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  1. K

    AHM Hacklopedia of Beasts pictures

    But don't ask them to sing and dance. ...gawds, never ask them to sing and dance...
  2. K

    AHM Hacklopedia of Beasts pictures

    The only problem is that if you buy the book, you are going to read up on Grel, Grevans and other monsters that are unique to KenzerCo and you will feel an overwhelming desire to use them in your game. (Maybe this isn't actually a problem, per se...) Basically what you need to think about is...
  3. K

    AHM Hacklopedia of Beasts pictures

    They are also apparently intending to release the beta pdf of the Player's Handbook before GenCon. It is going to continue in the style of the HoB, although David Kenzer has said it will look even better. Although I suspect it'll be a long delay between the pdf and the print edition, I love...
  4. K

    AHM Hacklopedia of Beasts pictures

    Bump - they are releasing demos of monsters every week. This week's creature: the Owlbeast. A truly nasty bit of work as detailed in this 7 page entry...
  5. K

    History question: first appearance of 'Well of Many Worlds' ?

    This thread inspired me to go back and read through the old 1E and 2E GMG for all the cool magical items. It's really insane, how prolific they are and how many of them I'd love to use in a campaign someday...
  6. K

    Announcing the 2011 Nominees!

    Holy smokes! Running Death was nominated in two categories! I'm shocked!
  7. K

    Anybody here see the new HackMaster adventure modules?

    Okay - so, Wrath of the Vohven. I would've written this up sooner, but I've been reading through the awesome thread on Tomb of Horrors. Side bar - as a player who is relatively new to the genre (been slinging dice since 98), I missed out on allllllll the good, old modules. For whatever it's...
  8. K

    Anybody here see the new HackMaster adventure modules?

    Yep - there is a very nice city map, a map of an important manor, (including interiors) and an interior map of the theater where things also occur. (Wrath has, by the by, many more maps and interior maps, incidentally)
  9. K

    Anybody here see the new HackMaster adventure modules?

    Happy to! In the Cosolen adventure, a follower of the Rot Lord attempts to infest a city filled with refugees with plague and death through using the Theater of the Arts (the theater being the only organization in the city involved in an outreach to the transplants). Players have to navigate a...
  10. K

    Anybody here see the new HackMaster adventure modules?

    lol There actually seem to be a fair number of HM groups out there, with a growing presence of online games as well, via virtual table tops such as MapTools. With the release of the Hacklopedia of Beasts coming at the end of the month (see this entry of the Bugbear as an example of what it is...
  11. K

    Anybody here see the new HackMaster adventure modules?

    I've been browsing the forums but have seen no mention... After killing fans with anticipation, KenzerCo has released two somewhat significant HMb adventures in advance of the Hacklopedia of Beasts, which apparently is going to hit our shores sometime in the next few weeks. If you're sort of...
  12. K

    Zombies.

    All answers pertain to Aces & Eights: The Running Death... The source is a blood plague, with a hint that it might've been created on the fields of battle from the Civil War. The PCs have whatever resources they can manage to find, but food dwindles quickly. Running Death also includes...
  13. K

    Zombies.

    Speaking of Kenzer - they have an outstanding Old West game called Aces & Eights (for which you can buy the pdf on their website). Last October, my gaming studio released optional Zombie Rules for Aces & Eights. It's a free pdf that you can also download from the KenzerCo site. It's about 70...
  14. K

    AHM Hacklopedia of Beasts pictures

    I cannot describe how badly I want to have this book in my hands. I haven't been this excited for a book in a loooooong time.
  15. K

    Has any RPG ever done grappling well? At all?

    HackMaster has the answers you seek. There are likely to be further elaborations when the PHB hits the shelves, but in HackJournal #33 (which you can buy for a cool $2.95), they elaborate on rules for strikes, overbearing, bull rushes, tackles, tosses/take downs, grabs, holds, break holds...
  16. K

    City State of the Invincible Overlord - worth it?

    I lucked out and got one of these on Ebay for maybe $40... I really love Judges Guild and think it's absolutely worth it.
  17. K

    Any other good alternate history RPGs out there?

    Aces & Eights: The Shattered Frontier; in which the Civil War happens about 10 years earlier and ends without a clear-cut winner. The result? An American Cold War in which the Union and Confederates vie for control of the continent, while other countries spring up. The earlier link is to an...
  18. K

    So, Hackmaster Basic?

    Certainly no game is for everybody! However, having played HMb quite a bit, I'm not sure what you're finding complicated about it. The system seems quite simple to me... With that in mind, my invitation to run folks through a Learn to Hack Demo remains open. Heck - if you join in and play...
  19. K

    So, Hackmaster Basic?

    One thing I forgot to mention... Jolly says that there are three HM products on the press right now. We know the HoB is one of them. Presumably the other two are adventures. I'm also pretty sure that there are going to be at least a few new pdf adventures coming out in the near future, not...
  20. K

    So, Hackmaster Basic?

    I can't really hold it against anybody who wants to "wait on the full game," although HMb is a full game with many, many campaign options. I think that, for any good game, there will almost always be incredible products still to come that might make the game even cooler, but I'll always prefer...
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