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  1. d2OKC

    I accidentally found a nifty way to do exploration of a map

    This is a great idea. Seriously. I'll second (or third or fourth) everyone who has asked to see pictures! :)
  2. d2OKC

    ZEITGEIST [Zeitgeist] Chronicles of Unit 42

    Going to have another week off, because I'll be down in Austin for a wedding. I'm a bit bummed about taking off two weeks in a row, and I'm very excited about playing through Skyseer. Hopefully next week gets here soon and goes off without a hitch. It looks like she is definitely playing the...
  3. d2OKC

    The Bigger They Come . . .

    Had to attach the image, but it seems to be pretty good proof. I think this giant could get the pig in his mouth, if he were really motivated. :)
  4. proof.JPG

    proof.JPG

  5. d2OKC

    The Bigger They Come . . .

    I kind of took that as an extension of their character. Like, they base their structure on who can eat the most, so naturally, some of them will gorge themselves, just to try to "win" against other hill giants. Imagine a little kid at dinner who stuffs his mouth so full he can barely breath just...
  6. d2OKC

    ZEITGEIST [Zeitgeist] Chronicles of Unit 42

    I am planning on giving them a pinboard with Nilasa's picture pinned to the middle. I think that should give them the hint that they need to keep track of things. We have had a few sessions in Flint where I've tried to get them used to the time aspect of traveling through the city. Hopefully...
  7. d2OKC

    [Vanguard] My New Project

    I finished a three year long campaign recently (or, it was finished for me when my work schedule changed unexpectedly), and I've found myself really wanting to revisit the world my players and I built together. The basic gist behind the setting (I hesitate to call it a whole world) is this...
  8. d2OKC

    ZEITGEIST [Zeitgeist] Chronicles of Unit 42

    We didn't play yesterday, and it looks like we probably won't play next week (real life getting in the way again!), which is really ok, because it gives me plenty of time to get prepared for Skyseer. Anyone have any good advice for my prep? I've read over it twice now, and I'm sure I can run it...
  9. d2OKC

    ZEITGEIST Vorne's Zeitgeist campaign

    Gille is a pretty weak solo creature, if run as is. I chose not to damage him from the fire, and really tried to take as much advantage of his maneuverability as possible. He would phase through the hedges each turn, and try and make as much ground as possible. Only one of my PCs was really able...
  10. d2OKC

    Gamescience dice are very much worth it.

    I like Chessex dice, mostly for the price. We have players at my table that use all kinds of different dice. One guy has Gamescience, one has chessex, one has tiny metal dice. Whatever, I'm fine with them all. What I've noticed about dice is that, no matter what kind of dice you're using...
  11. d2OKC

    ZEITGEIST [Zeitgeist] Chronicles of Unit 42

    That's kind of the answer I was expecting, but fair enough. I should say, it doesn't bother me at all. He's just the type of player that likes to know things are logical, or happening for a reason. When I mentioned that flight wasn't possible it was something he kind of took issue with (even...
  12. d2OKC

    ZEITGEIST [Zeitgeist] Chronicles of Unit 42

    What's the official answer for why Gale can fly, if there is one? I ask, because I have a player who made kind of a big deal about not being able to fly, and I want to be able to at least tell him that there is a reason that she can when others cannot, even if that reason is supposed to be a...
  13. photo (8).jpg

    photo (8).jpg

  14. d2OKC

    ZEITGEIST [Zeitgeist] Chronicles of Unit 42

    We had our fifth session yesterday, and I did an interlude to give myself some more time to really prepare for Skyseer. A few of the things I did yesterday had some consequences I didn't really intend, but I think they'll just make the next module a little more interesting. The point of this...
  15. d2OKC

    Action Points

    S'mon is spot on. The action point is one of the best things to come out of Eberron (and there are a lot of good things that came out of Eberron!), and really adds a lot to help players make their choices (and, sometimes to help make their choices more difficult). Being able to use an action...
  16. d2OKC

    ZEITGEIST [Zeitgeist] Chronicles of Unit 42

    Right. I'm just picturing the tomb being saturated with its energies. Like, a leak letting in some stray fumes or something. They'd never actually go into the Bleak Gate. It would just be hinted at. Thanks.
  17. d2OKC

    ZEITGEIST Non Zeitgeist Campaign in Zeitgeist Setting?

    I'll suggest something set during the Yerasol War then. It seems open-ended enough that he can be creative, and the Archipelago gives him plenty of room to come up with cool locations that won't contradict anything in the main campaign. Have a war campaign that works kind of like Star Trek - the...
  18. d2OKC

    ZEITGEIST [Zeitgeist] Chronicles of Unit 42

    I'm thinking about throwing in another between-modules mission for my PCs to go through, because I want to set up the earthquakes in Skyseer well before they become important, and because I really want to familiarize and connect them to RHC headquarters. I'm thinking about sending them out to...
  19. d2OKC

    ZEITGEIST [Zeitgeist] Chronicles of Unit 42

    While this was probably the shortest session we've played so far, it is probably also the longest recap for a session. There really is a lot of stuff that happens in the Third Act of Axis, and it was a lot of fun to play through with my group. === After successfully opening the seagate for the...
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    photo (7).jpg

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