Search results

  1. D

    Vrux, a Village cursed

    Golear seems nervous all of a sudden. (Rell roll bluff 13+1 vs sense motive Golear DC 15) "I don't like this, Yv'vus has always been good to us. I don't know why I should trust you. You could be spy working for them after all you were initially travelling with them. And now you ambush our...
  2. D

    The last colony

    The dean stands smiles as Kerten accepts the assignement. "Come with me" The dean leads Kerten to a small laboratory adjacent to his office. The laboratory is filled with exotic material and research equipment. In the back of the room he sees a large richely decorated mirror. The tall elf...
  3. D

    Vrux, a Village cursed

    Fror seems quite scared by what just happened. "I've never liked elves that much but never understood why. Now I know. If I had been more careful I've could have stoped him with my crossbow" Fror lower his head slightly ashamed. Golear appears a few seconds later behind the party. Obviously he...
  4. D

    The Hero of Mergovie OCC--[FULL]

    Glad to see you back Doghead.
  5. D

    The Hero of Mergovie OCC--[FULL]

    Wow this is getting uglier than I expected.
  6. D

    The Return (The Heros of Mergovie)

    OOC Manz you could have rolled the dice? As Jasper dissapears down the sewer corridor. Oculus tries to stay calm as much as he can and invokes a magical green arrow. He carefully aims it at the Ogre. (roll 17+4;dmg 5) the magical projectile hits him on the chest. As the acid slowly starts to...
  7. D

    The Hero of Mergovie OCC--[FULL]

    Great RP Kangaxx, You don't know how long I looked at that 20. As strange as it may seems It was a sad moment to see Jraq die. I get too attach to my NPC :(
  8. D

    The Lamentation of Lolth - Chapter VI

    Sarlis grabs his bow step aside from Calenthang, aims at one of the wisp without much conviction and fires his arrow. +8 1d8+2 x3
  9. D

    The last colony

    The wizards turns and carefully observes George visibely satisfied by his answer. He then turns and head for the door. "A few more day, my friend, a few more days." As he is about to open the door a flashy young men (Saul) enters the room. Slightly disturbed by the newcommer the wizards gives...
  10. D

    The last colony

    Huyna notices two humans who seems to be building some kind of trap for a large animal. They do not seem to be very proficient in doing so. Too absorb by their activity they didn't notice the approaching druid yet. Suddenly a smaller folk approaches them with a scroll in his hand. The two...
  11. D

    The Return (The Heros of Mergovie)

    Jraq aims at ogre and fires one last arrow. (roll 26;dmg 3) The Arrow barely scratch the skin of his leg. Jraq drop his bow and grabs with his left hand the still shaking young wizards out of the doorstep. With his right hand he unsheats his longsword and places himself in front of Jasper to...
  12. D

    The Hero of Mergovie OCC--[FULL]

    Welcome back Silentspace. Manzanita I don't see any problem with you rolling the dice. I can understand the need to roll your own dice. Just be prepared to have it at time modified by circumstances and such.
  13. D

    A Truly Sunless Citadel

    Ric Froll, grew up in a very large gnome (about 65 familly) community nearby Amn. He always felt different from the others. Talking with the other only when absolutly needed. He was always dressed in black, his cloack hood over the head to hide himself as much as he could. He never participated...
  14. D

    The Hero of Mergovie OCC--[FULL]

    All that makes me think that I haven't been too good with the wizards. I didn't let you much time to study new spell, transcribe scroll or make magic items. When I builded that story, there were no wizards in the party only a sorceror. I also must admit that the sewer part wasn't made to be...
  15. D

    The Return (The Heros of Mergovie)

    OOC Couldn't wait for Solomon to see the results of that action (roll concentration 16+9) Jasper reads the scroll title and his hands gets energized with electricity (Intelligence 11+4 DC10,DC15) Jasper nervous quickly but carefully calculate his trajectory while dodging as much as he can the...
  16. D

    Vrux, a Village cursed

    Initiative. Makas 20+ (because of the ready action on the surprise round) Yv'vus 20 Fror 8 Makas tries to get himself out of the plants (roll 9+5) but the branches and leaves are firmly holding him back. The elf smiles at Makas failed attempt to escape he then looks in direction of the...
  17. D

    A Truly Sunless Citadel

    That's ok, I will rethink his motive, personality and alignement to make him a real follower of Shar. If the game will be more fun like that, then so be it. ;)
  18. D

    A Truly Sunless Citadel

    Excellent. Verbatim, can he be more of an opportunist than a real devoted follower of Shar. He will follow the other more for the money/reward/personal fame than for his loyalty to the godess. If it's too disruptive to your game I can adapt.
  19. D

    The Hero of Mergovie OCC--[FULL]

    Silentspace you are still welcomed in the game. I really do hope that you can join us back. Manz, I tried to send him an email but I didn't got any answer. If you can ask him about the game I would really appreciate.
  20. D

    The Return (The Heros of Mergovie)

    Dai engages the injured orc barely standing on the bed. He can see joy in his eyes as he struck Solomon. But his celebration is quickly ended by Dai attack. Dai can feel that the orc has a lot of difficulty to deal with the fast moving monk. (roll 12+6, 1+6;dmg 2+3) (Orc balance 5 DC15) The...
Top