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  1. YRUSirius

    Limits to Backgrounds/Themes?

    I do think that a wizard slayer or a fighter magic-User is viable. The slayer and magic-User theme can be useful for both classes. -YRUSirius
  2. YRUSirius

    A plea to stop over-complicating the base system.

    DR might not be too complicated in itself, but it migh add an unwanted level of complexity for newbies and casuals? -YRUSirius
  3. YRUSirius

    A plea to stop over-complicating the base system.

    Though they should keep in mind that the innovations they suggest maybe should not add more levels of complexity. The base game should be dead simple. Added complexity in modules might not hurt the base game, but IN the base game it could. -YRUSirius
  4. YRUSirius

    Per-Encounter Powers

    That's why I said kinda. :) The mechanic is the same, the amount not so much. :) -YRUSirius
  5. YRUSirius

    Per-Encounter Powers

    Limited short rest features will broaden the characters' power, not necessarily deepen (enhance? multiply?) it. This could work out with Next's design statement for character advancement. -YRUSirius
  6. YRUSirius

    Per-Encounter Powers

    I'd argue that HP are already kinda encounter-based in Next, because you could heal a good amount with a short rest (HD healing) without magic with a healing kit. -YRUSirius
  7. YRUSirius

    How should humans be human?

    This is how I'd handle humans in D&D Next... Give them two additional skills. One ability gets +1 (your choice which). And they get the "human resolve" racial feature: Human resolve: Humans can get advantage on a check, be it an ability check, skill check, an attack, a saving throw, or any...
  8. YRUSirius

    Awfully Alarmed About Armour

    Cool, then we might not even need DR, +temp hp, etc. -YRUSirius
  9. YRUSirius

    Awfully Alarmed About Armour

    And? These are balancing factors you need to account for. -YRUSirius
  10. YRUSirius

    Awfully Alarmed About Armour

    Yeah, that's why they have +5 feet speed, better dex saving throws, better hiding capabilities etc. -YRUSirius
  11. YRUSirius

    Per-Encounter Powers

    Imagine the following: What if a short rest doesn't give a PC 60% of his combat prowess back but only 10%? Then the 5/10 minute short rest might help them pushing forward a little longer without needing a long rest. If every character has only 1 to 2 non-magic features that reset on a short...
  12. YRUSirius

    Awfully Alarmed About Armour

    But do high Dex characters really need the same AC? They'll have a higher Dex which is a very good saving throw. And they'll have +5 feet speed in comparison to characters in heavy armor and might not have disadvantage on checks to hide and move silently. There needs to be a trade off for those...
  13. YRUSirius

    Awfully Alarmed About Armour

    Again: Why not just AC +1/+2? -YRUSirius
  14. YRUSirius

    Per-Encounter Powers

    Clerics and Wizards don't have them. :P (Although the channel divinity feature could work on a short rest recharge time). -YRUSirius
  15. YRUSirius

    Per-Encounter Powers

    Erm, nope it DOES NOT force it automatically. 4Es overall design forced it. But the recharge time of a few abilities in a totally new system does not matter a lot. -YRUSirius
  16. YRUSirius

    Awfully Alarmed About Armour

    Nope, still too complex. Nothing beats the simplicity of adjusting values instead of introducing new kind of values that behave in a different kind of way than the already established values. -YRUSirius
  17. YRUSirius

    How would you continue the design of the individual themes?

    I'm not so sure anymore about advanced themes at level 6. This is why: 1st level: class features + feat 2nd level: class feature 3rd level: feat 4th level: class feature 5th level: feat 6th level: class feature This advancement seems pretty balanced. I'm pretty sure that classes will...
  18. YRUSirius

    Awfully Alarmed About Armour

    Hehe. Does "archetypical" mother work better for you? I doubt that all the mothers of the world who just play monopoly with their kids would play rolemaster as their RPG of choice. :P -YRUSirius
  19. YRUSirius

    Awfully Alarmed About Armour

    Yeah, for sure. "So, wait, what is magic enhancement again? Why do I get magic enhancement on this AC number but not on this DR number? And why does only the heavy armor get this DR number, why not light armor too? Shields? Are there spells to increase this DR number?" "Wait, why does this...
  20. YRUSirius

    Awfully Alarmed About Armour

    It's too complex. It adds a whole another layer of complexity that isn't really needed. Always do the mother test: "Would your mother find this too complex in actual play, would she understand it? Would she need it to enjoy the game?" -YRUSirius
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