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  1. Bihlbo

    WD's "Base of Operations" ICC

    Collan, elf cleric 5, hp 24/24, AC 16, Spells 0 to 3: 6/5/4/3 "While you find us an inn, I shall tour the streets. Mayhaps this burg has some ammenities beyond a 'bed and barrel'." Collan rides regally past the others at a leasurely pace, looking for something like a church, shop, barracks...
  2. Bihlbo

    WD's "Base of Operations" OCC

    "Humanoids" evokes fear and curiosity about as well as "wooden spoon" does. What are we actually talking about here? Goblins? Dwarves? Gnolls?
  3. Bihlbo

    [closed]Searching for players in a 3.5 houserules playtest[closed]

    Collan, my cleric character, is in the rogues gallery.
  4. Bihlbo

    WD's "Base of Operations" Houseruled RG

    Collan Riventha Male NG elf cleric 5 (Pelor) STR 10 DEX 14 CON 10 INT 10 WIS 18 (level 4: +1) CHA 14 (+2 from item) __________ Fort 15 Ref 14 Will 18 AC 16 (+2 Dex, +4 chain shirt) __________ hp 24 Init +2 Speed 30 ft. Attack +6 longbow (1d8, x3) range 100 ft. Spells Known 0 Create...
  5. Bihlbo

    Walking Dad's Houserules

    Excellent choice using Midnight's defender!
  6. Bihlbo

    [closed]Searching for players in a 3.5 houserules playtest[closed]

    I like that clerics can convert to healing spells still, that makes a lot of sense. But, considering that they already spontaneously cast, why not just add the cure spells to the list of spells known? The end result is the same. I edited by spells known to reflect the correct numbers, plus I...
  7. Bihlbo

    [closed]Searching for players in a 3.5 houserules playtest[closed]

    I whipped up some crunchy bits in case the answer is yes. I'm not sure I understand the gold alloted. What's the standard gold for level 5? See this post for the character sheet
  8. Bihlbo

    [closed]Searching for players in a 3.5 houserules playtest[closed]

    I love the idea of testing these rules, they are really intriguing. I'd like to play a half-celestial tri-keen favored soul 2/hexblade 3 Can I play a cleric? :D
  9. Bihlbo

    Burning Heretics OOC

    Jake of Tales, I really wish you were continuing this game, because it's been quite fun, but I understand your desire to travel and see some of the most beautiful cities in the world at the beginning of Spring. Don't forget to see some countryside too, Spring is always the best time to travel...
  10. Bihlbo

    Burning Heretics (IC)

    Lanuth dislodges his sword from the pelvis of the boneclaw, staggers back a step breathing heavily, then leans on his knees and looks up to listen to the battered guard. "What you have done to protect wagon I see as respectable," Smoothy says with his thick accent, as he straightens up and lays...
  11. Bihlbo

    Burning Heretics RG gallery and NPC vault

    Lanuth Smoothedcrest Gelem-Puvitho, crusader 3, follower of Autur Lanuth "Smoothy" Smoothedcrest Gelem-Puvitho Lanuth is of the Gelem-Puvitho family (since the goliaths have no written form of their language, sometimes this is spelled Gelempuvitho or Gelimpovitho) of the Oor peaks that his...
  12. Bihlbo

    Burning Heretics (IC)

    Smoothy, round 7, AC 22(+2), hp 31/36 "You! Move to there!" Smoothedcrest calls to the allies on his left. "And you, move too! Beast will taste my steel for one last horror when I move it to meet you!"As Smoothedcrest calls out, he strikes at the arm attacking Xavier and slices deep into the...
  13. Bihlbo

    Burning Heretics (IC)

    Smoothy, AC 22, hp 24/36 (+7 up to 31/36 if attack hits) The warm energies of life flowing from his comrades into this creature of undeath bolsters Smoothy as he brings his next attack into the foe's torso. "We are to take it, allies!" he cries as he lets loose another slashing blow...
  14. Bihlbo

    Burning Heretics (IC)

    Smoothy: AC 22, hp 24/36 (delayed pool is empty at the start of round 3) Thinking to himself, By Autur, the strike was true, this beast can be felled... Guide their blades, great protector, and rid the realms of mortals of this contemptible transgressor! Smoothy bellows a call loud enough to...
  15. Bihlbo

    Burning Heretics (IC)

    I wasn't familiar enough with Charge rules, so I re-read them. I wasn't aware of this part, "Second, if any line from your starting space to the ending space passes through a square that blocks movement, slows movement, or contains a creature (even an ally), you can’t charge." Thanks for...
  16. Bihlbo

    Burning Heretics (IC)

    Smoothy: hp 29/36 (5 in delayed damage pool at end of round 2) I had wanted to use Minotaur's Charge against him since he didn't attack Smoothy. But hey, I can roll with the way things went down. I'll include less options next time, or just wait till the monster moves before I post my...
  17. Bihlbo

    Burning Heretics (IC)

    OOC: Hope everyone had a good weekend. :) IF: monster attacks Smoothy, then I'm going to use the Stone Vice strike (it has to save to avoid being immobilized for a round, I think the DC is 10+Str+IL(3), so 18, but I'll look that up ASAP). IF: monster does > 4 points of damage to Smoothy, then...
  18. Bihlbo

    Burning Heretics (IC)

    OOC: You guys know that there's a good chance the creature won't be within reach, much less between you and another ally, by the time you get a chance to attack, right? Or is this the way things usually go, and changing your action is just a conceit of the medium?
  19. Bihlbo

    Burning Heretics (IC)

    Smoothy, round 2 Smoothedcrest slows a bit, coming up behind Geraint. As he moves he glances around, motioning the others into position, and lines himself up so that the creature can see a nice, clear shot to Smoothy's shield. Aiming his sword-point over the top of his shield, directly at the...
  20. Bihlbo

    Burning Heretics (IC)

    Smoothy initiative (1d20=15) OOC: Jack, Smoothy's AC is going to depend on how dangerous the countryside seems to be. In an area dominated by farmland like the land through which the party travelled the day before, he would have been carrying his armor. In a more wild land, he wears it, so...
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