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  1. Lord Zardoz

    Thoughts after three sessions of 4E

    Regarding mobile enemies, I am not sure this will hold true once you start to regularly face 4th level and higher monsters. Goblins and Kobolds both have abilites that let them shift. Goblins shift if you miss them in combat, and Kobolds can shift as a minor action. Most of the other classic...
  2. Lord Zardoz

    A fun encounter I ran today

    I had set up a fight in a neighborhood of an abandoned level of a dwarven city, which had a bunch of Goblins living in it. Some buildings had tunnels, many had walkways between roofs (as well as some buildings with ladders in them to grant easy access to the roofs). There were 6 Goblin Cutters...
  3. Lord Zardoz

    Keep on the Shadowfell (after two sessions)

    I would not quite go that far. What I would instead do is position monsters near the downed PC and score Opportunity Attacks on anyone attempting to rescue the dropped player. If the situation warrants it I might try having a monster threaten a PC so get the other players to surrender. END...
  4. Lord Zardoz

    You primary stat should never be lower than 18

    The best reason I could come up with would be Skill Challenges. There have been plenty of threads commenting on the difficulty of completing a skill challenge, when run with the suggested DC's from page 42 of the DMG. Whether you think the numbers given make the system broken or not is best...
  5. Lord Zardoz

    Warlords that multiclass as Wizards can Raise Dead?

    With the rules as written, I would say you are right on both counts. The only reason for you to think otherwise would be the way previous editions were written, which had raising the dead as something only divide casters could do. But what you forget is that a Wizard could also raise dead via...
  6. Lord Zardoz

    What on earth does "video-gamey" mean?

    Just recalling several years of browsing threads on EnWorld, the biggest complaint about the game was that the Combat system did not work out very well in practice. It did work well between levels 3 to level 8 or so, but even then certain things did not work out. Low levels had characters that...
  7. Lord Zardoz

    Whoa. 4e is hard on PC mortality rates.

    The two are not mutually exclusive. In general, especially at the lower levels, a level appropriate combat encounter generally consisted entirely of opponents that were very fragile. Even with Max hp + Con bonus, a good roll on a longsword would probably kill non front line characters. In...
  8. Lord Zardoz

    A discussion of Keith Baker's post regarding the Skill Challenge system

    Ok, I just read the article. On the one hand, I understand the reasoning that Skill Challenges are meant to be at least as hard as combat. I can also buy into the reasoning that the DC's assume the players have Utility powers and feats selected specifically to help with skill challenges. On...
  9. Lord Zardoz

    Ochre Jelly Split + Healing surge

    I ran it in one fight, and only had it split once. Healing did not come into play because I did not look up the rules for monsters and healing surges. On a side note, the Ochre Jelly makes a great solo fight for low level characters. Beefy hp, nice damage, but not as overwhelming as a low...
  10. Lord Zardoz

    Ochre Jelly Split + Healing surge

    That is some critical, need to know info that should have been duplicated in the MM. END COMMUNICATION
  11. Lord Zardoz

    Wizards, need your input.

    It seems to me that Wizards designed swiss army knife characters out of the game, and set things up so that the classes are going to be very good at what they are built for. They seem to have looked at a class, thought out a general aim, and then allowed for two probable build types per class...
  12. Lord Zardoz

    Ochre Jelly Split + Healing surge

    Just to figure things out, I recently confirmed for myself that Monsters do get Healing Surges (page 7 of the MM). In most cases, this is pretty straight forward. When injured, use a 2nd wind action if reasonable, regain 1/4 hp. But the Ochre Jelly (page 202 under Ooze), has a power that may...
  13. Lord Zardoz

    How To Kill An Adult Black Dragon Without Dying Of Boredom

    There are a few ways that this sort of thing could happen. If you were running a recreation of the D&D experience demo, that dragon is a pretty high level opponent for the party. If the players are missing very often, and the dragon is unable to keep someone dropped, things can get boring...
  14. Lord Zardoz

    Help me kill my DM!

    As a DM myself, I can tell you the following: If someone asks the Dm if a particular condition grants combat advantage, or how much damage a power does, and you answer, no one will hold it against you. Even if your on the players side of the DM Screen. If someone says "I open the door, what...
  15. Lord Zardoz

    Zombie Rotter vs. Goblin Cutter

    it probably does come down to the better attack, having an extra point for both the attack roll and damage. Also consider the XP value, not all minions are created equal. We may want to run the numbers to confirm, but try scaling up the numbers to simulate a pretty solid swarm. Lets say a 400...
  16. Lord Zardoz

    Critiques of 4e: about style not substance?

    Using the "He delights in the mayhem he creates" quote to try to explain an immobilization effect can work, but quite frankly, it is very generic, and could also be used to explain plenty of other things. Personally, I do not see it as a big deal, but that does not make Pawsplays concerns about...
  17. Lord Zardoz

    Critiques of 4e: about style not substance?

    Ok, so the chief complaint is that various spells / powers are described purely in mechanical terms, and that in turn damages the sense of immersion. That is a very fair criticism of 4th edition, and one that is warranted with the currently published books. I do think that this is something...
  18. Lord Zardoz

    Critiques of 4e: about style not substance?

    In that case, I would say the question that you should try to answer first is this: What is it about previous editions of D&D that 'supplied the awesome' for you? I would have to say that there are plenty of things in the new edition that could bring a few different kinds of awesome. * Low...
  19. Lord Zardoz

    DM refuses to switch; players want to

    You can lead a horse to water, but you cannot make it drink. That does not mean you still have to ride it, however. So you have an impasse, and there are a number of solutions. 1) Play 3rd Edition with that DM. You have been playing that system for years, and I presume having fun. You have...
  20. Lord Zardoz

    Critiques of 4e: about style not substance?

    While I suppose I can see where someone who says that that new mechanics are junk is coming from, I cannot express my disagreement as strongly as I would like to with that statement. This is the first version of the D&D rules that I have seen that make a full out effort to keep the game...
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