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  1. YRUSirius

    Playtest House Rules/Revision Suggestions

    In the same vein, I'd let the PCs make every roll in the game. NPC always use static numbers for their attacks, ability checks (maybe not perception checks because of the rogue's skill mastery), saves and defenses. For example: A goblin has a melee shortsword 11 attack (1W6+1), PCs have to make...
  2. YRUSirius

    1 Minute Duration Spells

    After thinking about it, 1 minute duration spells seem like a good compromise between the two factions. 4E players who don't mind 'encounter' lingo can read the 1 minute duration as 'until the encounter ends' and 3E/2E/1E players can track their spell duration if they wish. :lol: "Man, I always...
  3. YRUSirius

    Give the Fighter more surges.

    Easy fix: Don't call them "encounter" features but "rest" features. These features replenish their use after 10 minutes of resting (short rest). The reinforcements from another part of the dungeon will interrupt your short rest so it's still the same encounter. Additionally at higher levels a...
  4. YRUSirius

    Give the Fighter more surges.

    That's what I'd like to see. :) -YRUSirius
  5. YRUSirius

    Pelor! Pelor! Pelor!

    Hodor! -YRUSirius
  6. YRUSirius

    Give the Fighter more surges.

    No, no, I want to keep the fighter's surge intact. Additionally I'd just like to see another feature added to a 1st level fighter, that would use the same kind of rest/encounter mechanic like my suggested idea for the surge. The surge would still be there and give one additional action but it...
  7. YRUSirius

    Is slashing/bludgeoning/piercing damage even needed?

    Well, have a look at the monster pdf. The weapon damage makes their attack a little bit "harder" to read for me cause it unnecessarily clutters up their description. Don't think that many of those monsters will fight skeletons. :D -YRUSirius
  8. YRUSirius

    Give the Fighter more surges.

    Maybe those who have played earlier playtests where surges have been implemented could confirm this? On the topic of surges: What do you all think about encounter surges? Instead of 2/day give fighters 1/short rest? So a level 2 fighter could have more than 2 surges per day but not more than...
  9. YRUSirius

    Is slashing/bludgeoning/piercing damage even needed?

    It still feels so clumsy for the base game, atleast to me. :) -YRUSirius
  10. YRUSirius

    Is slashing/bludgeoning/piercing damage even needed?

    Okay, what do they do in the base game? :P -YRUSirius
  11. YRUSirius

    Is slashing/bludgeoning/piercing damage even needed?

    I'm not riled up exactly. This damage mechanic just caught my attention because it seems superfluous for the base experience. The last days Mike Mearls and his team seemed to stress that they tried to eliminate as many superfluous rules as possible to see how bare bones the base game could be...
  12. YRUSirius

    Is slashing/bludgeoning/piercing damage even needed?

    Okay, but what is it providing in the base game? The base game could function without it. :) -YRUSirius
  13. YRUSirius

    Is slashing/bludgeoning/piercing damage even needed?

    Yeah, but is this subset of rules even necessary for the base game? -YRUSirius
  14. YRUSirius

    Is slashing/bludgeoning/piercing damage even needed?

    In this playtest there is only 1 occurence where the slashing/bludgeoning/piercing damage mechanic comes into play and this is the skeleton monster. If this playtest package would have been a basic playset (covering level 1 to 3) I'd say that noting the type of weapon damage for EVERY weapon in...
  15. YRUSirius

    First Impressions?

    Oh, my god. You're right. This game is broken. -YRUSirius
  16. YRUSirius

    First Impressions?

    Erm... no? Btw, we're talking about something like a 5 gp difference between the mace and the club, right? FIVE gp. The second encounter in the caves of chaos has a treasure worth 15 gp. REAAALLY horrible, ignorant and stupid design. Way to go, dude. -YRUSirius
  17. YRUSirius

    Scaling of attacks and defenses.

    Slaying 20 orcs instead of just 1 on my own makes me feel much, much, MUCH more improved. -YRUSirius
  18. YRUSirius

    First Impressions?

    Hm, haven't thought of this. Touché. But what about the clergy of other religions that place high importance into status and would kick you outa the door if you arrive with a wooden weapon of the poor? There is more to weapons than just the raw mechanics, that's all I'm saying. It can be handled...
  19. YRUSirius

    First Impressions?

    You attack your own clergy? -YRUSirius (Btw, I think a club out of metal might be a mace... ;))
  20. YRUSirius

    First Impressions?

    Are you seriously comparing the power of a 4e class with the power of a 5e class? In 5E's world the guardian might do a pretty job in defending his allies, I haven't played it, but it could work. -YRUSirius
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