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  1. Kichwas

    Does Your Game Have Random Encounters?

    Outside of doing a few randomly generated dungeons back during AD&D 1E in the early 80s just as a gag because those crazy tables were there, I've never liked random encounters and almost always if not actually always avoided using them. If something doesn't have a purpose in the story or...
  2. Kichwas

    Wizards of the Coast Head Explains Benefits to D&D Franchise Model

    Does the world really need another MMO? Those things cost an insane amount to make, and just end up being tools to driving up online addiction through microtransactions and yet still fail to turn much profit all while managing to dilute brands and anger fans.
  3. Kichwas

    Daggerheart "Description on Demand" a GM DON'T

    I think that was more me than them. I took their example and used it to make a hypothetical of a potential player who was way out of sync with their group. But the original example was more mild. I just used it to launch a hypothetical in order to examine handling when groups have players that...
  4. Kichwas

    Daggerheart "Description on Demand" a GM DON'T

    I dunno. (this is still about the example where the player was asked to describe how their attack killed an NPC and they came back with 'shredded'... right? Or am I responding to the wrong thing? My response below assumes it's about that.) Tacking on an added penalty because of the narration...
  5. Kichwas

    Daggerheart "Description on Demand" a GM DON'T

    I think it's good that the hobby now has solid offerings in both of these extreme ends of the play spectrum, and several good examples in the middle. While running and playing PF2E I encountered a number of players who absolutely struggled with the gamist angle and kept finding themselves...
  6. Kichwas

    Daggerheart "Description on Demand" a GM DON'T

    Well it looks like folks call this "paint the scene" and Alexander hated it so renamed it "description on demand" because that sounds less friendly and the OP just had the misfortune of finding Alexander's blog before the older Gauntlet article. :)...
  7. Kichwas

    Daggerheart "Description on Demand" a GM DON'T

    Do you favor one person's preference over the many even at the expense of their enjoyment? To me it's not at all about which side has which stance. If my group all wants one thing and I want another - it's my time to leave.
  8. Kichwas

    Daggerheart "Description on Demand" a GM DON'T

    See I had the opposite reaction. For me Daggerheart isn't going far enough. What many in this thread describe as an option you can safely ignore sets up a fatal flaw of Daggerheart for me - that you can ignore Painting the Scene. Mist falls down when people start debating tags rather than...
  9. Kichwas

    Daggerheart "Description on Demand" a GM DON'T

    By partial contrast, the new fantasy game Legend in the Mist and its Cyberpunk-Fantasy sister game Otherscape almost do require it. Those games have no numbers on your character sheet. Just 'tags' which are typically 1-3 word descriptions of "something". Similar to a Daggerheart experience...
  10. Kichwas

    Daggerheart "Description on Demand" a GM DON'T

    Well the GURPS example comes from a table I just got up from and left when he handed me a whole book of power ups. Months later I ran into another person who'd been a player in that game and learned that GM was still angrily ranting about me. :) But yeah. When folks tell me 'this is how it is...
  11. Kichwas

    Daggerheart "Description on Demand" a GM DON'T

    Funny thing about me and absolutely loving the narrative questions of the "Paint the Scene" style (or the pejorative name Mr Alexander gave it of 'description on demand')... I absolutely HATE having to do this over kill moves. It probably needs to go on my list of 'lines and veils', and I've...
  12. Kichwas

    Daggerheart "Description on Demand" a GM DON'T

    Yeah I can see that. A handy trick Daggerheart does in it's sample adventure is start the questions in some inanely low priority ways. "What's special about the trees here in Sablewood" is a prompt question for a GM to ask players. It's completely unimportant and just gives a player a moment...
  13. Kichwas

    Daggerheart "Description on Demand" a GM DON'T

    That's a good theory but what do you do when you have a whole group going up and one guy insists on dragging them down? Lets hypothetically overstate the mismatching player here's preference for an example. No matter how much of a nice guy that one person is, do they get to hold the sway? If...
  14. Kichwas

    Daggerheart "Description on Demand" a GM DON'T

    I've kind of tried to recommend that one to a few people who's brains worked the opposite from mine. It looks like a very solid game for more gamist players. If they manage good product support I suspect they will end up competing head to head against Pathfinder 2E. These days when I talk about...
  15. Kichwas

    Daggerheart "Description on Demand" a GM DON'T

    That's one perspective. Here's another: https://www.rpgtabletopgames.com/no-prep-gm And the middle ground is probably where DH lies. Now, I do lean heavily towards the no-prep side because I think best when improvising. Even when I've done speeches in front of large groups I cannot work from...
  16. Kichwas

    Daggerheart "Description on Demand" a GM DON'T

    I guess I really am a narrativist player and have been longer than I realized. Over the years I have very often debated GMs that tried to give my PC a 'freebie' edge. From getting a whole suit of extra abilities for a GURPS PC, to getting some freebie abilities, and last week I had a silly...
  17. Kichwas

    Daggerheart "Description on Demand" a GM DON'T

    I would say yes but no or perhaps yes in a good way. You lose the cohesive vision but instead gain a consensus vision which, in a small group format, can be a net gain. I feel like Daggerheart run "as intended" should have between 3 to 5 players, and 5 is pushing it. For me this was one of the...
  18. Kichwas

    Daggerheart "Description on Demand" a GM DON'T

    This entire tangent of engagement vs immersion is funny. But also a little off topic for me. However I might as well give my angle on it since everyone else has. :D I'm engaged in things I do and immersed in things I watch.
  19. Kichwas

    Daggerheart "Description on Demand" a GM DON'T

    Well people also change with time. What I liked at one point and what I liked at another are rarely the same. :)
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