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  1. Galloglaich

    [Ari Marmell's blog] To House Rule or Not to House Rule

    I think as some other people pointed out upthread, this was a trend between 3.0 and 3.5. To you perhaps. You are taking insults, and bandying them back, where none were intended. The emotional investment in game rules is bizarre to me. I did that once, it didn't go over well. I'll stick...
  2. Galloglaich

    [Ari Marmell's blog] To House Rule or Not to House Rule

    I agree, as a fencer I like when I see good fencing, whether in films (very rarely) or in other contexts. As a game designer I like looking at well put together games. I think this balance thing in the Blog which started this thread is a separate issue - it's an obsession which actually...
  3. Galloglaich

    [Ari Marmell's blog] To House Rule or Not to House Rule

    Are you honestly saying they don't have RPG games that require a battle map to play out combat in? G.
  4. Galloglaich

    [Ari Marmell's blog] To House Rule or Not to House Rule

    Yes but please remember, Risk and Chess, and the War-Games that generals play with, are all BOARD GAMES. They are not role playing games. I played DnD and various other RPGs for 25 years, with a huge variety of different people from all walks of life, with punk rockers, martial artists...
  5. Galloglaich

    [Ari Marmell's blog] To House Rule or Not to House Rule

    I designed a combat system for OGL specifically so I wouldn't have to use battlemaps or miniatures. I don't mind in the least that some people want them, I don't like them and feel they kill immersion for me and my group. If I have to get some paper and pencil out to illustrate something that...
  6. Galloglaich

    [Ari Marmell's blog] To House Rule or Not to House Rule

    Yes, but you don't have to have anything like that in a DnD game, in the early versions, they were options. I think somewhere along the line the idea that every creature in the Monster Manual - which I always saw as a resource so you could play different kinds of games- had to exist together in...
  7. Galloglaich

    [Ari Marmell's blog] To House Rule or Not to House Rule

    Those concepts were in the game, but you didn't have to live in the midst of them unless you wanted to. In my game it was just "you stumbled into a hole, roll the dice to see if you fall in" and you can look at the chart or not look at the chart. You don't need to have a stack of poker chips...
  8. Galloglaich

    [Ari Marmell's blog] To House Rule or Not to House Rule

    I guess we both come across as 'geeks' to each other. No big surprise we are probably both right. The problem is beyond "balance" but I think balance was the driving design theme which created the game as it currently is (and I do not limit this to 4E). I just don't want to have to 'learn...
  9. Galloglaich

    [Ari Marmell's blog] To House Rule or Not to House Rule

    I'll take your word for it. G.
  10. Galloglaich

    [Ari Marmell's blog] To House Rule or Not to House Rule

    Agreed. I think charop (if I understand your term correctly) ideally should dovetail with roleplaying. if you have a game that is designed with some relation to either reality or a relatively rich cinematic or literary world you can avoid the disconnect. G.
  11. Galloglaich

    History, Mythology, Art and RPGs

    Many people ask me, what kind of fighting is portrayed in the fencing manuals of the Middle Ages? Were they sports, dueling, or real battlefield combat? In the case of HEMA, the manuals still around we have are primarily designed for one or more of three purposes 1) judicial combat, which...
  12. Galloglaich

    [Ari Marmell's blog] To House Rule or Not to House Rule

    But you are missing the point. Whether you want to call the mechanics "magical" or not 4E is still a type of supernatural superhero world, a very very specific artificial genre which doesn't really relate to anything outside of the RPG / MMORPG / comic book subculture. Battleminds and...
  13. Galloglaich

    [Ari Marmell's blog] To House Rule or Not to House Rule

    That was a well written post and a good analysis of the theoretical framework behind the direction DnD has taken I think... the drive for players to houserule and the drive for the developers to make new versions (and new games) are both caused by the disconnect you eloquently described at stage...
  14. Galloglaich

    History, Mythology, Art and RPGs

    The peasant staff of Paulus Hector Mair. This really emphasizes how Renaissance martial arts can still be practical in modern times... sticks are around all over the place sometimes in places you wouldn't expect (think of a pool cue) YouTube - The Peasant Staff of Paulus Hector Mair
  15. Galloglaich

    History, Mythology, Art and RPGs

    I've often mentioned the Henryk Seinkoweicz novels in this thread and (especially) the wonderful films made based on them, well now there is also a computer game (variant of Mount and Blade): Mount & Blade: Ogniem i Mieczem (With Fire and Sword) Trailer | Mod Realms YouTube - Mount & Blade...
  16. Galloglaich

    History, Mythology, Art and RPGs

    Speaking of HEMA and synthetic simulators, here is a video review of the new synthetic ones by Knight Shop in the UK, done by a HEMA group out of Britsol also in the UK. They are finally out and were tested successfully at the Dijon Tournament this month. As you can see they are firm enough...
  17. Galloglaich

    History, Mythology, Art and RPGs

    Yeah, I agree... I was in one of the first big nylon longsword tournaments in the US a few months ago and that was rough. People up the ante in tournaments "turned to 11"... Steel is pretty safe when you are just doing careful freeplay, I've done that but flat out in a tournament, that is...
  18. Galloglaich

    History, Mythology, Art and RPGs

    Yeah I'm like you I had to learn a lot of things the hard way. :) G.
  19. Galloglaich

    History, Mythology, Art and RPGs

    This is a pretty good depiction of a realistic Medieval battle as you are likely to see. In this clip (at about the half-way point) you can see the deployment of the Bohemian Hussite wagonberg at the battle of sudomer in this clip from 1950's Czech film about Jan Ziska (the guy with the eye...
  20. Galloglaich

    History, Mythology, Art and RPGs

    Speaking of gaining honor... Storming a castle in 14th Century France Muhlberger's World History: Some things I learned from the Chronicle of the Good Duke, 2: That old gang of mine
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