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  1. fredramsey

    Interesting Ryan Dancey comment on "lite" RPGs

    Nicely put. This is the very spirit of a "rules lite" game, no matter how many pages it has, or what company puts it out. I've been playing for over 25 years, and I've read and played in a lot of systems. Only within the last 2 or 3 months has my opinion of mechanics vs. fun really changed...
  2. fredramsey

    Interesting Ryan Dancey comment on "lite" RPGs

    True, but if everyone thought that nothing this guy said was important, we wouldn't be having this conversation in the first place... ;)
  3. fredramsey

    Interesting Ryan Dancey comment on "lite" RPGs

    Exactly. That's what I experienced many times moving to Savage Worlds, and even between other systems. If someone is very experienced in using a system, it is hard for them to imagine doing something not covered by the rules. But I think the trust factor has a lot to do with why people don't...
  4. fredramsey

    Interesting Ryan Dancey comment on "lite" RPGs

    And on that note... We're back on topic! :cool:
  5. fredramsey

    Interesting Ryan Dancey comment on "lite" RPGs

    So why did these people have him do their forward? http://www.rpgnow.com/product_info.php?cPath=334_337&products_id=3289& Sorry, Rush, point still stands. But, unlike the talk radio model, you are free to believe what you want. :lol:
  6. fredramsey

    Interesting Ryan Dancey comment on "lite" RPGs

    No, only if you use the talk-radio model of discussion does one detail invalidate the entire point. He is still a big name in the industry. He publishes d20 material. Point still stands. Why do those at the top find it necessary to cast those below in a bad light, especially in such a small market?
  7. fredramsey

    Interesting Ryan Dancey comment on "lite" RPGs

    Page count? Let's try to agree on one thing: "Rules Lite" is as subjective a term as "Rules Heavy", or "Obscene". We know it when we see it. Savage Worlds, for example, is definitely over 64 pages, but it covers everything from vehicle rules, chase rules mass combat rules (those last 2 taking...
  8. fredramsey

    Interesting Ryan Dancey comment on "lite" RPGs

    Man. I'm sorry you had such bad experiences. I couldn't GM my players if they didn't trust me. Nor could I play in someone's group if I didn't trust them. Sorry, but that just sounds sad, and a good reason to play computer games.
  9. fredramsey

    Interesting Ryan Dancey comment on "lite" RPGs

    I sit corrected. But still ;)
  10. fredramsey

    Interesting Ryan Dancey comment on "lite" RPGs

    ^^^^ What he said.
  11. fredramsey

    Interesting Ryan Dancey comment on "lite" RPGs

    True. But my point (not very well expressed, mind you) is why they felt it necessary to "talk trash" about other systems? And yes, no matter how many "this is my opinion"s you use, it comes out as trash talk. As far as I am concerned, it paints them and their company in a bad light...
  12. fredramsey

    Interesting Ryan Dancey comment on "lite" RPGs

    You know, the more I think about this whole thead, the more I realize that here we have two of the biggest names in gaming, working for the one company that doesn't have to worry each month about going completely belly-up, and they are attacking smaller games like some kind of spoiled children...
  13. fredramsey

    Interesting Ryan Dancey comment on "lite" RPGs

    You hit the nail on the head. That is what I like about Savage Worlds. Instead of calling it "Rules Lite", I call it, "Complexity Lite". There are rules for darned near everything (including permanent injury, mass battles, etc.), but the rules are easy to digest and work with. You bet the...
  14. fredramsey

    Back from Origins!

    Pics from Eternity Spire Event Click here to check out some pictures from The Eternity Spire, Sean Fannon's mega Savage Worlds event. That's me in the seventh picture down... :eek:
  15. fredramsey

    Interesting Ryan Dancey comment on "lite" RPGs

    GM prep time was big reason I recently switched from 3.5 to Savage Worlds. With D&D, I had to spend two evenings, use E-Tools, a word processor, several books, etc. to get ready for a session. With Savage Worlds, I lie in bed with a pencil and a spiral notebook, most often with only one book...
  16. fredramsey

    Interesting Ryan Dancey comment on "lite" RPGs

    You know, the more I read about this guy, the more I think he is a total boob. :lol:
  17. fredramsey

    For DMs: Ticked off players and funky d20's

    Not Helpful Advice: I would not have allowed such a die in the first place. Helpful Advice: Your request is perfect reasonable, IMHO. If he can't get with the program, tell him to hit the bricks.
  18. fredramsey

    The purpose of D&D's evolution?

    Easy. To give Diaglo something to bitch about. :cool:
  19. fredramsey

    Eberron pronunciation...

    RIGHT! That's silly. Now I'm warning this thread, right now, not to get silly! ;) (It's a dog's life on enworld.org) That's it! Right, cue the next thread... Wait for it...
  20. fredramsey

    Story help for my campaign, my players stay out.

    I don't remember the house's roles off the top of my head, but isn't Kundarak the banking dwarves? If so, they could arrange for someone from that house to be caught bribing a city official to influence a vote. Sharn: City of Towers might help give you some ideas as to the relationships of the...
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