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  1. Whisper72

    Operation: Power Level Gary

    More XP for the 'master'....
  2. Whisper72

    My collection of TSR products...

    Personally, I really like the spelljammer stuff. Is used to use the rules for spelljamming vessels for steampunk type campaigns, where the vessels were pretty much bound to the same world (i.e. no crystal sphere hopping etc.), and so were basically a type of airforce. The hardcover rulebook on...
  3. Whisper72

    Encounter with a good aligned vampire, what do you do?

    I wouldn't kill her. But then again, in my campaigns, races are rarely 'all evil', and good orcs, goblins etc. are also about. So the idea of a good vampire is not that strange. As long as she does not kill innocents (and really, that is not really necessary if she preys on evil beings and...
  4. Whisper72

    Where to set modern/urban fanatsy world?

    hmm... does it have to be _future_ ? You could also go a bit more steampunkish/fantasy. Set the stage right before or right after WWI... this way, a lot of modern events do not interfere with a more magical background. Replace the planes of WWI with dragons. Replace the use of chemical warfare...
  5. Whisper72

    How have CRPGs influenced RPGs?

    Well, as with so many things, I think it is largely a matter of perspective and of personal experience... I can imagine that: - some players are negatively affected, expecting tRPG ro be similar to cRPG in such a way as to make things 'less fun' for the 'traditional' tRPG players - some players...
  6. Whisper72

    Where to set modern/urban fanatsy world?

    Well, I think it depends a bit on how much fantastic elements you want to include. If the level of realism is high, then simply using real earth is the easiest way to go. You already have all the maps... also, it is very easy for the players to understand what is going on, what is where etc. If...
  7. Whisper72

    Need Help With a Scenario

    Well... if the goblins are easily spooked, one way to do this (from the player's perspective), is to hide inside the castle and make it seem haunted. Find hiding spots. Let the goblins take possession of the castle (locking the infirm and such away in a room where the goblins cannot easily get...
  8. Whisper72

    What I'd like to see in an RPG - Scalability in combat

    Isn't this already dealt with using the 'mook' rules? In the less interesting combats, less interesting foes are used, who are defeated by one hit. Maybe expand upon this idea, to increase 'mook' status to other enemies as well. Combine this with the idea put forth by Herrenmann, that the...
  9. Whisper72

    Pimp My Artifact!!

    well... as to HP... maybe don't increase HP, but improve the AC. According to the 1st ed DMG, weapons and armor of +5 are made of adamantine alloyed steel... so, that would att a +5 magical armor qualification to the whole apparatus. The 2nd Ed DMG states that adamantine adds a +1 to armor/to...
  10. Whisper72

    I swing my sword

    Well... it may depend upon how the DM runs the game, but in all the 'old school' games I've ran or played in, the option of 'I swing my sword again', and thus going toe to toe with the enemy, was usually one of the LEAST sensible things to do... Smarts and tactics were usually needed to defeat...
  11. Whisper72

    Must-have monsters for a playtest?

    Ohhh.. and the classics: Ankheg and Bulette...
  12. Whisper72

    Must-have monsters for a playtest?

    Some 'created' monsters: golems, caryatid columns etc. seem to be missing... Also some fey like creatures: brownie/pixy/selkie/faun etc. If you go 'old school', the various PC races as opponents (dwarves, elves etc.) Intelligent undead: the Vampire and/or Lich Also missing: giants!
  13. Whisper72

    Random ideas for things

    On 3. Well, the greeks had napthtalene (Greek Fire), so they could make it. As for rubber, I dont think the ancients would see the need for such a material (the speed at which carts go makes wooden wheels plenty OK on the wheels side). As for other 'science' stuff, take a look at the stuff...
  14. Whisper72

    Road Threads

    Well... youre not giving us a lot to go on... Are we on a time table? I.e. do we have the time to clear the mess? How 'able' are the characters. Are we first level peons who will need to shovel the stuff aside, or do we have some heavy magic to clear the road relatively easily (and it is more...
  15. Whisper72

    Prelude to the Temple of Elemental Evil

    Very cool idea. Have not tried this myself, but thought to reply to a few of your concerns. If I remember correctly (and I seldom do...), the original temple was ultimately destroyed in battle. With armies and stuff. This implies that the definitive destruction is not at the hands of the PC's...
  16. Whisper72

    The Aberrant War

    Interesting stuff... Some things that spring to mind. In most of my own homebrew campaigns, there is a strong connection between dreaming and prophesy, due to temporal influences, i.e. within the realm of dreams, time is fluid / can be manipulated. Those with the power can use the dreamworld to...
  17. Whisper72

    Interesting Terrain/Doodads in a Cemetery

    On a more serious note... The cemetary consists of different types of graves / burial practices: - a field where ash is strewn out - tombstones / 'regular graves' - small mausoleums for richter dead - mass-mausoleum where urns are kept of multiple people - mass grave where murderers and the...
  18. Whisper72

    Interesting Terrain/Doodads in a Cemetery

    A road sign: dead end...
  19. Whisper72

    Druid Roles/Archetypes/Tropes

    Well, why not six elements. In most of my own campaigns, I use 6 elements, but using the traditional 4 plus positive and negative energy (yeah... I grew up with the Great Wheel...) cast as an additional two elements. I sometimes add time and space as an additional 2 elements (for a total of 8...
  20. Whisper72

    Plot Help Needed

    Why not create a new secret society. One that pops up, which was specifically created to keep the mark of death from causing mischief. Kind of like those guys in the Mummy movie series...
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