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  1. M

    D&D 5E (2024) Human Resourceful needs to be beefier − compare the Lucky feat

    I am of the belief that you can't balance the level 1 feats against anything but another 1st level feat. Unlike the level 4+ feats, these feats are unlinked to attribute bumps. Yes, you technically can take a level 1 feat at level 4, but that's generally regarded as a Bad Idea - its not really...
  2. M

    D&D 5E (2024) What creatures from existing sources besides MM, do you want to see updated for MM24?

    I want to see a wider selection of mind flayer adjacent baddies. Really flesh them out as an antagonist faction with a wide variety of minions and deviances in their ranks. More star spawn as higher abomination beings.
  3. M

    D&D 5E (2024) Human Resourceful needs to be beefier − compare the Lucky feat

    The problem is that they're not. And you're using the best options to set the benchmark instead of the average, which lends itself to skewed results.
  4. M

    D&D 5E (2024) Human Resourceful needs to be beefier − compare the Lucky feat

    My entire argument is based around the level 1 feats in the UA Character Origin playtest package. I think its also worth noting that, because the level 4 feats are better than the level 1 feats, there's a hidden advantage to humans you're overlooking - opportunity cost. I can snag both Magic...
  5. M

    D&D 5E (2024) Human Resourceful needs to be beefier − compare the Lucky feat

    No, no, they do not. By your own analysis of the Elf, darkvision and the resistance aren't worth a full feat on their own. Now, lets bring up the dragonborn. They have elemental resistance, darkvision, breath attack, and Draconic language. At BEST, we're looking at "two feats" worth of...
  6. M

    D&D 5E (2024) Human Resourceful needs to be beefier − compare the Lucky feat

    Why are you comparing Resourceful to a feat? Humans already start with access to a second feat. This is not a valid comparison of power. Now, if you wanted to compare the 1dnd human to, say, dwarves or another heritage, that's one thing. Is Resourceful + Skillful + Versatile on par with...
  7. M

    D&D 5E (2024) Monks Are Not Tanks And Shouldn’t Be

    Ehhh... Yes and no. Yes, the monk is poorly designed. No, I honestly don't think that grappling is part of the monk class fantasy, so its kind of ignored. Because of that, I don't think we can say "master of unarmed combat" is the monk's niche. Fists should be on par with weapons with the...
  8. M

    D&D 5E (2024) Monks Are Not Tanks And Shouldn’t Be

    I tried to explain that the mechanics all derive from the core class fantasy of the paladin. Everything starts with the class fantasy. Everything. Umm... what part of holy warrior implies spellcasting, smites, auras? The "HOLY" part. Like, 99% of pictures of gods, holy people or holy...
  9. M

    D&D 5E (2024) Monks Are Not Tanks And Shouldn’t Be

    The paladin's central class fantasy involves being a holy knight, and all variations thereof, following their own codes of chivalry, or holy commandments, etc. Fey knight, dark knight, chosen hero, royal knight... all variations of the same concept. Smites, auras, spells all related to that...
  10. M

    D&D 5E (2024) Monks Are Not Tanks And Shouldn’t Be

    Myths, fiction, movies, games, and pop culture in general form the core class fantasy. We don't need to reproduce everything for everyone, that's what subclasses are for as well, but pop culture should definitely help inform what the core identity. EDIT - someone much wiser than myself once...
  11. M

    D&D 5E (2024) Monks Are Not Tanks And Shouldn’t Be

    Several reasons. Monks are actually not masters of unarmed combat. A barbarian with Tavern Brawler deals comparable damage with fists while raging (thanks to bonus rage damage) on a hit, and can actually grapple / shove / trip worth a dang. This is intentional. Because... "Master of...
  12. M

    D&D 5E (2024) Playtest Packet 6: They knocked Druid out of the Park

    I feel like one of the few people that absolutely hate the newest druid. I hate that they're basically copying cleric progression. I hate the new Moon druid - I hate that you go get Warden training and learn martial weapons/medium armor, only to never actually use them in fighting, I hate that...
  13. M

    D&D 5E (2024) We have Arcane, Divine, and Primal lists now. Why not Psionic?

    That's kind of just quibbling over the definition of "magic." DC has it as a distinct force from technology and physical ability (the superman, batman and wonderwoman trinity). But then we get into sufficently advanced technology is indistinguishable from magic, and, really, the same thing...
  14. M

    D&D 5E (2024) Playtest Packet 6: Monk reactions?

    Sure, I just wanted to offer an analysis of weapon mastery on the 2024 monk.
  15. M

    D&D 5E (2024) Playtest Packet 6: Monk reactions?

    Weapon Masteries are... okayish on the monk at low levels. You can get a bit of extra damage (+0.75 from using two daggers, +0.5 from quarterstaff) or a Vex/Sap from using a handaxe or mace. The increase of average damage from Vex is roughly equal to 1.5, which makes it the best option for...
  16. M

    D&D 5E (2024) We have Arcane, Divine, and Primal lists now. Why not Psionic?

    So, you want a full caster class for psion, but with a spell list? Okay, cool. thanks for answering my question.
  17. M

    D&D 5E (2024) We have Arcane, Divine, and Primal lists now. Why not Psionic?

    Out of curiosity... If they made a psionic spell list, and gave the sorcerer the ability to pick what spell list to use (and spell points instead of slots), would you enjoy the aberrant mind sorcerer as a psionic option?
  18. M

    D&D 5E (2024) We have Arcane, Divine, and Primal lists now. Why not Psionic?

    To be fair, we have Golems, which are basically just robots running on magic instead of electricity. The blaster Artificer uses wands to shoot beams of light (magic missile) at enemies instead of ray guns. And we have Aberrant Mind Sorcerer instead of psions. So no one can be happy! Yay!
  19. M

    D&D 5E (2024) We have Arcane, Divine, and Primal lists now. Why not Psionic?

    I've been saying we need a list for bard since the second UA. The overlap of psionic spells and bard spells are close enough to a single circle that I wouldn't object to them being a single list.
  20. M

    D&D 5E (2024) Playtest Packet 6: Monk reactions?

    I think they're getting rid of groups. Wildshape is no longer Channel Nature, Weapon Mastery is going to everyone and their brothers, feats no longer bound by Group... So, while I think the change from Way to Warrior is stupid, I don't think its going to have any confusion with Warrior group.
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