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  1. Snoweel

    Keep out of combat in D&D? Why?

    You're right - it's totally subjective. I wrote about people's complaints with 4e's lack of fluff yet I personally am not complaining. I love 4e. But I think those people who are unhappy with 4e are right. Just as I think the people who are happy with it are also right. Subjectivity's a...
  2. Snoweel

    How to use Graz'zt as BBEG

    Heh :D
  3. Snoweel

    Let The Players Manage Themselves Part 3, waitaminute...

    I think all kinds of living are stories. Any kind of fiction book is a story (there may be exceptions) and RPGs are most definitely stories. Many other types of game are too, including sports. Well since all plot hooks are deliberate creations (even if they only became so after their...
  4. Snoweel

    Let The Players Manage Themselves Part 3, waitaminute...

    Interestingly, I was just reading Radney-Macfarland's 'Save My Game' article in Dungeon 155 and came across his own reference to "sandbox" play: I see there is more than one definition of 'sandbox' play. Unsurprising I guess.
  5. Snoweel

    If I combine the Dark Sun and Ravenloft settings, I get...

    Judging by that wikipedia article, 'dark' is a bit of an understatement.
  6. Snoweel

    If I combine the Dark Sun and Ravenloft settings, I get...

    I agree but that doesn't necessarily mean that the living are always victims. Ascribing power roles by race/undeath-status limits the kinds of games you can play in a setting.
  7. Snoweel

    How to use Graz'zt as BBEG

    Considerably more inspiring and helpful than an idea fragment.
  8. Snoweel

    How to use Graz'zt as BBEG

    I'm thinking something to do with a McGuffin of some sort. Or better yet, perhaps some notable NPC (a great hero or terrible villain) of the world is one of his offspring. As you can probably tell I'm full of idea fragments.
  9. Snoweel

    If I combine the Dark Sun and Ravenloft settings, I get...

    I think edbonny's revelation just trumped whatever I could come up with. Your ideas are a start. I think the perpetual dusk thing is mandatory, and the gladiator pit thing is maybe one image out of countless. Undead and the living shouldn't be so categorised in a setting like this - isn't one...
  10. Snoweel

    If I combine the Dark Sun and Ravenloft settings, I get...

    Mate, I think it's a VERY exciting idea. The gerbil in my head is furiously spinning his wheel...
  11. Snoweel

    Let The Players Manage Themselves Part 3, waitaminute...

    "All the world is not, of course, a stage, but the crucial ways in which it isn't are not easy to specify" -Erving Goffman, 'Performances' in The Presentation of Self in Everyday Life Actually, it is too slow in real time, as I sit at the gaming table. What I want, is for my character to be...
  12. Snoweel

    Keep out of combat in D&D? Why?

    Of course not, which is why 4e suits that style of play as well as any edition ever did. But many critics of 4e are bemoaning the lack of inspiring prose ("fluff") in the core books and making claims about the way 4e is being marketed. Not abstracted?!?!? 4e combat is a game-within-a-game...
  13. Snoweel

    Let The Players Manage Themselves Part 3, waitaminute...

    This is only tangentially related to my point. I was talking about people who are world-builders first and DMs second. The assumption is that every DM is a world-builder in some way. My beef is with the people who seem to only DM in order to showcase the setting they've built. To be honest...
  14. Snoweel

    Let The Players Manage Themselves Part 3, waitaminute...

    My point is that your PCs entered a dragon's territory, discovered its existence, and got away safely. Though dragons might be big, they are also fast and once the PCs are seen, it is entirely up to the dragon whether there's an encounter or not. So your PCs saw the dragon before it saw them...
  15. Snoweel

    Keep out of combat in D&D? Why?

    I must vehemently disagree. Look how elaborate skill challenges have become in 4e. The chapter on building noncombat encounters in the DMG is 24 pages. By contrast the chapter on building combat encounters is only 18 pages. Unless you're bemoaning the lack of deep-immersion roleplay support...
  16. Snoweel

    Let The Players Manage Themselves Part 3, waitaminute...

    Exceptions to the rule only prove it. Even these people go through long dull periods where they "look for the fun". And life not being D&D, there is no DM to ensure the fun finds them Speak for yourself son. I'm an erotic adventurer of the most deranged kind. But that's neither here nor there.
  17. Snoweel

    Let The Players Manage Themselves Part 3, waitaminute...

    What chance did you allow for the dragon to discover the PCs first and decide to kill them (no save) before they could sneak away? I'm guessing it was 0% or thereabouts.
  18. Snoweel

    Keep out of combat in D&D? Why?

    Of course. You give the impression that you believe other people don't do things this way. Do you really believe the kinds of people who will spend their time posting here are the type who run games entirely to "Roll the dice, kill the monsters and take thier stuff" as you put it? Because...
  19. Snoweel

    Keep out of combat in D&D? Why?

    It's interesting that you assume the goal of all killing is to loot corpses. Have your PCs never needed to kill to achieve a story goal?
  20. Snoweel

    I can't read 4e books like I could 3e books. You?

    Cheer up fellas. There's a surplus of fluff out there. Has been for years. 4e has finally given us the tight, fast ruleset we've never had. Surely you can find fluff somewhere else or, god forbid, wait for the fluff books to come out.
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