Search results

  1. Galloglaich

    History, Mythology, Art and RPGs

    The Knight and his Lance, part II of II The Knight and His Lance, Part II of III From 1066-1302 this guy was the last word on pretty much everything. For a while European knights basically were all but unstoppable both at home and abroad, the Crusader kingdoms expanded, the tide of the...
  2. Galloglaich

    Good, Simple System for Kung-Fu.

    If you wanted to do Martial Arts in 3.5 a bit more realistic the Martial Pool mechanic from the codex is solid and real simple. Instead of the usual RPG "I swing / you swing" dynamic it feels a bit more like the natural ebb and flow of a of real fight, so your players can use tactical options...
  3. Galloglaich

    The Tidal Wave of Junk...

    My favorite D20 / OGL company was Avalanche Press, they did a ton of awesome historical flavor books even though they weren't too sharp on DnD rules in particular and always had those slightly embarrassing cheescake covers. DriveThruRPG.com - Avalanche Press - d20/OGL 3rd Edition - The...
  4. Galloglaich

    Holy cow! (Awesome music video / LARP thing)

    Yeah I've seen that before it's hilarious. I really don't like LARP myself but they seem to do it in a more fun way in Europe than in the US. Here is a kind of cool Larp video from I think Germany or maybe Sweden..? http://www.youtube.com/watch?v=vpeLlbe2OoI The video is well done with the...
  5. Galloglaich

    History, Mythology, Art and RPGs

    Mondays Mercenaries Mondays Mercenaries Todays group is one of the first major mercenary companies to gain significant notoriety in Europe, the Catalan Grand Company, founded in 1302. They are still well known in Greece and in Spain, but if you live in the USA, Australia or the UK chances...
  6. Galloglaich

    Martial Pool - a New combat mechanic?

    No, I think it's my bad actually. I really appreciated the review and I think in my introduction I probably went a bit overboard in trying to distance myself from previous attempts to do realistic combat. I put "realism" in quotes because ultimately, it is a subjective concept, not to mention a...
  7. Galloglaich

    Martial Pool - a New combat mechanic?

    I just don't understand why you would want to wait until 11th level to really start having fun with the Martial Pool. We try to have it get to Max (4 pool) early and then it expands from there was users get more and more Martial Feats which give you free dice situationally. Because you are...
  8. Galloglaich

    History, Mythology, Art and RPGs

    The Knight and his Lance The Knight and his Lance - Pt I of III The fuzzy part you often see just under the business end of a lance is to soak up the blood so it doesn't make the whole thing too slippery to hold. On another forum, someone asked "How would a lance be used in War?" It's...
  9. Galloglaich

    History, Mythology, Art and RPGs

    Thanks man. One of these days I am going to in fact tackle Ninjas for this thread ... thats going to be a tough one :) Here is a bit more on the Thieves Cant I was actually kind of rushed when I posted that. The Thieves Cant in particular is really cool and fun to introduce into your game...
  10. Galloglaich

    Martial Pool - a New combat mechanic?

    Well by and large it was a good review he gave 4 out of 5 stars and he did pretty much get the point of what the book does, just not the reasoning behind it which to most players really doesn't matter :) I'm going to try to get a few more serious reviews done here or at RPGnet probably pretty...
  11. Galloglaich

    History, Mythology, Art and RPGs

    Back before DnD got kind of homogenized and Politically Correct and changed the Class name, the people in your party who were good at picking locks and stabbing enemies in the back weren't just generic specialist “DPS” strikers, they were called Thieves. Not just eccentric acrobats...
  12. Galloglaich

    I'm bored with it all.

    You should probably try Warhammer FRPG it sounds like exactly what you are looking for and is still sufifciently mainstream and accessible and similar to DnD that your players will probably be able to handle the jump. For something more radicalally different in that same general direction...
  13. Galloglaich

    Why did you quit playing 4e

    3.5 is kind of swollen and I agree it's not fun to DM at high levels, but I never liked playing really high-levels anyway. In fact my main beef with 3.5 was that it seemed to shove all square, triangular etc. pegs into the same round hole of high-magic / high - level play. So I did think it...
  14. Galloglaich

    The Nature of Change (or, Understanding Edition Wars)

    I agree 100%, and to be honest I find this kind of pschyo-marketing doctrine extremely creepy (even though it is the basis for a lot of very effective and very lucrative influence of public opinions ala Edward Bernays Madison Avenue) it reduces the human mind / spirit to mechanical processes...
  15. Galloglaich

    Indispensable and Valuable Non-Fiction Sources

    It would probably be less inflammatory to say I find Plato a bit authoritarian and cynical in his analysis, and I personally prefer the Swiss type of decentralized democracy which seems to historically be more stable. Speaking of which, per the OP, I HIGHLY reccommend Terry Jones book...
  16. Galloglaich

    Indispensable and Valuable Non-Fiction Sources

    I think what he meant was it was primary mythology / folklore and in that sense 'real' as opposed to modern derivitive fiction. G.
  17. Galloglaich

    Indispensable and Valuable Non-Fiction Sources

    Sounds very in sync with the elitist / fascist mentality of the REPUBLIC and of Plato himself. G.
  18. Galloglaich

    History, Mythology, Art and RPGs

    Fighting anecdote about Skanderbeg Ran across a really cool anecdote today about Skanderbeg, one of the guys from the O.P. "Dilbert in the Dungeon" list: Skanderbeg aka Gjergj Kastrioti, 1405-1468 (63 years old) CG Albanian nobleman, Ottoman war leader, Albanian rebel, guerilla leader...
  19. Galloglaich

    Indispensable and Valuable Non-Fiction Sources

    This is indeed a problem with DnD, I think less so in the early days because nobody played by the rules 100% (since they didn't work 100%) I think most people played by the rules maybe 20-50% just to pick an arbitrary figure, probably evenly split between those who just didn't bother with the...
Top