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    Experts as PCs

    I'm sure I've seen this topic before, but I ran a Google search on the subject and couldn't get anything remotely related. Anyway... I would like to play an expert character in an upcoming champaign. The character will be based on skill with little combat ability. He was the son of an architect...
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    is Dungeons and Dragons still Lame

    The title still needs a question mark after it.
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    Races and Classes--I has it!

    I think that a cleric of a nature deity may be able to take over the nature priest, scholar, healer, and arbitrator types, while the druid is more feral.
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    Opinions on the "Full-Time Wizard" articles

    I wonder if the barbarian gets that? Nerd Rage, must have something to do with alchemy.
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    Warlocks = evil?

    I would go as far as to say that warlock are more chaotic than evil.
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    Warlocks = evil?

    I could think of a few backstories that would work pretty well for a non-evil warlock. (this is a very simplified example, for the sake of time.) A man's sister is taken and imprisoned by a devil. The man goes out and find the devil, who tells the man that the only was to get back his sister is...
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    Will Cleric Domains be like Wizard Traditions?

    I think domains will have different powers to choose from. You might select the fire domain and gain power like a 1/encounter fire attack (flamestrikesque). On the other hand, you could select the death domain and gain the ability to create undead.
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    Will you still need to take the Feats?

    Here's my guess at it: Fighter: Str and Con Paladin: Cha and Str (and Will) Rogue: Dex and Int Ranger: Dexand Str Wizard: Int and Cha Warlock: Cha and Dex Cleric: Will and Cha Warlord: Cha and Str
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    New Design & Development: Feats

    The skill system does not seem to be much like that of SWSE in every way. There is the perception skill, but no skill focus. maybe there will be skill ranks.
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