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    D&D 3.x Why be a Fighter? (3.5)

    I'd rather be a barbarian...or a monk, for that matter. The fighter loses buff spells, enhancement bonuses from weapons and armor, and all the miscellaneous magic items that make up for their weaknesses. Most of the barbarian and monk special abilities still function in an antimagic...
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    D&D 3.x Why be a Fighter? (3.5)

    Standard 25-point array is 15,14,13,12,10,8. With a 15 in Dex, and 5 stat bumps over 20 levels, that's a Dex of 20 without magical assistance. Assuming the archer has reasonable equipment for his level, Dex can rise to 24+ easily. Even if the archer wants a high Strength to use with composite...
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    D&D 3.x Why be a Fighter? (3.5)

    Well, it's difficult with half-orc, since the only available multiclass option without penalty is barbarian. Everything else would require keeping fighter levels within one level of the second class. I could probably do it with prestige classes, though it would take a bit of searching. Most...
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    Squeezing and the Half-Ogre PC

    Hmm. I've house ruled the half-ogre as ECL +2. For those that think the half-ogre is still tough for a +1 ECL, what do you think about +2 with the new squeezing rules?
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    D&D 3.x Why be a Fighter? (3.5)

    Skill Focus (Ride) and Animal Affinity? At 20th level, if you have max ranks in Ride, that's at least a +20 without feats...and I assume you have a good Dex if you're an archer. A waste of two feats, if you ask me. Likewise, if you're an archer, you have a high Dex (probably 18+ at level...
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    D&D 3.x Why be a Fighter? (3.5)

    Or you could take prestige classes, which gives you unique special abilities instead of the same feats you were choosing from several levels ago. A few levels of Order of the Bow give you "feats" you'll never get as a fighter, like being able to shoot in melee without taking attacks of...
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    Boots of Striding and Springing got nerfed bad

    I had a solution to that, which would help bring into line all of the low-level spells. Don't allow the caster level on a permanent item to be any lower than the minimum level necessary to take the feat (3rd for Craft Wonderous Item). Thus, the Boots of Expeditious Retreat would cost 12,000...
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    3.5 and level 1 multiclass (apprentice) characters

    I've just started making campaigns where the characters begin at 3rd or 5th level. That way, people can begin with multiclass characters, and it's avoids the "one crit wonder" encounters, where a player's time and effort of character creation is nullified by the bad guy rolling a crit on the...
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    Is The Paladin Weak?

    If paladins require X points to be playable, and fighters require 10 less than X, then fighters will generally have higher stats in their prime abilities. So looking from a minmaxing perspective, if a fighter saves 4 points on Wisdom and 6 points on Charisma (by taking 8's instead of a 12 Wis...
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    D&D 3.x Why be a Fighter? (3.5)

    I'm not sure why anyone would want to play a single-classed fighter to 20th level. Sure, they get a lot of feats...but after a while, you've picked the ones most appropriate to your character concept and are just grabbing at the leftovers. It's the law of diminishing returns...by the time...
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    Boots of Striding and Springing got nerfed bad

    Boots of Striding and Springing, Improved: These boots increase the wearer's base land speed by 30 feet. In addition to this striding ability (considered an enhancement bonus), these boots allow the wearer to make great leaps. She can jump with a +10 competence bonus on Jump checks (not...
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    Dragons DR/magic=no Dragon DR

    You know, if D&D 3.5 was a brand-new system that had never been played before, we wouldn't be having this conversation. The reason there are so many magic weapon in D&D is because previous editions of the rules required them. With 3.5, it becomes feasible to run a low-magic campaign without...
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    A real fighting bard.

    Hmm. So I get full BAB, bard song, Cat's Grace (great with Weapon Finesse), and several spells that incapicate an opponent unless a save is made (Tasha's, Hold, Confusion, etc)? Yeah, that's probably a bit too tough. The attack and defense-enhancing spells and songs in a bard's arsenal...
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    Is The Paladin Weak?

    Well, let's see if we can agree on what is necessary versus what is 'nice'... Strength - NEED 14+ (you're a front-line fighter who is expected to hit on a reasonable basis, deal reasonable damage, and wear heavy armor). NICE is 16+. Dexterity - NEED 10+ (front-line fighters shouldn't be taking...
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    Is The Paladin Weak?

    I'm surprised no one has pointed out the true glass jaw of the Paladin - stats. Under standard point buy, the Paladin is wimpy, wimpy, wimpy. Especially if you're building him for the long haul. You need Str (especially for wearing that full plate), Con, Wis (14+ is essential at high levels...
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    Rank the D&D 3.5 classes!

    Well, I think almost everyone agrees about the cleric. Here's my rankings: 1)Cleric - Domains really push a cleric over the top. You're already a flexible spellcaster and second-tier fighter, and domains can add attack spells, bonus feats, unique abilities...really allowing you to make the...
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    AC per level

    Exactly. WoT and Star Wars have heroes, while D&D has item mongers. In order to add a Defense bonus to D&D, you have to lower the AC bonuses available from other sources.
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    Advice in how to handle low hp players

    Have one of their enemies wield a Wounding blade. When they see what happens after losing 4 or 5 points of CON, they'll reconsider its usefulness.
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    D&D 3.x [3.5] Feinting & Uncanny Dodge

    Good luck trying to pull off a feint against a Paladin with maxed Sense Motive...
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    Gnome Paladin + Riding Dog

    I remember seeing a Halfling fighter riding a trained lion into combat. It's a pretty nasty combo...
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