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  1. Sekhmet

    Random thoughts on 2nd Ed.

    delericho Thanks for catching my mistake. I had meant to write XP (still, a paltry sum for the possibility of additional spell levels and slots). Page 84 offers up the possibilities for magical item creation, and the later chapters on magical items offer up the hard cost (assuming your DM isn't...
  2. Sekhmet

    Sneak Attack

    I agree with Empirate. Typically, for undead, an Eternal Wand of Gravestrike is the route to go. Penetrating Strike is also very useful.
  3. Sekhmet

    Random thoughts on 2nd Ed.

    It was generally expected that Wizards had around that 15 int mark upon character creation. At level 10-11, when you're becoming a very powerful person indeed, you can still only cast 5th level spells (which your starting intelligence can afford). Table 4 on page 16 of your Player's...
  4. Sekhmet

    Teleport Spell

    I remember Teleportation Field from previous editions doing something similar, but what you're looking for was already stated by anest1s. Greater Dimension Door from Spell Compendium.
  5. Sekhmet

    Oeczuel the Angel of Fire

    When I get back from the store in an hour or so, I'll stat this guy up. Sounds like a badass, unique individual, so I'll make him a Rank 0 deity instead of your average mob. His sword will deal damage like the priest spell "Flame Strike", where it deals part Holy and part Fire damage (to get...
  6. Sekhmet

    Dar'radu

    You know, extra dimensional generally means outsider.
  7. Sekhmet

    Dar'radu

    Sounds about Large (8' to 16'). Huge is 16' to 32'. If you want them to be immune to fire, just give them Immunity to Fire and Cold Vulnerability. http://dungeons.wikia.com/wiki/SRD:Table_of_Creature_Size_and_Scale for the size categories.
  8. Sekhmet

    D&D 3.x 3.5 Archer help.

    I do love Targeteer, but I was told no Dragon (a shame, really).
  9. Sekhmet

    D&D 3.x 3.5 Archer help.

    While nice, the Fey'ri can Alter Self into any humanoid form at will, indefinitely, which allows it to have as big of a bow as a Goliath could, or for better Flight, or any of the other varieties of cheese Alter Self allows for. I was looking at Justice of Weald and Woe as well, and it is a...
  10. Sekhmet

    D&D 3.x 3.5 Archer help.

    I agree with you that every character shouldn't be able to counter everything, but they should all be able to do their job without being easily countered by the majority of the opposition. Just about any creature/enemy can charge you and thereby threaten you 'till you die, with you being...
  11. Sekhmet

    D&D 3.x 3.5 Archer help.

    60' is still well within the range of a charging opponent. You'll be lucky to beat their Initiative, and then have to fight a losing battle to gain ground against them - making you more or less useless for that battle. Likewise, any number of methods are available to ignore precision damage...
  12. Sekhmet

    D&D 3.x 3.5 Archer help.

    Nezkrul I don't care for precision damage bases, as you can tell by my not adding Order of the Bow Initiate or Swift Hunter at any point in that build. Being effectively negated half the time, and having to remain within charging/grappling/tripped/disarming/sundering range is a waste of archery.
  13. Sekhmet

    D&D 3.x 3.5 Archer help.

    Not "for free", but the rest of the group has LA3 characters and the DM has decided that everyone must be LA3, or he will buff their race to LA3 if they do not meet that requirement. I'm fairly sure templates are fine (there is a Dire Werewolf, a Scorpionfolk, and a Rakshasa), and all official...
  14. Sekhmet

    D&D 3.x 3.5 Archer help.

    I'll be playing in a game tonight where I've been tasked with making an Archer. With a relatively small amount of time to get my things together, my build so far is Ranger 6/Deepwood Sniper 2/Peerless Archer 3. The increased range, critical, and power shot applying to Greatbows will help the...
  15. Sekhmet

    Need 1 or 2 players for an online D&D 3.5 game.

    That is fine. I'd like to point out the increase in Animal Companion hit die (Ranger level -3 instead of Ranger level/2), although I won't make a straight Ranger, anyway. I'm thinking either a hurler or a Soulbow.
  16. Sekhmet

    Need 1 or 2 players for an online D&D 3.5 game.

    Ranger - Pathfinder_OGC is the entire class as written. If this isn't fine, no problem. I can stick to 3.x books just as easily, although I would really like to be able to use the Deadly Aim feat (Power Attack for bows) from the Pathfinder material. No "end" sounds okay, as long as it doesn't...
  17. Sekhmet

    Need 1 or 2 players for an online D&D 3.5 game.

    I haven't played a ranged class in ages. Sounds fun. If we can nail down a time frame, it'd be nice. "After 6" is a little ambiguous, but I'm interested. Were I to play a ranged class, would it be terribly untoward of me to request being able to use the Pathfinder Ranger fixes?
  18. Sekhmet

    Need 1 or 2 players for an online D&D 3.5 game.

    Not exactly the right forum for it, but what roles do you still need to fill?
  19. Sekhmet

    Quick Tarrasque Question.

    Drowning is a form of damage. No form of damage deals lethal damage to the tarrasque, therefor all forms must deal nonlethal damage to the tarrasque. Drowning therefor deals nonlethal damage to the tarrasque.
  20. Sekhmet

    Looking for Setting

    I'm going to second Shadowrun for what you seem to be looking for.
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