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  1. Erekose13

    [4E] Touch of Maddess [Closed]

    rock on! now to figure out how to move 22 squares in one round...
  2. Erekose13

    Touch of Madness [4e] [IC] [Paging Insight, Walking Dad, Erekose13]

    Phaeryn walks past the inn, surrupticiously aiming to enter quietly when he sees the disturbance across the courtyard. Those humans will be a problem, scattering across the field of battle. he thinks to himself having already decided that the extraplanar creatures were enemies that needed...
  3. Erekose13

    Adventure: Redblade's Riches!! (Ozymandias79 judging!)

    "Will do Captn." replies Beyrk as he heads off to find something to do. An experienced deck hand, he'll find lots to keep busy with. He chuckles a bit at Quagmire's quip, "Seems Captains across all the Transitive Seas are the same." ooc: Bear-ik would be the way it was intended, but the way he...
  4. Erekose13

    [4E] Touch of Maddess [Closed]

    Sorry I've been putting in several 13+hr shifts at work this week. I've got the basis of things forming in my head but want to put it down properly in the RG. Point form: - Failed to stop the fomorian Lord Gryme of the Seventh Fist from enslaving the Windlings. - cursed by the Bralani of the...
  5. Erekose13

    24 - 4e style (closed)

    ooh combat advantage, missed that. Yay a hit! And healing is good, with that potion though I'm not hurting yet. Though I should be trying to get to bloodied and use my potion of regen + bolstering blood = much fun.
  6. Erekose13

    24 - 4e style (closed)

    Hope all that works with invisibility and targetting and all that. I had been thinking of using Infernal Wrath but rolled the dice before deciding to use it. Would've killed the other guy too. doh!
  7. Erekose13

    Fire! (Dunamin judging)

    Knowing that the gnome is likely nearby Callen tries to listen for any sign of movement. perception (1d20+3=18)
  8. Erekose13

    24 4e Style : Day 2

    Cornered in a bad way, Mirage turns invisible and moves out of reach of the two guards. Once out of the way he launches a blood pulse across the assembled opponents. He also takes a moment to drink one of his potions. Start of turn: n/a Standard: feymesh to turn invisible until end of next...
  9. Erekose13

    [Adventure] The Sibylline Idol (Judge covaithe)

    [Skill Challenge Rd 1] Riardon manages to catch up with Rurdev and leaps through the air to grab the rope, scaling it quickly. He is only maybe 10 feet behind the kid now and can smell that distinctly awful smell from the first time they met. Vashik in the chase notices that the kid is heading...
  10. Erekose13

    [4E] Touch of Maddess [Closed]

    I've put Phaeryn in the rogues gallery. So far its just a character sheet from CB (hacked together with houserules). I'm trying to get the sheet to look better with proper speed and skill bonuses etc. I'll put in background and combat stats soon. I've also been looking for character art and...
  11. Erekose13

    [Adventure] The Sibylline Idol (Judge covaithe)

    [Chase Scene Part 1 - Skill Challenge] ooc: ok so I had intended this to be the big chase scene run as a skill challenge. I've been debating whether to put up details of the challenge up front or try to RP through it. So lets go with organized and see how it goes. Primary Skills: Athletics DC...
  12. Erekose13

    Fire! (Dunamin judging)

    "Indeed gnomes fade from sight and is likely invisible and here somewhere." adds Callen.
  13. Erekose13

    RG: Touch of Madess

    [Phaeryn Duskhaunt] Male Revenant Monk 10 Alignment: Unaligned Initiative +14; Senses Perception 26, Insight 19 Vision: Low-Light HP 77; Bloodied 38; Healing Surge 19; Surges/Day 9 AC 25*; Fort 21, Ref 23, Will 23 *+2 vs. OAs Speed 6 [+3 when bloodied] Action Points 1Racial Features: Undead...
  14. Erekose13

    Fire! (Dunamin judging)

    "No I've never done that before and the simple magic weaved is not capable of such feats. Perhaps the gnome has some dissappearing magic as well." replies Callen. arcana (1d20+10=28)
  15. Erekose13

    [4E] Touch of Maddess [Closed]

    Ack Revenant was not in this update of character builder. I'll have to hack it in there with house rules. Unless you'd prefer that I avoid that. I could change the character over to a straight elf monk instead of an undead elf monk.
  16. Erekose13

    Fire! (Dunamin judging)

    Callen moves down to the doorway and fires a magic missile at the gnome before it can disappear into the trees. move: to N20 Standard: mm vs. Gnome Ref (1d20+5=19, 2d4+4=11) hit I think. Callen Stewart - Male Human Wizard 2 Passive Perception: +13, Passive Insight: +18 Init: +1, Speed: 6, AP...
  17. Erekose13

    Adventure: Redblade's Riches!! (Ozymandias79 judging!)

    Beyrk follows the others up the gangplank to the Bloody Wake. He heads over the Captain Azrael to introduce himself, "Ahoy Captain Azrael. I'm Beyrk Verkunder, friend of Quagmire's, you can call me Mutt though. I worked with him back a ways as crew on a ship, though not one quite as fine as...
  18. Erekose13

    Tavern Thread: The Hanged Man

    The large hobgoblin, Beyrk, follows the others out as well, eager to be back on the open sea.
  19. Erekose13

    [4E] Touch of Maddess [Closed]

    Excellent! The revenant should be in the CB during tomorrow's update. I'll work on him then. With the ability to select a racial ability, I'm thinking elven for the elven accuracy. Which adds some interesting possiblities both in combat and for story.
  20. Erekose13

    24 - 4e style (closed)

    I've been using Maptool for my online game lately and it is really functional. Takes a bit to get used to but once you are there you can import any icons and maps you need and off you go.
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