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    How do you Control/Set the Pace of a Game?

    I'm going to go back to the OP. If players are delaying the game with excessive interactions with minor NPCs, there are several things that a GM can do: - Cut the interactions short and move on; - Move ahead to a combat or interaction with a major NPC; - Practice ready gaming - Be ready to...
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    Recommend us a new system!

    I'll join in the chorus for Savage Worlds. It fits all of your criteria. While SW is written with minis in mind, we've never used them.
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    D&D 4E Please help map needed for 4E

    I'm guessing that you want something other than the Nentir Vale from the DMG. Most the WotC adventures include brief paragraphs on how you might locate each adventure in Greyhawk, Eberron, and the Realms. Have you thought about making your own world and just handwaving how the adventures are...
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    Real-world source books for high-seas adventures?

    Osprey has some good books on the historical pirates.
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    Mapping the Nentir Vale

    The elevator is an inspired idea. I can't remember, though, is the ferry you show from the Lower City part of the official description? My own addition to Fallcrest is an old wall at along the top of the bluff between the Upper and Lower cities. Keep up the good work.
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    Rules for money in play?

    I'm also a fan of the Wealth system. The only problem that I've had has been in translating financial rewards into Wealth benefits. When an NPC offers the PCs $10,000 to take on a mission, the players rightfully wanted to know how this worked with the Wealth system.
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    Writing Setting Blurbs

    It doesn't set up any conflict. For their setting search, WotC asked some interesting questions, including: - Who are the player characters? - What do they do? Your blurb needs to at least suggest an answer to these questions. As an example, here's the equivalent of the back of the book...
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    libraries for your campaign world

    Another end of the scale, libraries of Timbuktu:
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    How does one play a beastmaster Ranger?

    That's a great spin on a beastmaster and perfect for an IK campaign.
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    Rope bridge mechanics?

    Well, what do you want to do with the bridge? Is it in disrepair and risky to cross? Is it a point that will force a conflict with the PCs and their pursuers/quarry? Will destroying the bridge benefit or hinder the party? Will fire spells or other destructive spells have an affect on the...
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    Serenity RPG

    I agree that the system revisions used in the Battlestar RPG are well worth the effort. Here's a quick guide for converting Serenity's Assets and Complications to the die values used in the Battlestar RPG: Serenity:Main Page - RPGnetWiki
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    Joining a Forgotten Realms game. What do I need to know?

    Wikipedia has some useful info on the Realms: Forgotten Realms - Wikipedia, the free encyclopedia
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    Weather -- when does fog appear?

    Truly. This narrative approach is one of the best ways to handle weather in a game. Set the weather according to theme, drama, or what will provide the most interesting terrain for the fight. Alternatively, you could take a simulationist approach. Find a real world analogue for your campaign...
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    Mapping the Nentir Vale

    Ain't that the truth! Keep up the good work.
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    Floating Powers (Was: WoTC March 2009 Editorial Calendar)

    Aren't "floating powers" called feats?
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    Really WoTC?

    They have the high ground.
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    Help with walls

    Yes, damage is only dealt once. But, . . . Notice the emphasized language. So, at the begining of a creature's turn, damage is dealt if the creature is either adjacent to the wall of fire (1d6+Int. mod.) or in the wall (3d6+Int. mod.). Then if a creature that started adjacent to the wall...
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    Mapping the Nentir Vale

    Those are great maps, and so much better than the CAD maps that are so prevalent today.
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    Tick-based initiative systems -what are your experiences?

    I like the circular tick system used in Sion, but it is odd that there are no rounds. The interaction of the movement rules and ticks are a big plus. The Feng Shui tick system worked well. However, it uses a base count of three for an action as compared to Sion's five per action. My...
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    Dragon Fist physical copy

    I'm also eagerly awaiting the day we see Dragon Fist again. The mechanics and setting were geared for pure fun. But, I don't think that we'll see it anytime soon.
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