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    Any down sides to having DM fail to detect illusions?

    Note, we are not writing the game books for others' campaigns. I am not putting out an OGL document. I am looking at my personal campaign and seeing whether this has a downside. If it has no upside except "I wanna see how it works in my campaign" that is enough justification for my campaign...
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    Any down sides to having DM fail to detect illusions?

    So this house rule is depriving the caster of a very important tool that is rarely going to work? :)
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    Swordsage, how to go about it

    Swordsage with another ToB class is pretty much necessary for getting into the Master of Nine prestige class, but going "all out" with Swordsage ain't bad either. Stone Dragon stuff only works if you are on the ground (not flying, mounted, etc.) and Stone Dragon stances often only work if you...
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    How a ****ing cantrip exterminates an entire school of magic. NO MORE OF THAT!

    Let's start with: "The Con" A nice old image spell with sound and all, so at least 2nd level, of the Mayor, Captain of the Guard, Merchant's son, etc., asking for the mook to give the keys to the city, merchant's goods, etc. to the illusion's "friend" (who is real) or to let another PC out of...
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    How a ****ing cantrip exterminates an entire school of magic. NO MORE OF THAT!

    The DM would presumably reply "if a Detect Magic registers transmutation, the party still has work to do. If a Detect Magic registers illusion, a lot of time the jig is up for the illusion having any chance of working. Since I want illusions to have at least a chance of working, I will not...
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    How a ****ing cantrip exterminates an entire school of magic. NO MORE OF THAT!

    This sort of thing works a lot better with the NPC illusionist that has a lot of time to boobyt-rap his lair, but not so well for the PC illusionist that moves around with an adventuring party.
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    Any down sides to having DM fail to detect illusions?

    Regardless of whether it is arbitrary or not, regardless of whether it fixes a great injustice or not, the question I have is whether, assuming the house rule is in place, the game would be worse. I've run into games with house rules I considered unnecessary and arbitrary but which didn't...
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    Any down sides to having DM fail to detect illusions?

    I have no idea what you are talking about (*looks innocent*). Anyhow, back to the OP - any downside?
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    Any down sides to having DM fail to detect illusions?

    Hived off from another thread. Now with more positivity. I think that having Detect Magic fail to detect illusions would allow illusionists more leeway, especially in a non-combat situation (or in a "prior to combat" set up). It would mean that some magic items would not be detectable as such...
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    How a ****ing cantrip exterminates an entire school of magic. NO MORE OF THAT!

    Although this is still a useful thread if someone said "hey here is a good house rule that solves what I see as a problem in my game" and others say "you know, that has been a problem in my game too, I think I will adopt a similar house rule."
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    How a ****ing cantrip exterminates an entire school of magic. NO MORE OF THAT!

    So your solution is to make the illusionist do a heck of a lot of advance prep (which often only works for NPC stationary illusionists, rather than PC mobile illusionists). My solution is to have DM fail to detect illusions, period. I have yet to hear anyone say that my house rule would be a...
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    How a ****ing cantrip exterminates an entire school of magic. NO MORE OF THAT!

    False analogy. There is often time for a Warlock to spend one round using DM as a spell-like ability. If no magic is detect, the other 2 rounds don't need to be spent. If magic is detected, it is worth-while to spend 2 rounds to discover what type of magic. If illusion is detected as such...
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    How a ****ing cantrip exterminates an entire school of magic. NO MORE OF THAT!

    One area where it would be a problem would be disguise type glamours. If jack is disguised as the king and is detected as illusion magic, then "king" giving orders suddenly is wayyy less effective as a PC (or NPC) con. Similarly with simulacrims of the king. Another would be where one is...
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    How a ****ing cantrip exterminates an entire school of magic. NO MORE OF THAT!

    Ok, what is your fix for the illusion school that is better than "Detect Magic doesn't detect illusions"?
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    How a ****ing cantrip exterminates an entire school of magic. NO MORE OF THAT!

    Well, if no one would have a problem with the house rule that slightly nerfs detect magic (so it doesn't detect illusion magic) and some think that it would help the game with that nerf, then that sounds like a pretty good house rule. I will try it when next I am DM and see.
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    Why Do You Play Evil Characters?

    To play assassins. Either 1st ed or 3rd ed or Pathfinder.
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    How a ****ing cantrip exterminates an entire school of magic. NO MORE OF THAT!

    Actually, we could turn this around and see what happens. Let's assume a house rule where detect magic cannot detect any form of illusion magic. The up-side would presumably be that one could be a more effective illusionist. A down-side would be that certain magic items would be undetectable...
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    Pathfinder 1E Pathfinder Druid Questions

    Did Rocs get smaller in Pathfinder? I thought these things were Gargantuan and could carry away elephants as snacks. Oh, and when you get high level you can simply cast creeping doom or insect plague as spells, for swarmy goodness. :)
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    How a ****ing cantrip exterminates an entire school of magic. NO MORE OF THAT!

    Well if you think 2nd level Warlocks are broken (and how often have I heard that one), you must really be upset with Pathfinder. Every single major spellcaster (so not including Paladins or Rangers, but including Bards, Clerics, Druids, Sorcerers, and Wizards, as well as the Advanced Players...
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    How a ****ing cantrip exterminates an entire school of magic. NO MORE OF THAT!

    As stated earlier, a more serious problem would be 2nd level Warlocks, who can detect magic at will without any expenditure of resources (except, I suppose, time). Kinda like playing chess but you get to instantly replace any pieces your opponent captures. :)
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