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    Sailing rules

    What do you mean by "meat"?
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    Thunder Leap

    My reading has always been that the jump is more of a descriptor, i.e. the character leaps through the air and lands at the end of the listed distance. Note how the description of this power compares with the ones where a Sorcerer may hover at the end of a move.
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    You're the Head of WOTC. Now What?

    I'd look at the following changes: - Encourage more third-party support for 4e; - Publishe a 4e Unearthed Arcana; - Electronic publishing of older adventures, supplements, and settings; and - Publish a Modern SAGA with updated mechanics and the modular NPCs and streamlined approach for GMs used...
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    Large city maps

    Ptolus
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    Great DM, crappy friend vs. good friend, crappy DM

    This. Plus, it would give your group a chance to find a new groove while trying out different games and giving each person a chance to sit in the GM's chair, if they're interested.
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    Galaxy of Intrigue

    This is actually the first SW Saga book that I've been interested in looking at for awhile. I look forward to hearing more about it.
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    New Lord of the Rings RPG!

    Actually, now that you mention it, Cinematic Unisystem would be perfect for a LotR game. Also, keep in mind that Cubical 7 are the folks that just produced the Dr. Who RPG, another license with huge differences between the abilities of characters. The RPG designer for the new LotR RPG...
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    When the Session goes Pear Shaped

    I had one session go south when I totally failed to anticipate how the players would react to a situation. While en route on a mission, the PCs encountered some bandits who were mostly monstrous humanoids. The PCs negotiate with the bandits and get taken to their camp. This is a large bandit...
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    "Fixing" d20 Modern - The Definitive Thread

    Star Wars Saga is what put an end to my house-ruling d20M, and Savage Worlds is now my go to game. I like the talent system, with additional talents from d20 Future and the d20M Companion. Still, I like the talents from Star Wars Saga even better. Yes as to action points. This was the first...
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    House Rule: AP ends Status Condition

    I'd allow this, but only to relieve a condition once a PC had failed a save.
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    Just Rubble?

    Lots of interesting ideas here. Or, it is a treasure hoard that has been concealed beneath an illusion so that it appears to be rubble.
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    mapping before game... (DM)

    Don't do dungeons. I know that sounds glibe or a like a smart-ass answer, but it's a good place to start. Pick some new locations: bandit camps, islands, ships, river crossings, temples and other urban sites. Focus on adventures outside of dungeons. Awhile back I drew a line on the battle...
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    Giving d20 Modern a Try...Anything I Should Know?

    Many of the d20M players and publishers appear to have moved on to Savage Worlds. Like d20M, it is setting agnostic with easy char gen. Plus, it provides the fast, furious fun.
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    Giving d20 Modern a Try...Anything I Should Know?

    One of the described settings in the core book and later supplements is essentially Buffy with the serial numbers filed off (Shadow Chasers?) I say "was" because, as many of these comments have suggested, d20M is badly in need of a second edition that updates the rules. WotC, though, has...
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    Playing D&D With Pornstars

    This was particularly insightful. I loved the discussion of the distinctions between a Fighter and a Barbarian. A Fighter involves lots of choices as to weapons and fighting styles. A Barbarian hits things with their axe and must decide only if it is time to rage. Plus, Barbarians are Metal.
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    Giving d20 Modern a Try...Anything I Should Know?

    Ah, the promise that was d20M. Really, if you're thinking about playing it now, I would recommend you buy Star Wars Saga and run that for whatever campaign you were planning. Otherwise, the one supplement that I think everyone should have is the d20M Players Companion from Green Ronin. It is...
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    Dragon Age

    The magic preview is now up: http://grfiles.game-host.org/dragon_age_rpg/dragon_age_preview_2.pdf Key points: - Mana points of 10+Magic+d6 at start and Magic+d6 per level - You can cast in armor but have to pay more mana to do so - Three spells at start - Five suggested builds using different...
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    Dragon Age

    It will also help if you prevent them from maneuvering behind you. ;) As for the ranged backstab, it may be that there are stunts, like Pierce Armor, that will allow for a devastating ranged attack. This is looking like it will be a fun game.
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    Fighting in Rushing Waters

    Nice idea, but the water needs to be deeper. Otherwise, it's just a trip hazard.
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