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    D&D 5E (2014) D&D Class Design Criticism

    I had no idea we were supposed to preface our posts with "This is just my opinion but, "
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    D&D 5E (2014) D&D Class Design Criticism

    Sounds like a band-aid fix more than anything. First, accelerating the levels to reach the higher ones faster just makes the leveling process pointless. Second -- and more importantly here -- it does nothing to address the fact that running high-level adventures (T3 and T4) is much more...
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    D&D 5E (2014) D&D Class Design Criticism

    Let's be real: the warlord crowd isn't exactly filled with people who will be happy with anything but a perfect 4e port with the Warlord name. They have a special kind of zeal typically reserved for psychopaths and politicians.
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    D&D 5E (2014) Eternal See Invisible

    It's a problem with all rituals in 5e, although that spells isn't one. Without a meaningful drawback or opportunity cost for time spent doing things, rituals simply trivialize various mechanics.
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    D&D 5E (2014) D&D Class Design Criticism

    I've tried explaining my opinion more here and there (and just above), but one thing I guess I haven't mentioned is that I'm pretty much a full-time DM. My complaints aren't that I want to be all powerful right off the bat, or that I don't want to "work for my abilities" or something. My...
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    D&D 5E (2014) D&D Class Design Criticism

    None are fundamental or required, but most would be fun or interesting to use for more than just the tail-end of the campaign.
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    D&D 5E (2014) Nonstandard Races You Love And Want Back

    Eh, I'd like to see some of the races culled out a bit. When you get too many, it really just becomes a way to specialize your character class by choosing the race that offers the best benefits rather than the race actually being interesting (or having interesting lore tied to it). The...
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    D&D 5E (2014) Meaningful traps

    Wonderful resource. Thanks!
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    D&D 5E (2014) I need help with my Kobold filled Dungeon!

    The secret to understanding a kobold-filled dungeon is recognize that it's really a trap-filled dungeon that happens to have some kobolds inside.
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    D&D 5E (2014) D&D Class Design Criticism

    Somewhat related is the issue of how magic spells and effects scale. As long as the golden goose of 5th level fireballs -- so to speak -- doesn't change, there will always be a lot of pressure to making the other classes catch up in power for the later levels. That just feeds into the issues...
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    D&D 5E (2014) 5e paladin optimization/ OOV and party

    Unless your DM is rolling over to your every desire, you should probably expect your god to strip you of your paladin abilities as a result. It's clear you're just looking for an excuse to access short rest smites and a couple of EI. At the expense of player agency from your friends, no less.
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    D&D 5E (2014) D&D Class Design Criticism

    Yes, but my argument isn't about a class not getting anything interesting in the early and mid levels. It's that so much of the stuff gained at higher levels seem to be the kind of "workhorse mechanics" that you'd really want to have available throughout your career -- not just the very tail...
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    D&D 5E (2014) Am I missing something about Conjure Animal

    How so? Is it too powerful? Is it taking too much time to resolve, resulting in other players getting bored? Something else? We still need to know where the problem is to give you ideas on what you might have missed. It is vague, which is why I'm kind of surprised you didn't give a single...
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    D&D 5E (2014) Polymorph: T-Rex and Giant Ape

    I don't mind. My settings don't have actual T-Rex's running around, but there's nothing stopping the Wizard from shifting into a huge monstrous lizard creature that happens to have the same stats and general shape of a T-Rex... Plus, it's also fun to have enemy casters turn their allies into...
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    D&D 5E (2014) How do players know they are in the "wrong" location in a sandbox campaign?

    This sounds good on paper, but in practice it causes some problems. First of all, do you really want players spending 30 minutes in character preparing to head out to a location, gearing up, etc, knowing they are going to have to retreat 10 steps past the entrance? You can telegraph things a...
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    D&D 5E (2014) D&D Class Design Criticism

    This is something that's kind of bothered me since the 3e days, but it seems to get worse with each edition. Basically, classes really only start to feel "complete" in the later levels. Just think of all the character concepts that don't really come online until level 8 or 11 or something...
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    D&D 5E (2014) Nerfing Great Weapon Master

    The -x/+y component to GWM and SS doesn't really work well with 5e math, and both seem to have been included for legacy reasons more than anything else. But, like a lot of 5e, they were victims of some pretty bad (or very little) playtesting.
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    D&D 5E (2014) How to deal with a Warlock gaining Detect Magic as a cantrip

    Remember that in a world where magic is everywhere (say that with the Movie Preview Guy's voice), countering magic would basically always been considered when possible. So if someone goes to the trouble securing a dungeon with traps, they are probably going to line them with a thin sheet of...
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    D&D 5E (2014) Does Dispel Magic work on Banishment?

    Based on Sage Advice, I would actually say that you can dispel Banishment spell, provided it's done before the full minute of concentration is up. Here's the catch: you would have to be able to target the creature currently under banishment, which means that it's highly unlikely to ever...
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    D&D 5E (2014) Revamped Ability Score Bonuses

    Yeah, you're right. I misread your comment while typing out my response earlier, so I'm sorry.
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