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  1. Reaper Steve

    Hammerfast, population 12,000! what?

    The settlement writeup (p.57) for Hammerfast in the DM kit lists it as a city of 12,000. However the entry on p.57 duplicates the one from the DMG, stating that Hammerfast is the largest and wealthiest town in the region. I also have the Hammerfast Outpost Adventure Site book... there is no...
  2. Reaper Steve

    Gamma World is a Gas!

    I picked up Gamma World Friday night! The store I bought it from sold out of all 12 copies it ordered that day. I love it... I'm amazed at how the 4E rules can be boiled down into such a concisely presented book. It is a streamlined version of 4E (no charges, delays, readies; second wind is a...
  3. Reaper Steve

    Class Compendium: Heroes of Legend

    True, but that's because those 3 books are the game. My point is that it's past time for the info to be reorganized in its presentation. In 1E, the Player's Handbook didn't actually have the rules of the game... that was found in the DMG. But over time and editions, theywisely moved the rules...
  4. Reaper Steve

    Class Compendium: Heroes of Legend

    I've been expecting this since Essentials was announced. The death of that model is well overdue IMO.
  5. Reaper Steve

    Full Discipline ... what the?

    Not sure on this one. The wording for using an action point states that you "switch" disciplines. I take that to mean it closes the door on A and opens B. I think you could: jump B, chop B, action point, Chop A (as you listed), or jump B, action point, chop A, Chop A (switching disciplines...
  6. Reaper Steve

    Charging and Line of Sight (?)

    Just curious... has that part about counting through blocking squares been in the online rules compendium for a while? I became aware of it through the Essentials Rules Compendium and thought it to be new wording. But when I checked the online RC, it's written that way as well. So maybe this...
  7. Reaper Steve

    Charging and Line of Sight (?)

    Thanks, that clears it up. The 'count through blocking squares' was new to me and I had a hard time processing it. But it makes sense (mostly.)
  8. Reaper Steve

    Charging and Line of Sight (?)

    Does a creature have to have line of sight to its target at the beginning of its action to declare a charge? I don't think so. Nothing in the PHB or Essentials makes that explicit stipulation. However, the RC throws in some verbiage on p.240 that seems irrelevant, extraneous, and confusing...
  9. Reaper Steve

    Human Heroic Effort versus Elven Accuracy

    I like Human Versatility, especially if the DM says stuff like: "oh, that was so close but he just barely blocked it." Even if he doesn't, you have control over the result... if you don't think +4 will get you there, don't burn the power. OTOH, Elven Accuracy is another chance at a die roll...
  10. Reaper Steve

    Essentials Game Day recap

    I ran it and had a blast, and my players said they did as well. I beefed up the encounters to handle 6 players, but wound up with 7. Ugh. Not enough to have two tables, and I didn't want to turn anyone away. Made for a long game... at least 7 hours for 4 encounters. In my experience, every...
  11. Reaper Steve

    Any hints on the essentials ranger?

    I like that. A lot. I shall award you XP! (EDIT: after I spread some around, evidently. :() (and hope that we get something along those lines)
  12. Reaper Steve

    Any hints on the essentials ranger?

    Resurrected after a month, but with no new info? That was a fail of thread-necromancy. Well, from another thread, we know that HotFK will have two Ranger builds: Hunter (controller) and Scout (striker.) I do hope that neither of them is built for or around TWF. But then again, one of them...
  13. Reaper Steve

    Frick! TPK...

    I agree. While I haven't had to worry about a TPK, my plan, in case there is one, is to have all the players insert a quarter and hit continue. In other words, I think this is where an analog game can take a lesson from a computer game. I'd reset the encounter that resulted in the TPK and have...
  14. Reaper Steve

    Compendium Update?

    I also noticed... that I didn't notice... an update date.
  15. Reaper Steve

    D&D 4E Essential 4e: Heroes of the Forgotten Lands

    THE MOST IMPORTANT QUESTION: Magic Missile: "One target" or "One or two targets?" I hope the former, because in my Red Box game last night the mage blasted through about half of the 16 kobolds (increased from published amount to accomodate 6 players) by himself without ever rolling a die.
  16. Reaper Steve

    Whoa... New Tripped Out WoTC Home Page...

    Agreed. I hope they fix that first thing in the AM, as it will significantly cut down my prep from running the Red Box adventure that evening. (I told the gang that I would de-level the Game Day 2nd level characters to 1st level since we won't have time for 6 people to do the solo book. But, I...
  17. Reaper Steve

    Red Box: Some Constructive Criticism

    I disagree. It is a MUCH better starter set. It teaches a new player the rules better than any previous version. Char gen rules do not make a starter set. The whole point of the starter set is to hook someone so that they will want to buy HotFL so they can do full char gen. As far as a...
  18. Reaper Steve

    Red Box... how many sheets of cards?

    Thalmin... 2 minutes to slow! Good thing, though--I went on an XP giveaway spree and still can't refresh the ability to give you the previous one I promised. :) Thanks, though!
  19. Reaper Steve

    Red Box... how many sheets of cards?

    Evidently my replacement sheet is in the mail. Thanks, WotC custserv! In the meantime, I know that 3 of the cards on sheet 7 are 3 magic items... XP to the first person who names the remaining 6 for me! :)
  20. Reaper Steve

    Essentials Rules Compendium preview copy in hand

    One more: Anything in the RC that indicates whether the Thief Rogue will use Movement Tricks (like the ampersand preview) or Attack Manuevers (like the Red Box)? Or, will we have to wait for HotFL to finally clear that up?
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