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  1. Whisper72

    Evil DM's, I need your help!

    Well, I'd put a slightly different twist on things. Not to have the bard be a passive or even captive audience, but make it appear as if the bard is actually ordering things or at least in league. The Demon will go out of its way to ruin the reputation of the bard. When at higher level, several...
  2. Whisper72

    Kids Easy Play RPG

    Unfortunately, the specific file seems to be missing / corrupted on the wayback machine... thanks for the pointer though...
  3. Whisper72

    When a sandbox is not a sandbox

    Aside from issues around definitions of sand-boxes et.al., the main question is, I believe, how to handle PC's doing stuff the DM has not prepped for in any way. Well, what I generally do is the following: - make stuff up! listen to the comments of the players and feed off their fears / worries...
  4. Whisper72

    Kids Easy Play RPG

    I have a question. When googling around for RPG's playable by kids, this game is mentioned several times as a rules light version of DnD in 32 pages. It is supposedly a free game, put out by somebody as a fan-game. I cannot find a copy anywhere on the intertubes however, so I thought I'd ask...
  5. Whisper72

    Can somebody explain the bias against game balance?

    The biggest issue I have with 'game balance' is that in my opinion, trying to achieve game balance through all manner of mechanical / mathematical means is a theoretical issue that bears little impact in real gameplay. In the end, the balance is decided upon by the DM. No matter how I try to...
  6. Whisper72

    Non-magical weapon augments?

    Well, some ideas more pertaining to the forge itself come to mind: Automatic mastery: when using the forge, anyone can craft weapons and armor as though a master armorer. Someone who is already a master armorer gains additional benefits (depending upon system used, these can be craft bonusses...
  7. Whisper72

    Help me make WotC adventures better.

    Although I agree with your assessment that each group has it's own pacing, one way to deal with this is to build into the adventure several 'cliffhanger points' which form logical points to stop te game and name them so. Maybe even complete with suggestions for XP to date etc. Depending upon the...
  8. Whisper72

    Help me make WotC adventures better.

    I understand your point. Howere there are two things here, first is to make the mod cheaper, the other is, do both, have the larger adventures for those who want them en series of smaller ones for those who want those. The market is too fragmented / there are too many different types of DM to...
  9. Whisper72

    Help me make WotC adventures better.

    Well, on the whole size/number of encounter issues, what is the problem with 16 or 32 page adventures that level up only once, or maybe even do not provide enough XP to level up at all? Design adventures based on average playtime for ONE session. Which can be played in about 3 hours and are...
  10. Whisper72

    What Would You Like to See in a Pirate Campaign Setting

    Add props. Props are always good. Handouts for treasure maps, for ship/deck plans (to be printed out as small maps or as miniature scale maps), for 'wanted' posters, for cryptic letters leading to treasures or solutions to (magical) mysteries. Add info on flags. Pirate flags, flags that denote...
  11. Whisper72

    The Great Conjunction II (RPG Design Contest)

    Well, I probably do not have the time to really participate, but this does not stop me from throwing in some ideas for others. As to light hearted ideas, what if the PC's are actually lab-animals who have somehow escaped. They need to explore the facility they are in and try to escape. Think...
  12. Whisper72

    Dave Arneson Death Confirmed

    Although I never met him (nor Gary for that matter), he is one of the two great giants who started this thing. It feels as if both 'Creater Gods' have passed and we now enter a new era. It is a sad day indeed. Dave, rest in peace and my sincerest thanks for (co)creating this wonderful game of...
  13. Whisper72

    Wooden Minis?

    Well, myself, never having caved in for the plasticrack miniatures (once I'd get started, I would spend WAAY too much money on that stuff), I went the cheap way and bought dozens of different kinds of game pieces (pawns in various shapes, sizes and colors, markers, cilinders etc.) from a game...
  14. Whisper72

    Who hasn't RPG'd in a while?

    I haven't played IRL for too long to remember. Currently, job, young kids (one of 2 years and one 4 months old) and all that draw too much time away. Also, being in the Netherlands, players are not plenty and easy to find. Furthermore, my preferences for 1st or 2nd edition DnD do not help mucht...
  15. Whisper72

    RE: Reveille

    Best wishes, praying for a good recovery and strength to you and the girls. Hope the girls are holding up as well, young kids feel and understand more then you realize sometimes (I have two sons, 4 months old and 2 years old). Sincerely, Whisper72
  16. Whisper72

    Treasures For The God-King!

    Well... thinking of a cool book about a fictionalized sack of Troy, the treasury is empty. The King needed to pay for all his armies, assassins etc. in trying to stave off the advance of the players. There is simply nothing left. The last batch of treasure was paid to several major assassin's...
  17. Whisper72

    Would you like to see commemorative editions of the core rules of all older editions?

    Well, not simple reprints, but rather like the Rules Cyclopedia was in essence a reprint of the whole BECMI series, I would be interested in single book 'super' editions of OD&D, a new printing of the RC and similar treatment of the 'core' ADnD 1E and 2E books as a single 1E tome and a single 2E...
  18. Whisper72

    Free Town of Yggsburgh Supplements

    Damn... and there I thought you meant that there were free supplements available for the Town of Yggsburg.... bummer....
  19. Whisper72

    Three Sides to Every Story - An Idea for Encounter Notes

    Hmmm... you seem to link it to the monster itself rather than the encounter in the broader sense. I think it would definately be a good idea to, beforehand, think how the players/PC's could solve the problem / advance the storyline if you will without killing the monster. One way to reinterpret...
  20. Whisper72

    Looking for sugegstions for a 4E "You're the monsters" game...

    Well, some thoughts come to mind. The smaller races (kobolds / goblins) have always been bullied by the larger. They do not trust them and want payback. They will suggest all manner of attack strategies with the larger races as 'shock troops' ensuring their decimation by the common enemy...
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