate Title: The Lost Caverns of Passing Out On The Keyboard.
  14. Dungeoneer

    13th Age: what would you like to see next?

    You should check out the 13thAge.org Vault for a handful of adventures, including ASH LAW's Crown of the Lich King. 13 True Ways gives enough detail on the 'Wild Garden' that it could be turned into an adventure pretty rapidly. Pelgrane Press is apparently cooking up a bunch of stuff too which...
  15. Dungeoneer

    13th Age: what would you like to see next?

    13TW doesn't really address the issue of how to incorporate Icons into your games directly. Which is too bad because you aren't alone in struggling with that, I think. It's definitely not obvious how you use icons in non-Dragon Empire settings. I wrestled with how one would go about a Points of...
  16. Dungeoneer

    13 True Ways and 13th Age Bestiary releases incoming!

    It's hard for me to say as I'm not very familiar with 5e. There's probably no reason you couldn't incorporate 13A-style monsters, with their natural roll triggers, into 5e, though. And if you just like the Dragon Empire setting there is plenty of material for that. There aren't too many...
  17. Dungeoneer

    13 True Ways and 13th Age Bestiary releases incoming!

    OK, time to wrap up this 'walkthru' of 13 True Ways. Let's discuss the meaty NPC section. This section doesn't contain rules for NPCs as such, but it does provide four extensive examples of how to stat out an NPC both as a potential ally and antagonist. The four NPCs were all submitted by...
  18. Dungeoneer

    D&D 5E (2014) DAOM IS DEAD DEAD DEAD!!!!

    Diplomacy Always Over Magic.
  19. Dungeoneer

    D&D 5E (2014) Blog Post by Robert J. Schwalb

    I'm probably chiming in on this thread too late to do anything but get lost in the flow, but I have a thought about char-op: I don't believe the rise of charop has anything to do with 3e or 4e. The rise of charop has to do with the rise of the internet. The charop community depends on being...
  20. Dungeoneer

    D&D 5E (2014) Giving 5th Edition a look but...

    4e attempted to give some consistency to all the disparate sub-systems that had accumulated in D&D through the years. Maybe there was a little TOO much consistently early on (later books, and especially the Essentials classes, changed things up a bit). That said, the way things are presented...
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