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  1. W

    IC: Dichotomy's Age of Worms Redux, Part III

    "We can worry about dividing the loot up when we get out of this place. For now, Erdolliel, you should search these rooms for passages, while we pack the rest of this stuff up."
  2. W

    IC: Dichotomy's Age of Worms Redux, Part III

    Bazrim makes his way to the southeastern passage that his fallen enemy just came from and begins to check it out, staying within view of the others. "You might want to check out that one down there. Bet his stuff will bring decent coin."
  3. W

    IC: Dichotomy's Age of Worms Redux, Part III

    Bazrim spits on the fallen enemy, leaving twice as much blood as saliva. "Well, hopefully that means the rest of you are being watched over also. We should see what the others are up to." Bazrim will delay until after Neth's action, and will then climb up the cliff. Thanks for taking care of...
  4. W

    IC: Dichotomy's Age of Worms Redux, Part III

    Bazrim finishes his climb down the cliff and continues both his physical and verbal assault on the chainmail clad humanoid. "Before you die, will you atleast tell me what the wand I found on your mate's corpse does?" finish my climb down. If I can see 9 with cover, wand of MM, without cover...
  5. W

    IC: Dichotomy's Age of Worms Redux, Part III

    Bazrim spits at the one in chainmail. "It's obvious you're the leader, you smell less like the latrine." He then fires off his wand with a smirk. fire scorching ray at 9, then if it doesn't drop, climb down to the lower level
  6. W

    IC: Dichotomy's Age of Worms Redux, Part III

    Bazrim draws is other wand and fires it at the new enemy in the chain shirt. "Well, this is a new kind of ugly." Draw wand, scorching ray #9 ranged touch attack +5 4d6 damage. Also, how long have we been in the caves? +/- 4 hours?
  7. W

    IC: Dichotomy's Age of Worms Redux, Part III

    Bazrim begins to make his way to the others. move as far as I can in the direction of the others. I know have have to try to make climb checks and move slow
  8. W

    IC: Dichotomy's Age of Worms Redux, Part III

    "Do we wait for them to come to us, or go after it?" Bazrim prepares his wand, and awaits the arrival of an enemy. ready to fire my wand at any enemy I see
  9. W

    IC: Dichotomy's Age of Worms Redux, Part III

    Bazrim will make his way up the slope, as safe as he can. double move into the room. should be only 10'
  10. W

    IC: Dichotomy's Age of Worms Redux, Part III

    "hmmmmm" delay until I can occupy the 5' square infront of me. Then Magic Missle 1
  11. W

    IC: Dichotomy's Age of Worms Redux, Part III

    "Curse these short legs" Bazrim then waits for Kushnak to move, and takes his place. delay until after Kushnak move 5' taking 20' of movement
  12. W

    IC: Dichotomy's Age of Worms Redux, Part III

    Bazrim follows in the middle. Holding on to the wand that has been quite used lately.
  13. W

    IC: Dichotomy's Age of Worms Redux, Part III

    "Well, how did that battle fill your bloodthirsts?" Questions Bazrim as he makes his way across the bridge, using both hands, and moving at half his normal speed.
  14. W

    IC: Dichotomy's Age of Worms Redux, Part III

    "I can't see them. Kushnak, Let's switch again." Will move as mentioned in M_N's post, and fire at #3 again
  15. W

    IC: Dichotomy's Age of Worms Redux, Part III

    Bazrim will move back while drawing his second wand
  16. W

    IC: Dichotomy's Age of Worms Redux, Part III

    "Go past me, I just need to be able to see them" Orders Bazrim to the others. He then pulls the quite familiar wand from it's holding place and fires it off at the enemies at the other end of the bridge. Draw wand and magic missle #3 or 2, in that order. Still holding the other wand in my...
  17. W

    IC: Dichotomy's Age of Worms Redux, Part III

    Bazrim, at the front of the ledge pulls out a wand that is unfamiliar to the others. "Let's end this quickly" He then sends forth a flaming ray at one of the grey humanoids. use my wand of Scorching Ray at #1 or #2 (whoever Eskar is not trying to grapple). +5 ranged touch attack 4d6 damage. I...
  18. W

    IC: Dichotomy's Age of Worms Redux, Part III

    Bazrim then waits for his turn on the bridge, making sure he's not the last one to cross. 1/2 speed with 2 hands
  19. W

    IC: Dichotomy's Age of Worms Redux, Part III

    "I would have to rest before I can tell if any of these are magical." Bazrim then pauses for a moment and then continues, "And, for my wand, it's proven to be as useful as any blade that you're carrying." Bazrim takes the wand that was found, and looks it over. "Maybe this one will save as...
  20. W

    IC: Dichotomy's Age of Worms Redux, Part III

    Bazrim, stunned by the surprisingly stunned by the half-orc's intelligent suggestion, stops and casts detect magic, looking at the different things in the room. start with the equipment of the female, then the halflings, followed by anything else I can see in the room.
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