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  1. Whisper72

    Druid Roles/Archetypes/Tropes

    Well.. one of the most obvious ones seems missing, the priest of the god(dess) of nature... Also, you can go a more 'Wicca' like road, and cast the druid as a type of wizard / sorceror who takes his/her power from the earth and nature spirits. Another way is to use the five elements from the...
  2. Whisper72

    Just Another Road Thread

    You come into an open green. In the center of the grean rests a Gazebo... what do you do?
  3. Whisper72

    A fairly new GM

    The idea sounds fine, but I would scatter multiple hooks / reasons to stay in the city. Maybe there are also a few NPC caravan guards, and maybe one gets killed during the attack with the bandits. The guard asks te PC's to convey some last message to his wife / child who lives at freeport. Once...
  4. Whisper72

    How do you handle this situation?

    Use the 10 foot pole you are carrying (ODD right?) and shove it such that it will dislodge the rope, preferably starting with freeing the first set of adventurers found... See if they 'wake up' on their own once the connection with the gem is broken. Consider throwing a pole against the...
  5. Whisper72

    Just Another Road Thread

    In the middle of a forest, far away from significant water, you see a shipwreck along the side of the road... Peering into the forest on the side, you see a light. It is an obelisk made of crystal. Trying to harm it does not have any effect...
  6. Whisper72

    The Stairs!

    We lob burning flasks of oil into the stairway as a precaution, then proceed to block it off with the 10 foot poles we are all carrying as part of our Standard Issue Fieldgear... Then we post our henchmen as guards on the blocked stairs and proceed to sweep the first floor...
  7. Whisper72

    Nostalgia Edition...

    Well... depends upon how they do things. If they clean things up (errata and spelling where needed), put everything in a (sleeve)box or big RC and make it in the form of a luxury printing (leatherbound etc.), then yes, definately interested. If it is just a reprint of the stuff I already have...
  8. Whisper72

    The Tabula Smaragdina as plot (alchemy themed adventure)

    Hmmm.... some random thoughts on the matter.... the tablet is a description of the philosopher's stone. This stone is 'the sun the father, the moon the mother' an asteroid that struck the earth 'converted into earth', maybe a mistranslation that is was 'onto' the earth (i.e. it fell from the...
  9. Whisper72

    Edition Fatigue

    I admit I have not read ALL the replies in this thread, but this is essentially the 'problem' Why can Monopoly or Settlers make decent money? There is no continuous cost of development and massive staff. It is designed once, and pretty much all future sales are pure profit (minus production...
  10. Whisper72

    Why I don't like alignment in fantasy RPGs

    Interesting ideas on the motivation, virtue and vice. Can you give an example?
  11. Whisper72

    Ideas for my new Gothic Horror Fantasy setting

    Okay, maybe a bit out on a limb here, but consider this... The prophets, their army and a bunch of their disciples when to the grey peaks to finally destory the Darkness. The final battle took place inside. Only the prophets and their 'henchmen' / disciples went inside. They did not win. They...
  12. Whisper72

    How do you make a campaign world come to life?

    If you want to make the world come alive more on paper (i.e. not just how you DM it during play), then adding information on less dry subjects then history and lists of gods is essential: - how is society organised, not only on a 'nation state' level, but also family relations etc. - stuff on...
  13. Whisper72

    Needs Encounter Building Tips

    Very true advice. The CR system is a nice try to give a starting DM some feeling of the power of the encounter, but at least half of the equation depends upon the specific makeup and resourcefulness of the characters and the players themselves. So. It begins with knowing your players. Fudging a...
  14. Whisper72

    Adventure ideas for campaign based in the Antarctic

    If you want to add some 'supers' type stuff into the mix, the arctic is also the dumping ground of toxic waste, the place where nuclear experiments take place etc. So... mutants abound... to add a touch of Cthulhu, these beings are imprisoned and go mad, listening to their own minds (or...
  15. Whisper72

    Dark World: A Good vs. Evil Campaign World

    Sounds like a cool world! Did you already think of a history / why this world is as it is? It sounds as though either the gates to the lower realms were set open, or that this world has actually been 'grabbed' and drawn into the underworld or somehow melded with the lower realms. This could be...
  16. Whisper72

    Followers of the Goddess Shar

    Who worship her? Why, adventurers! They love digging into secrets don't they? Furthermore, mages and sages, especially those interested in the darker side of things... Maybe people who harbor great (personal) secrets turn to her (secret) worship in hopes that their secrets are never revealed...
  17. Whisper72

    Why I don't like alignment in fantasy RPGs

    To a large extend I agree with your analisys. In my mind, the whole alignment system is a guideline for roleplaying. When players transgress, I believe it is always fair of the DM to remind the player that what s/he is about to do is contrary to alignment, and so allow the player to retract the...
  18. Whisper72

    Fantasy "Fallout"

    There is a nice basis for a POL setting... Some things to think about: - travel through the wasteland is dangerous: either you need to be able to move fast and hidden, or travel is in large groups / convoys where either the strenght of numbers allows fighting back the horrors or simply...
  19. Whisper72

    The Media That Inspired Your Imagination

    Definately cartoons are up there as well, together with movies. The various Tolkien books as well (including Silmarillion), and more recently my campaign worlds suffer from hefty influence from the various Black Company books (Glen Cook), the (already older and out of print) 'Liavek' tales...
  20. Whisper72

    It's the little things

    Some 'mundane' things I also generally add to my campaign worlds as 'fluff': - famous battles that everyone knows, often the showcase of some specific strategy - famous generals - famous bards / travellers who documented large parts of the world - special greeting customs for certain area's...
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