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  1. Serendipity

    D&D 5E (2014) If 5e does maneuvers right, it will add authentic medieval maneuvers

    I'd be okay with a rules module that broke the combat round down into one or two second segments to allow for that kind of granularity, but as a core system I just don't think it would fit what we know of the next D&D edition. As an aside, in general when I want that kind of granularity, I play...
  2. Serendipity

    Monte Cook's new RPG: Numenera [UPDATED]

    Sounds quite interesting, and a bit of a break from bog standard fantasy or space opera for that matter. I'll be keeping an ear out for this one.
  3. Serendipity

    D&D 5E (2014) How much should 5e aim at balance?

    Balance? Not really a priority here - BECMI and early 1e had the only kind of balance that I really feel is necessary.
  4. Serendipity

    Astroid hits Greyhawk - The aftermath

    Not sure which rules system you're running but per what's actually been stated to be the circle of eight's abilities (a couple of archmages, and some lesser casters) .... none of them could do enough damage to an asteroid to affect it much (besides, what are they going to do - fly into low...
  5. Serendipity

    Are Traits Weaksauce? (Social Favored Terrain)

    I think they're just about right - I don't really want traits to have a larger mechanical footprint. Of course, I say that about pretty much everything. Obviously, someone who wants a more mechanics oriented game (or not) may have different wants.
  6. Serendipity

    A difficult question

    I have versions of D&D I'm happy with - if the next edition isn't to my liking, I'll probably not be investing my time or money on it. OTOH, if it's a good game that have those qualities that make me want to play it, then I'm there, full stop.
  7. Serendipity

    Is it WotC’s responsibility to bring people to the hobby?

    Is WotC responsible for bringing people into the hobby? Of course not. But in the long term, it's good business.
  8. Serendipity

    D&D 5E (2014) And Lo, the Fighter Did Get a Shtick of his Own... COMBAT SUPERIORITY!

    More than a little, yes. Though given that I'm fond of that particular mechanic in DCC, this (so far at least) I'm placing in the Good column. It could IMO stand to be a little MORE like Mighty Deeds of Arms for my taste actually.
  9. Serendipity

    Diff'rent Strokes: Barbarians and Varying Mechanics by Class

    Yes, but - crappy movies possibly aside - Conan wasn't a berserker.
  10. Serendipity

    Diff'rent Strokes: Barbarians and Varying Mechanics by Class

    I disagree on almost every point, but you're certainly entitled to your opinion. In the meantime, I'll keep hoping for a barbarian theme/background and probably make a ranger...or a cleric, or a druid, or whatever, from that background.
  11. Serendipity

    Diff'rent Strokes: Barbarians and Varying Mechanics by Class

    So...why not just call it a berserker? We don't call Wizards "Scholars." Though I suppose overall it's just another fine example of wizards taking a word that means one thing and using it for a completely different thing (fortitude for example, though that was repurposed by white wolf first).
  12. Serendipity

    Diff'rent Strokes: Barbarians and Varying Mechanics by Class

    You'll note that I am not advocating for it to be a class. :) In 1e the barbarian was a super overpowered wilderness warrior type (better at doing wildernessy stuff by FAR than the ranger) that had a VAST passel of wilderness related skills (that the rangers, I might point out, did not have) got...
  13. Serendipity

    Diff'rent Strokes: Barbarians and Varying Mechanics by Class

    Websters defines barbarian as : However I think their list of synonyms tells the real story - In a more specific context, barbarian to me is a culture somewhere shy of "civilized" (meaning cities, guilds, and all that medieval rot) that still lives off the land, may or may not be nomadic...
  14. Serendipity

    Diff'rent Strokes: Barbarians and Varying Mechanics by Class

    Not in any way interested in a barbarian class that has rage as a primary or core feature. And not interested in 'helping people nova' either, as pointlessly blowing your resources in a single setting is, to me, a sign of poor play. HOWEVER, the notion of stamina points for the barbarian (or...
  15. Serendipity

    D&D 5E (2014) 5e needs to push its IP instead of churning out splatbooks.

    The problem is that D&D does generic fantasy pretty badly. It does 'D&D style fantasy' (which at this point I think qualifies as it's own genre) to the exclusion of all else - and a lot of those things get in the way of generic fantasy. Unlike some people, I think that's a pretty good thing...
  16. Serendipity

    What Arcane Traditions, Domains, Schemes , etc... Do you want?

    As many and as varied as possible, with some using new mechanics (and likely being their own classes) and others being add-on options. Variety is good. New is better.
  17. Serendipity

    D&D 5E (2014) Another D&D Next Playtest Survey

    Nope. Per the 1e Players Handbook: Offensive use of the plane shift spell is one of my favorite high level cleric tricks. :)
  18. Serendipity

    Please recommend good Slavic themed RPG products

    It's my understanding that, despite the name, the Midgard setting is pretty heavily influenced by Slavic (as opposed to Russian) mythology.
  19. Serendipity

    D&D 5E (2014) Another D&D Next Playtest Survey

    Something that surprised me was how few of those spells (for either clerics or mage types) I really voted for. Very few of the spells listed seemed 'iconic' to me. Only twice did I hit the max. number of spells I could vote for, with most levels seeing only 2-4 votes (and twice voting 'none of...
  20. Serendipity

    D&D 5E (2014) [Poll] 15 Minute Adventuring Day, 5e, and You

    Nope, but then it's never shown up in any D&D game I've played, be it 3.0, Pathfinder, 2e or older either.
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