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  1. Snoweel

    What makes a Sandbox?

    I think you've misquoted me. I wrote about twenty lines. Or is 'smug and dismissive' your answer to everything?
  2. Snoweel

    What makes a Sandbox?

    I think a less snide and more appropriate question for this particular thread, is whether 'sandbox' automatically excludes collaborative world-building. Or we could carry on with another 8 pages of you attempting to muddy the waters. Almost as odd as these incredibly...
  3. Snoweel

    The Art of the Chase - Getting players to engage

    When playing a game with such potential power disparity as D&D (30+ levels is a lot) you should be able to tell the players when their characters feel overmatched. I don't think it's an intrusion on PC sovereignty to tell the player what kind of gut feelings their characters have, considering...
  4. Snoweel

    What makes a Sandbox?

    The fact that all these games are extremely narrowly focused aside, don't confuse boredom with paralysis. Is that all you've got? 'My way or the highway'? Does a middle ground exist in your world?
  5. Snoweel

    What makes a Sandbox?

    A party of PCs will have far more limited collection capabilities than the CIA, especially if they're always out exploring the map. Since you're so happy to keep spouting theory, why don't you tell us how it might work in practice, for a party of PCs to become embroiled in the investigation of...
  6. Snoweel

    More "realistic" advancement in D&D?

    Is cinematic play a 'problem'?
  7. Snoweel

    What makes a Sandbox?

    Where have I told anybody they're doing it wrong? The only place I've used the term 'wrong' is when I asked "what's wrong with..." I don't have a problem with sandbox play because to me it's just another label. I am curious though as to why everybody has a different definition, and this...
  8. Snoweel

    What makes a Sandbox?

    So what's the intent of stating the obvious, if not offense?
  9. Snoweel

    What makes a Sandbox?

    Their options are: 1. take up one of the (dissatisfying) hooks on offer, 2. put word out that they're willing to work for free if the job is interesting enough, or 3. wander aimlessly* because they're as likely to randomly bump into a desirable hook as it is to walk through the door of the inn...
  10. Snoweel

    What makes a Sandbox?

    That's why it's an insulting strawman. That quote that is "so bloody obvious" was in response to something I wrote, yet had nothing to do with it. I never said the PCs were sitting around in an inn waiting. I said they finished the last session there. In fact, I said this by way of...
  11. Snoweel

    What makes a Sandbox?

    Quite a fundamental difference in strokes too, it would seem. Some DMs are open to the idea that their game could be improved with some player input. Let's do away with the insulting strawmen shall we? There might be loads of plot hooks dangling around waiting for the PCs, who are only...
  12. Snoweel

    Do you run or play in a Sandbox or Linear game

    I'm not calling you a liar; I am saying you are wrong. There's quite a difference and in fact, while you can claim to be the sole authority on the former, you can't with the latter. 'Common-sense' is an unhelpful term. It implies ignorance of the underpinning assumptions and groupthink-type...
  13. Snoweel

    What makes a Sandbox?

    Puerile. I just explained that. In my last post. If the players, out of character, and the DM had a discussion about where they'd like the game to go, and that direction involved a location, event or NPC the characters were not aware of, then it must be presented to them in-game, else you...
  14. Snoweel

    Do you run or play in a Sandbox or Linear game

    What has this got to do with anything I wrote? And if it doesn't, why reference me in your post? You haven't refuted my point; you haven't even addressed it.
  15. Snoweel

    What makes a Sandbox?

    If their characters are living in an inn, an undetermined amount of time after their previous adventure/venture/quest/the-most-recent-loose-end-of-interest-has-been-satisfactorily-wrapped-up, and the elements required for the adventure the players and DM have decided upon don't yet exist in the...
  16. Snoweel

    Do you run or play in a Sandbox or Linear game

    Not true. Things can exist in theory that don't exist IRL. It happens all the time. The idea that an absolute sandbox doesn't exist just means that those claiming to run a sandbox are in fact running their game as close to the ideal of a sandbox as possible. Whereas those not claiming to run...
  17. Snoweel

    What makes a Sandbox?

    Or how about this.. There's been a discussion between the DM and players and the consensus is that they want an adventure for which no hooks currently exist (or at least, haven't been revealed, if there's a difference). So the DM presents this hook as an Orc patrol, which the PCs encounter...
  18. Snoweel

    Pathfinder 1E WotC desperately needs to learn from Paizo and Privateer Press

    I don't have mine any more. Though I do have a pdf of Keep on the Borderlands, amongst others.
  19. Snoweel

    What makes a Sandbox?

    I think you're in the wrong thread mate.
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