Search results

  1. K

    Special Armor

    My understanding was the same as Irda's -- that mastercraft armors are just made of bizarre materials that require a certain level of magic to be created -- so that "starweave" armor just has to be at least +3 or you couldn't make it at all. Also, I could be wrong here, but I thought somebody...
  2. K

    Rogue powers, sneak attack and weapon selection

    Actually, you'd want "ADTHANKSVANCE". "Thanks" in "Advance".
  3. K

    Monsters As Encounters

    The Encounter Monster is a good idea, but I don't know that you really need new rules for it. It's more like a special application of the existing skill check and encounter trap rules. Like an encounter trap, each "section" of the monster (or the monster as a whole) can be overcome by a...
  4. K

    Match the weapon to the group

    Well, I know Unarmed is an "improvised" attack, which is a proficiency level that falls below Simple -- improvised weapons aren't really intended for fighting with, like throwing a pitcher or swinging a chair, and as such will provide no proficiency bonus but require no proficiency to use. I...
  5. K

    D&D 4E No evil gods in 4e?

    I'm just gonna throw this out, and don't expect a response -- not because I don't want to discuss it, but because I'm going to be out of town for the entirety of the next week and I won't be able to get to the internet. 1: I'm not entirely pleased with the hybrid system. I'd prefer to have...
  6. K

    Excerpt: You and Your Magic Items

    Seems to me that's what's going on here. It says, "Here's the normal level. If you want to play low magic, you should reduce treasure by this much and give the players these bonuses to attack, damage, AC, and defense." That's strong support for a low-magic game; it tells you exactly how to...
  7. K

    Dragonborn MAD

    One more little caveat: I was under the impression that, like the 3.x dragonborn, Dragon Breath is only one of several optional abilities. That is, if you don't want a blast power, you can opt for one of several other dragon-related abilities that will boost other aspects of your character...
  8. K

    Dragonborn MAD

    My apologies -- that was crosstalk; I thought you were talking about Dragon Breath's damage attribute.
  9. K

    Excerpt: Economies [merged]

    The Economy article kind of makes me chuckle because this "new way of handling treasure" is more or less how I've been doing it for years. I don't think I've ever rolled treasure according to the monster's type -- I looked at what they give to determine what *sort* of treasures to give them...
  10. K

    Dragonborn MAD

    What evidence do you have? The source is from the computer screen visible in a photo that accompanied an interview, as I recall -- the data is only partially readable, so some of that is guessed, but I don't know which bits are which. Edit: Here it is As he says in the article, he isn't sure...
  11. K

    Knocked prone

    This is key, and pretty much nerfs the 'trip monkey' without killing tripping as a decent strategy. At the same time, there are a lot more ways to avoid falling over -- a high Fortitude automatically means you don't fall down easily, and there are a number of powers that allow you to avoid or...
  12. K

    No small weapons - I'm okay with this

    There seems to be confusion over "small" weapons. I'm pretty sure "small" is simply used to note weapons that are two-handed for reasons OTHER than pure size -- a greatsword can't ever be "small", while a shortbow is small because it's two-handed only due to the nature of firing arrows...
  13. K

    No small weapons - I'm okay with this

    Normally it's just a fair tradeoff, a damage penalty and an accuracy bonus. The weapon proficiency bonus provides a handy way to make a dagger just as attractive as a shortsword or a longsword. A human might choose to give up his longsword in favor of a shortsword or his shortsword in favor...
  14. K

    No small weapons - I'm okay with this

    Ugh, I forgot about this thread. Replies forthcoming! No, it doesn't imply that. Halfling smiths make all sorts of weapons sized for halflings -- but a halfling longsword just acts in all ways like a human shortsword, and a halfling spear acts just like a human shortspear. This is really not...
  15. K

    I Really Like Keywords

    I don't think there's that much game-balance disruption to be had by adding a damage type, honestly. It's not that you have to have X number of immune monsters in the book, or something. But on the other hand, I think the existing types are probably pretty well suited to covering most of the...
  16. K

    I Really Like Keywords

    I really like the whole thing. As long as there aren't too many keywords with rules stuck on them, it'll be fine. Obviously some of them will -- such as 'High Crit' or 'Versatile' -- but you want to keep that number low. Raw number won't be an issue that I can see other than if it causes a...
  17. K

    No small weapons - I'm okay with this

    I think I'm pretty okay with the idea of having no "small" weapons. That is, from today's weapons preview, it sounds like there is no equivalency weapon for small characters. There's no weapon that a Halfling can pick up and have it operate like a Longsword does for a human. And I think I'm...
  18. K

    Excerpt: skill challenges

    On the idea of Intimidate always failing, I don't really see the issue. If the guy is convinced of his own power/importance and the PCs are trying to secure his assistance in a matter, intimidation certainly shouldn't work. Why WOULD it? He's gonna look at them and say, "You're asking ME for...
  19. K

    D&D 4E 4E Liker - anything you worry about?

    I didn't say that. I said "we don't know the extent of what rituals can do". However, I suspect the answer is "that's right", because most of your healing is going to be based on those Surges. You recover those every night, so you don't really need a local cleric so much as an innkeep. The...
  20. K

    D&D 4E 4E Liker - anything you worry about?

    I think two races can share a niche IF they approach it differently or have very different flavor in that role. I mean, I can see putting a Half-orc and a Dragonborn into the same niche, "big strong fighter guy", but they're going to look very different in the role -- with the dragonborn going...
Top