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  1. Lord Zardoz

    Why was morale removed from the game?

    I have always found Morale to be a troublesome thing to implement as a straight up d20 roll, and I always figured it would be better left to DM Fiat. Also, I think that the 3rd Edition Intimidate skill basically 'killed Morale and took its stuff'. Also remember the 3rd Edition introduced...
  2. Lord Zardoz

    Musings on Skill Challenges (or: Three Questions You Should Ask Before You Run One)

    For my own games, the problem was never deciding if a challenge should be used. What I liked most about the concept is that it provided a framework for me to provide in game challenges that could involve the entire party without requiring combat. The real problem has been deciding on the...
  3. Lord Zardoz

    Mini's for large groups.

    Thanks for the info, I will look into these. The desire for 'type consistent' sets is not an urgent concern, but it is a nagging one. I do have a means of filling the need for those encounter types, but that does not mean I would not want something superior. In a perfect world, I would like...
  4. Lord Zardoz

    Mini's for large groups.

    I kind of like the D&D mini's, since they can give me some very useful props for monsters. However, I do have one problem with the random distribution. If I want to run a fight with more then 1 of a particular monster, it is very difficult to get a decent quantity of them at a reasonable cost...
  5. Lord Zardoz

    Slow (the condition) seems weak

    There are two situations in which powers that inflict Slow is quite nasty. Against mobs of minions or largish groups, it is not so great. But when you have an Elite or Solo to deal with, the nastiness is easy enough to see. The first is when you have a heavy hitting melee brute. If you can...
  6. Lord Zardoz

    An Indecent Proposal

    The only reason that math in D&D (4th Edition or 3rd Edition) ever gets cumbersome is not because of the numbers involved, but because of the quantity of variables. 3rd edition was really bad because there were so many possible situational modifiers from buff spells, not all of which would...
  7. Lord Zardoz

    DMs not playing by the rules (Forked Thread: What are the no-goes for you?)

    Interesting experiment. You would not have gotten away with it at higher levels where the total number of modifiers gets difficult to manage though. While a roll of a 6 is probably a failure for most players, if that player has a high stat modifier, and some magic at work to buff the number...
  8. Lord Zardoz

    Need info for a D&D Delve night in Montreal

    I already have the location and time: *Le Valet d'Coeur* 4408 St-Denis, Montreal Name: D&D Delve Night July 09 Sanction Number: 09-07-1934667 Coordinator: marcodsolo@hotmail.com Date: 7/3/2009 Start at 5:00pm The problem is that neither the store's website nor the person at the store was...
  9. Lord Zardoz

    oots 665

    I think that given the situation at the time, it was dramatically appropriate. He went for one on one vs Xykon while on a flying Zombie dragon. It was too early in the narrative for Xykon to be defeated outright, and we already had an initial defeat and regeneration sequence for Xykon. If Roy...
  10. Lord Zardoz

    Anyone know a link to a Japanese explanation of D&D?

    The cultural disconnect is mostly that while she is familiar with the concept of RPG type video games, the idea of a pen and paper RPG is completely unfamiliar to her. END COMMUNICATION
  11. Lord Zardoz

    Anyone know a link to a Japanese explanation of D&D?

    I have a friend who is somewhat curious about D&D. However, I would ike to make sure that she has a reasonable idea of what exactly D&D is about. There is also the cultural disconnect in that she had not really heard of D&D prior to meeting me. What I would like is a link to any sort of...
  12. Lord Zardoz

    2010: Is it Dragonlance? (hint)

    Any sort of 'leak' for the dnd insider subscribers is going to be about as subtle as an outright announcement. Given that they are still in the process of putting out the Eberron setting, I think that it will be kept under wraps until they are ready to start the marketing push. END COMMUNICATION
  13. Lord Zardoz

    Do you have trouble "Laying down the law"?

    Cheating at a pen and paper RPG has got to be about the most pathetic thing I can think of. Its not like you can really 'Win' at D&D. So you managed to do a bit more damage. Whoohoo for you I guess. I suppose if you were just trying to mess with your DM, I could see the point. If you...
  14. Lord Zardoz

    D&D 4E Is character death acceptable in 4e? If so, how often?

    That is consistent with how I run my games. To my mind, unless the fight has some actual risk to it, its not worth it to go to the trouble of having it. As for the original posters question, I have had character death in games I have played in, and I do not thing it is a big problem...
  15. Lord Zardoz

    What do your DM/GM Notes Look Like?

    My notes are a series of MS Word documents on my computers HD with an occasional backup to another HD or burned CD. In play, I print out what I need. In practice, I end up trying to re-use things like monster stat blocks across sessions, but I often end up reprinting things. What can I say...
  16. Lord Zardoz

    Tactical scale chase mechanic for 4th ed D&D

    Multiple quarries is easy. The check made by the pursuer is tested against all the passive DC's from the Quarries. Multiple pursuing parties is a bit trickier, but manageable. Instead of having a literal condition track, you just need to track relative distance, and assume that if the...
  17. Lord Zardoz

    Tactical scale chase mechanic for 4th ed D&D

    Well DanmarLOK, the system is based on relative distance between people involved in the chase. Just to clarify: Quarry: Those being chased. Pursuer: Those doing the chasing. The Quarry is the one moving up and down the track. Now, the reason the system works is that it does account for...
  18. Lord Zardoz

    Not enough selection of at-wills in 4e?

    I am generally satisfied with the number of available AtWill powers. However, I do think that the game would benefit from more availablity of general options. Right now, I can do the following: Use an At Will power. Make a basic Melee or Ranged attack Grab Bull Rush Charge. Personally I...
  19. Lord Zardoz

    Tactical scale chase mechanic for 4th ed D&D

    I have worked out the following chase mechanic for 4th edition D&D. It can probably be adapted to 3rd edition easily enough. I tried it out in my game last night and it worked out quite well. 1) Determine the movement rate assuming only Move (Run) actions for the round. The difference is...
  20. Lord Zardoz

    Things I had to get through my head

    Rather than fast forward the plot as is, you could simply modify it by declaring an external force has caused something to happen in the campaign world that makes the villain fast forward his own plan before the villain was ready. This has the result of making your villain much weaker then he...
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