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  1. Grimmjow

    D&D 5E (2014) How should the Sorcerer look when he (or she) comes back?

    while i never played 3e or 3.5 so i wouldn't know. Im a 4e player (or at least thats what i started with) so blood lines make more sense to me. i didn't like how wizards had to be controllers and then sorcerers were called strikers but had a lot of controller powers. Again i felt like they were...
  2. Grimmjow

    D&D 5E (2014) How should the Sorcerer look when he (or she) comes back?

    you miss understand. i meant that if they dont make a shdaow based bloodline for sorcerers then they need something to represent living creatures in the shadowfel. The Shadar-kai would do that just fine. Even if they do put a shadow sorc in there i wanna see the shader-kai as a race.
  3. Grimmjow

    D&D 5E (2014) How should the Sorcerer look when he (or she) comes back?

    this is true there are a lot of undead there but living creatures exist too. Maybe sorcerers shouldn't have a bloodline dedicated to these creatures but they do need to show up at some point. Shadar-kai welcome!
  4. Grimmjow

    D&D 5E (2014) How should the Sorcerer look when he (or she) comes back?

    those are more undead than shadow. When i think shadow i think living creatures in the shadowfel. But i agree they should be able to to turn into a shadow creature at higher levels. When i thought about undead sorcerers i wanted them to be gruesome. At some point they should become immune to...
  5. Grimmjow

    D&D 5E (2014) How should the Sorcerer look when he (or she) comes back?

    Shouldn't fluff and mechanics go hand-in-hand? If you start with the fluff: a sorcerer gains arcane magic because of a power creature who helped sire his bloodline. In this case a dragon. Now you have to use mechanics to show both his arcane power and the powers from the dragon that sired his...
  6. Grimmjow

    Review of Ed Greenwood Presents: Elminster’s Forgotten Realms by Wizards of the Coast

    so is this 4e or DDN or neither?
  7. Grimmjow

    Underneath the Undeath [DM: Voda Vosa; Judge: ?]

    sorry Alek pops around the corner and blasts the skeleton. "Got ya." he says as the skeleton falls to the ground. move from L10 to L14 standard: dragonfrost against skeleton
  8. Grimmjow

    Nature vs. Nurture

    im waiting on pictures to read but i read some of the comments. Elves are magical creatures, fey. They should be fit unless some sort of magic changed them. nothing wrong with a fat elf but as long as its the result of some spell or curse placed on the elf, that would be a funny encounter.
  9. Grimmjow

    Nature vs. Nurture

    sad
  10. Grimmjow

    D&D 5E (2014) How should the Sorcerer look when he (or she) comes back?

    a sorcerer may have been a wizard with a different way of casting but not any more. I dont like the idea of all the casters being one class. three different ways to cast magic and all the classes being able use these different casting ways I'm fine with that. but there should be three different...
  11. Grimmjow

    Nature vs. Nurture

    broken links?
  12. Grimmjow

    D&D 5E (2014) How should the Sorcerer look when he (or she) comes back?

    roll play reasons. Wizards study in order to gain their magic ability, while sorcerers gain it from a powerful entity in their heritage.
  13. Grimmjow

    So that's it for 4th edition I guess?

    while i enjoy where the play-test is going and plan to play it over fourth, i agree that it is disappointing that 4th is finished so soon. The least they could do is make it ALL accessible through the internet. Along with that GOOD DETAILED support through the internet (like dungeon and dragon...
  14. Grimmjow

    D&D 5E (2014) How should the Sorcerer look when he (or she) comes back?

    Sorcerers are not in the new play-test, but that doesn't mean we can't discuses what we want them to look like when they come back out. So i have two questions for you. 1) How many or/and what kind of blood lines should the sorcerer have access to? 2) Seeing as how they used the dragon blood...
  15. Grimmjow

    What If Your World Only Had 10 Monsters?

    not in any order: 1)Zombies 2)Skeletons 3)Ghouls 4)Elves 5)Orcs 6)Hill Giants 7)Cave Dragons 8)Imps (yes i'm using one for imps) 9)Basic Elementals (they count as one) 10)Red Dragons NO HALFLINGS!
  16. Grimmjow

    D&D 5E (2014) Not liking the specialty / feat system much.

    i like the system, but some of the feats i dislike. Namely, ALL of the divine magic ones. they guide you way to far into a healer buffer and not enough options. Same with the level 1 arcane magic one. I know that they are trying to make it easier for new people but we still need choices.
  17. Grimmjow

    D&D 5E (2014) Great news on Skills

    all i need is a set for undead and necromancy by itself. Thats the only REAL thing i want to see changed edit:after all forbidden seams more like demons and such.
  18. Grimmjow

    D&D 5E (2014) Great news on Skills

    if we're going to talk about what skills should be on the list i think they need to spread out the knowledge checks again.
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