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  1. JamesonCourage

    D&D 4E The Best Thing from 4E

    Maybe. I know I've brought in new players: the same guy from work who hadn't played since 1e played in my other group until about two months ago when our mutual employer need him to work Monday evenings; an old acquaintance of mine (and then his significant other), who stopped playing when he...
  2. JamesonCourage

    D&D 4E The Best Thing from 4E

    I think it best we take this to PMs :angel: Hmm. I can definitely see the value in that. But I think I place value more in the rules clearly and explicitly giving players direct power over what the ruleset encourages. I think this is probably true, ha. And it's something I like! That's what I...
  3. JamesonCourage

    D&D 4E The Best Thing from 4E

    I feel like a winky face is wholly inappropriate here. ;) Well, yes, but it's the GM that's empowering the player, in my opinion, not the system. The GM is the one setting DCs, setting self-imposed rules about how the DCs will be set, and then passing that information onto the player. None of...
  4. JamesonCourage

    D&D 4E The Best Thing from 4E

    Oh. It is just a detail to me. But one with a big impact (thus my initial example of a player death for lack of a rope). I have no idea what will happen in the long term, so keeping track of these details (details to me, anyway) can lead to extremely interesting situations, and ones that we...
  5. JamesonCourage

    D&D 4E The Best Thing from 4E

    Discussion over, I guess.
  6. JamesonCourage

    D&D 4E The Best Thing from 4E

    That would have been awesome.
  7. JamesonCourage

    D&D 4E The Best Thing from 4E

    I don't think I'd call that player-empowerment so much as table dynamics. The GM still has final say. He just says yes a lot. But the players don't have any more power. Unless I'm misinterpreting this and they do now have more power? See the end of my reply, just above this post, for my...
  8. JamesonCourage

    D&D 4E The Best Thing from 4E

    Oh, no, not transparent enough at all. Nor empowering. Before asking the GM, the Rogue doesn't know the DC. Nor does he get to build his PC with that in mind. What if the GM calls for Athletics for jumping, and the Rogue didn't know it would be, and is thus untrained? You can take it in steps...
  9. JamesonCourage

    D&D 4E The Best Thing from 4E

    I agree, but that was just an example. There are a lot to choose from without getting bogged down in a completely understandable "mundane issues like carrying capacity and ammo tracking bores me." YMMV, etc. etc. etc. Yes!!!! Exactly. I'm more than willing to have that happen, too, if the dice...
  10. JamesonCourage

    D&D 4E The Best Thing from 4E

    Well, it ate my reply to you, and I'm not going to write it all up again. The main points: (1) I like details, and it doesn't have to be mundane exploration tracking. One of the PCs in my long-running 3.X game lost both his eyes, and if he hadn't been blinded in our fourth session, things...
  11. JamesonCourage

    D&D 4E The Best Thing from 4E

    I agree with this. I don't agree with this, because player power is all filtered through the GM. Can you use the skill that way? The GM decides. Is it appropriate at this level, in this campaign, at this time, etc? The GM decides. Is it Easy/Moderate/Hard? The GM decides. None of that strikes...
  12. JamesonCourage

    D&D 4E The Best Thing from 4E

    Thanks for the kind words! Not that I mean that in a touchy feely way... I love you Sweet, please point me to those examples when you have them. I'm interested in seeing what you mean in practice. Agreed. I think you lost me already. Unless the rules for the spell were vague in the system...
  13. JamesonCourage

    D&D 4E The Best Thing from 4E

    Agreed. I think you lost me already. Unless the rules for the spell were vague in the system, I'd have a problem in both that system and in 4e. And as far as cut-and-dried powers and skills go, that hasn't been my observation or experience. I routinely hear about things like pemerton having...
  14. JamesonCourage

    D&D 4E The Best Thing from 4E

    /thread Kidding ;) Yes! That would have been awesome. That's what I want! XP given! I do use Inherent Bonuses, and I like it. But, unfortunately, letting them pick wouldn't really work. I have one player who would for sure troll my DDi for hours and hours between sessions (the Warpriest)...
  15. JamesonCourage

    D&D 4E The Best Thing from 4E

    Right, the powers (generally "in-combat") are generally very player-empowering. This is the part I wish was the case with out of combat stuff. I'm unsure how to take this. Isn't that the point of those details? As a player, it's your responsibility to account for them. All the details that you...
  16. JamesonCourage

    D&D 4E The Best Thing from 4E

    Okay, I'll be responding to a few people later on. I wish I could now, but I'm writing this during a fleeting moment of downtime at work, and I'm occupied for another four or so hours. But Manbearcat, I'll try to go out of my way to get to you tonight. It's the least I can do after all the good...
  17. JamesonCourage

    D&D 4E The Best Thing from 4E

    Definitely don't. But I'm in no way denying that others do, so I don't see how I'm wrong yet. But moving on... Uh... as far as illusionism and manipulating the fiction goes, here's what I wrote about my brother in the post you quoted: "His techniques have changed over time (as have mine, and...
  18. JamesonCourage

    D&D 4E The Best Thing from 4E

    It's weird how experiences differ. My brother got me into TTRPGs, and he's been the GM that I've gamed the most under by a huge margin. He is extremely good as illusionism in that his players (myself and several of our mutual friends) know it's going on, but don't know exactly how, and that the...
  19. JamesonCourage

    D&D 4E The Best Thing from 4E

    Haha, I'm the only one to vote for the edition wars? (I also voted for skill challenges and paragon paths.) What can I say? I think the conversations they sparked are actually really valuable when it comes to evaluating game mechanics (and why I might value certain mechanics over others). I'm...
  20. JamesonCourage

    D&D 5E (2014) Creating a Calendar

    Weird. I used our calendar, but my players commented (not really complained) that it pulled them out of immersion, so I renamed some stuff and they were happier. So, yeah. I was happy with "April 5th" but they wanted something else. Weird how groups differ :)
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