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  1. Jackelope King

    Why is it so important?

    My appologies for missing this earlier post, RC. Since I've actually been a player (in addition to GM) with my D&D group, I have a fair knowledge of the process they go through to decide how to expend resources (and I'll try to stay to the terminology you've used with resources). 1. Understand...
  2. Jackelope King

    Why is it so important?

    double post
  3. Jackelope King

    Why is it so important?

    Quite. Let me focus in on one particular point. Here I'd require more clarification. You define "resources" as "anything that you can use to mechanically affect the game". That seems accurate. However, how would you weigh the impact of conditions on a character? They affect the means by which...
  4. Jackelope King

    Why is it so important?

    An important point which had been overlooked. Nice catch.
  5. Jackelope King

    Why is it so important?

    Got a time machine? ;) Seriously, though, if you're prepared to make the claim that OD&D / 1e DMs were more likely to make a "I won't kill PCs" statement, I will be quite surprised. My thanks for the clarification. If I may attempt to sumarize how your view comes across to me: 1. Resource...
  6. Jackelope King

    Why is it so important?

    1. How many gamers agreed not to kill PCs under OD&D? 2. How many gamers agreed not to kill PCs under games today? I find it highly improbable to the point of absurdity that 1. is greater than 2. Hence it is a "growing number of gamers" by definition. Now provide your evidence that it's a...
  7. Jackelope King

    Why is it so important?

    You're making a claim and not backing it up with evidence. It's as simple as that. You were the first to claim that the group in question was a minority. Provide evidence or retract your claim. I need only quote you in one place. You agreed that an encounter with per-encounter mechanics only...
  8. Jackelope King

    Why is it so important?

    The burden of proof is on you. That a resource is percieved as being in too-short supply to justify using without great threat (highest-level spells tend to fall here in my experience). Players tend to conserve these by instead expending resources which they percieve as more easily renewable or...
  9. Jackelope King

    D&D 4E What don't you like about 4E so far? (Not a rant)

    The Digital Initiative: From what I've heard so far, it's going to be asking too much for too few useful features (I've never liked Dungeon or Dragon, so I'm not willing to pay a subscription for what sounds like a bare-bones virtual table and character creator I don't need anyway alongside a...
  10. Jackelope King

    Why can't WotC break the mass market barrier?

    Which is exactly why this sort of game is targeted at the party-game market. If the goal is to grow the hobby, you're not going to get people into it who would find roleplaying stupid anyway, but since party games are more socially acceptable, they could serve to make D&D itself more socially...
  11. Jackelope King

    Why can't WotC break the mass market barrier?

    Which is exactly why this sort of game is targeted at the party-game market...
  12. Jackelope King

    Why can't WotC break the mass market barrier?

    Essentially. The only real difference is that your target market are younger adults who enjoy party games like the aforementioned Apples to Apples and Taboo. The goal is to make the game more acceptable in public perception by dispelling the myth that "D&D is only for dorks". The people who are...
  13. Jackelope King

    Why can't WotC break the mass market barrier?

    If you want D&D to reach a wide audience, and more importantly, the target audience that WotC seems to want (young-ish folks with disposeable income and time), you need to offer them something that they already want. That's why we don't need a "basic" game. We don't need an "introductory" box...
  14. Jackelope King

    Who is more bothered by the whole per-encoutner thing?

    I mostly DM, but my last two D&D characters were a warlock and a binder, and I love the per-encounter system.
  15. Jackelope King

    Why is it so important?

    I'd like one. Heck, I'd like them to go one further and ditch hit points for a toughness save/defense instead, but the chances of that are about the same as my walls spontaneously shooting pineapples at me. I also don't think that it's particularly likely that the PCs will be seriously...
  16. Jackelope King

    Why is it so important?

    The PCs could always lose. They almost lost a few weeks ago fighting a few low-PL mooks with armor-piercing ammo when the two toughest members of the group kept flubbing their (low-DC) toughness saves. And as your wording suggests, you also recognize that there are many different consequences...
  17. Jackelope King

    D&D 4E Simple Poll - How do you feel about 4E Right Now?

    Mildly-optimistic thumbs-up in general. I have a few complaints and reservations, as well as some doubt that it'll become my new system of choice, even if I'm pleased with quite a bit of what I'm hearing about what's coming with it.
  18. Jackelope King

    Why is it so important?

    Essentially, yes. PCs mainly get hero points for complications coming up related to their history. For example, Kage was tortured as a child by Doctor Sayre so badly that her response to Sayre is an almost feral fear/aggression response. She gets hero points when confronted with Sayre. As...
  19. Jackelope King

    Why is it so important?

    If you wish. I hope you're willing to be impartial enough to recognize the mechanical significance which these elements helped to impart when brought together. The encounter accomplishes the following: - It provides a wide spectrum of different challenging enemies for the PCs to face - It...
  20. Jackelope King

    Why is it so important?

    So you'd like me to give you a round-for-round report of the battle, with the actions of every single participant, their options at each point, and what effects they had on gameplay? Do you realize what you're asking for?
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