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  1. Wik

    D&D 5E (2014) Doing More with Exhaustion

    I really like what you went with. It's a cool rule, and it fits a nice theme that we don't get in D&D. It actually reminds me of Shadowrun (as opposed to Dragonlance, as another poster mentioned). In Shadowrun, you cast spells, and it could cause stun damage to you. Cast the big ones, or...
  2. Wik

    D&D 5E (2014) Arcane Trickster questions

    1. I'd rule that the object DOESN'T become invisible. It's like those old, bad special effects you'd see in saturday morning shows. The coin magically floats in the air, pulled along by a piece of fishing twine. 2. You can learn a spell from other schools at 3rd, 8th, etc. I think this...
  3. Wik

    D&D 5E (2014) How do you handle travelling and navigation?

    I second the suggestion to make game travel similar to hiking. It's a wonderful piece of advice. A few things I do: 1. Keep track of the day, day of the week, and the phase of the moon(s). This is a wonderful piece of information to have, especially when describing night encounters. 2...
  4. Wik

    Dark Sun Conversion

    It always comes down to time, eh? For what it's worth, I was so stoked when I saw the conversion notes to Athas - it made my heart flutter with glee! Dark Sun has been my favourite setting ever - revised, original, whatever. I even don't hate the 4e version, though I know I had a lot of...
  5. Wik

    D&D 5E (2014) Clerics, Shields, and Spell Casting

    Sure, until you're a player at a new GM's table, and want to have an idea of what the "official" rules are before you blast in and say "here's how we're doing it!"
  6. Wik

    D&D 5E (2014) A Primer on Creating Organizations

    Thanks. I have nine PC organizations in my campaign: 1. Knights of the Scale: Protect and raise baby dragons, regardless of alignment. Hunt down and slay evil dragons that do not follow the Knights' teachings. 2. The Gray Wizards: Smuggle magic items, avoid taxes, and protect wizards...
  7. Wik

    D&D 5E (2014) Why does 5E SUCK?

    Not much I *hate*, but I do have a few quibbles, I guess: 1. The lack of any upcoming new campaign settings. I'd like to see some official Dark Sun, stuff. And I would LOVE to see a whole book that is dedicated to converting old settings. Like, 20 pages of this setting, 20 pages of this...
  8. Wik

    Dark Sun Conversion

    No problem. It's a pretty damn good conversion, and a lot of my "complaints" with it are actually complaints I have against Dark SUn in general - primarily, the reliance on psionics. I do think yours is the best starting point I've yet seen, and I'll probably cannibalize a few of your ideas...
  9. Wik

    Dark Sun Conversion

    (Edit: Sorry Redthistle, I didn't mean to "laugh" at your post. Hit the wrong button!) A few thoughts as I read through this (excellent!) PDF. 1. Dwarven Focus seems a little off. a +1 bonus is nice and all, but that whole "1 level of exhaustion each week the dwarf doesn't follow his...
  10. Wik

    D&D 5E (2014) A Primer on Creating Organizations

    Organizations in 5e are a great way for your PCs to belong to something beyond the adventuring party. As detailed in the Adventurer's League and organized play, they also become a way to introduce a bit of variety in adventures - how the adventures will play out will vary depending on PCs'...
  11. Wik

    D&D 5E (2014) Potions of spells which require concentration

    For what it's worth, I was aware that a lot of the potions out there don't actually require concentration. I'm just pointing out that the GENERAL rule says that it is required - specific trumps general and all that jazz. And in my campaign, we have a buttload of potions floating around...
  12. Wik

    D&D 5E (2014) Potions of spells which require concentration

    Whoa, dude. That's some huge legalese going on right there. Drawing an argument from the minutiae of the text and ignoring the direct comments of the designers based on "bypassing the casting of the spell" line is, well, lawyer-y. To be honest, I did that stuff in Pathfinder long enough, and...
  13. Wik

    Looks Like Goodman Games Has Another 5E Adventure!

    You know, the recent DCC games for their own RPG are actually surprisingly good. I have a bunch of 'em, and plan on converting "The People of the Pit" and "The Croaking Fane" to 5th if my PCs take the hooks. Both are easy-ish to convert, if you ignore luck and a few minor quibbles. Really...
  14. Wik

    D&D 5E (2014) Potions of spells which require concentration

    The previous sentence in the DMG is this: This is ALSO saying that a potion requires concentration, unless stated otherwise. And since whether a spell requires concentration is detailed in the DURATION part of the spell, it makes sense that if a spell requires concentration, and potions use...
  15. Wik

    D&D 5E (2014) Clerics, Shields, and Spell Casting

    You won't see 'em. All S & M spells also come with a verbal component - a so-called "safety word".
  16. Wik

    D&D 5E (2014) Potions of spells which require concentration

    Rules as written, a potion requires concentration. See page 141 of the DMG: In other words, you'd be stuck concentrating. I kind of get the flavour here - if you're invisible, and you get hit, you have to try to focus on the invisibility, lest you lose the magic (or, if it's a sillier game...
  17. Wik

    Looks Like Goodman Games Has Another 5E Adventure!

    Way I understand it, you walk in and they have it on a table for free, like with free comic book day. That being said, there's a shortage of game stores (at least in my area) that actually participate.
  18. Wik

    D&D 5E (2014) Clerics, Shields, and Spell Casting

    Looked up the article in question, and it's exactly what I'm looking for. Awesome. You just gave my cleric 2 more points of AC. ;)
  19. Wik

    Ability Score Adjustments

    It's also good as a defensive measure. A stat of 10 is better than 9 simply because at some point, you could get a 1 point level drain, and it's better to stay in your current category. I had a thief that got dropped from 12 int to 9 int... and was super glad that I hadn't lost anything as a...
  20. Wik

    D&D 5E (2014) Aerial Combat

    If you want to do something a bit more clunky but still really cool, you could have one flying character still move, and allow the adjacent guy to either follow, OR let the flyer get away with no AoO, and have the moving character move at only half speed. This would allow for the sort of...
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